Player Matchup

Anubis
Anubis
DocOfTheDoctor
Anubis
Level 57
God Stats
6W - 2L
1,925 SR
Queue Stats
165W - 167L
1,437 Elo+
Party 2
Skadi
Skadi
Meenanoona
Skadi
Level 85
God Stats
6W - 7L
1,291 SR
Queue Stats
881W - 927L
1,384 Elo+
Solo
Ao Kuang
Ao Kuang
StoneAcrobat391
Ao Kuang
Level 136
God Stats
1W - 1L
1,088 SR
Queue Stats
92W - 109L
1,363 Elo+
Solo
Tiamat
Tiamat
TheKingZeus34
Tiamat
Level 95
God Stats
1W - 5L
1,075 SR
Queue Stats
376W - 475L
1,307 Elo+
Party 2
Bacchus
Bacchus
chiz-it
Bacchus
Level 97
God Stats
22W - 25L
1,412 SR
Queue Stats
951W - 1,134L
1,313 Elo+
Party 2
Team Averages
Level 94
1,358 SR
1,361 Elo+

VS

Team Averages
Level 48
1,494 SR
1,316 Elo+
Medusa
Medusa
JusPlainMe
Medusa
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 27L
1,316 Elo+
Party 1
Sobek
Sobek
NeciaBelle_
Sobek
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,296 Elo+
Solo
Nox
Nox
Traxt_Affinity
Nox
Level 29
God Stats
3W - 5L
1,468 SR
Queue Stats
211W - 265L
1,316 Elo+
Solo
Agni
Agni
lvguyen
Agni
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 27L
1,316 Elo+
Party 1
Neith
Neith
theloudreaper
Neith
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 5 / 4
10,064
915
12,108
10,355
5,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
18
7 / 1 / 13
10,292
936
11,667
8,821
4,337
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
15
1 / 3 / 10
9,088
826
3,443
13,134
8,003
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
3 / 4 / 11
9,369
852
6,762
9,611
4,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
chiz-it
Bacchus
14
2 / 2 / 12
9,250
841
5,065
16,563
14,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JusPlainMe
Medusa
17
6 / 4 / 3
8,645
786
9,001
11,039
5,125
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

5
0 / 1 / 2
3,558
323
0
787
187
13
1 / 7 / 4
7,161
651
3,625
10,199
4,280
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Agni
lvguyen
Agni
15
5 / 6 / 6
8,588
781
7,218
10,933
4,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 4 / 4
8,146
741
11,385
9,687
4,507
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
34
22
Kills
15
15
Deaths
22
50
Assists
19
Player
Kills
Deaths
Assists
KDA
W
9
5
4
2.2
L
Medusa
JusPlainMe
Medusa
6
4
3
1.88
W
Skadi
7
1
13
13.5
L
0
1
2
1
W
Ao Kuang
1
3
10
2
W
3
4
11
2.13
L
1
7
4
0.43
W
Bacchus
chiz-it
Bacchus
2
2
12
4
L
Agni
lvguyen
Agni
5
6
6
1.33
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,045
Damage
31,229
58,484
Taken
42,645
37,351
Mitigated
18,171
26,539
Healing
8,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,108
435
1,010
2,892
10,355
5,753
1,622
3,075
7,280
26,145
0
L
Medusa
JusPlainMe
Medusa
9,001
3,431
783
2,431
11,039
5,125
0
7,808
3,231
0
23,288
W
Skadi
11,667
3,746
1,822
3,823
8,821
4,337
1,709
1,334
7,487
0
28,753
L
0
0
0
0
787
187
0
476
311
0
0
W
Ao Kuang
3,443
1,175
1,966
4,641
13,134
8,003
384
2,090
11,044
7,473
0
W
6,762
461
1,007
1,972
9,611
4,601
1,694
2,128
7,483
13,195
0
L
3,625
744
978
544
10,199
4,280
0
6,048
4,151
8,607
0
W
Bacchus
chiz-it
Bacchus
5,065
437
875
6,531
16,563
14,657
542
2,216
14,347
9,793
0
L
Agni
lvguyen
Agni
7,218
662
665
1,869
10,933
4,072
0
6,428
4,505
14,636
0
L
11,385
4,201
0
1,603
9,687
4,507
0
6,618
3,069
0
18,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,063
Gold Earned
36,098
103
Minions Killed
83
0
Camps Cleared
0
965,093
Distance Traveled
688,301
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,064
915
43
4
0
158,863
0
L
Medusa
8,645
786
35
3
0
195,493
0
W
Skadi
10,292
936
28
3
0
216,459
1
L
Sobek
3,558
323
0
0
0
0
0
W
Ao Kuang
9,088
826
2
0
0
211,349
0
W
Tiamat
9,369
852
20
2
0
165,623
0
L
Nox
7,161
651
13
1
0
166,623
0
W
Bacchus
9,250
841
10
1
0
212,799
0
L
Agni
8,588
781
13
1
0
149,079
0
L
Neith
8,146
741
22
2
0
177,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role