Player Matchup

Baba Yaga
Baba Yaga
DarthTanner100
Baba Yaga
Level 57
God Stats
1W - 4L
1,303 SR
Queue Stats
64W - 92L
1,357 Elo+
Party 1
Izanami
Izanami
ElephantMoo2
Izanami
Level 88
God Stats
50W - 47L
1,478 SR
Queue Stats
221W - 252L
1,352 Elo+
Party 3
Janus
Janus
IntrepidPr0digy
Janus
Level 129
God Stats
8W - 7L
1,395 SR
Queue Stats
172W - 187L
1,381 Elo+
Solo
Jormungandr
Jormungandr
Sweettea14
Jormungandr
Level 48
God Stats
1W - 6L
1,133 SR
Queue Stats
46W - 65L
1,337 Elo+
Party 1
Mulan
Mulan
theadvanced21
Mulan
Level 129
God Stats
7W - 5L
1,658 SR
Queue Stats
245W - 283L
1,400 Elo+
Party 3
Team Averages
Level 90
1,394 SR
1,365 Elo+

VS

Team Averages
Level 76
1,456 SR
1,374 Elo+
Cthulhu
Cthulhu
Ashaxel
Cthulhu
Level 64
God Stats
10W - 9L
1,590 SR
Queue Stats
57W - 64L
1,368 Elo+
Party 2
Hou Yi
Hou Yi
ColonelTigger
Hou Yi
Level 123
God Stats
4W - 4L
1,458 SR
Queue Stats
98W - 100L
1,425 Elo+
Solo
Shiva
Shiva
Lolnyancat42
Shiva
Level 36
God Stats
1W - 2L
1,093 SR
Queue Stats
67W - 80L
1,356 Elo+
Party 2
Kali
Kali
PWN U NATION
Kali
Level 68
God Stats
10W - 4L
1,621 SR
Queue Stats
58W - 60L
1,371 Elo+
Party 2
Hades
Hades
soy_re-Virgen
Hades
Level 87
God Stats
38W - 33L
1,518 SR
Queue Stats
283W - 312L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DarthTanner100
Baba Yaga
14
1 / 2 / 1
8,256
486
4,133
9,910
4,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
ElephantMoo2
Izanami
12
2 / 4 / 1
7,792
458
7,748
13,489
6,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 5 / 1
7,435
437
5,129
12,102
4,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Sweettea14
Jormungandr
11
0 / 4 / 3
7,521
442
4,360
15,691
13,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 1 / 1
9,479
558
14,809
16,697
13,356
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ashaxel
Cthulhu
13
2 / 0 / 5
8,446
497
9,051
10,736
10,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
5 / 1 / 6
8,900
524
12,675
8,653
3,558
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 2 / 5
7,639
449
6,497
17,667
13,594
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
7 / 0 / 3
9,777
575
11,883
16,340
7,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
1 / 2 / 3
8,091
476
7,287
11,269
6,763
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
5
Kills
15
16
Deaths
5
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Ashaxel
Cthulhu
2
0
5
4.5
W
5
1
6
8
L
Baba Yaga
DarthTanner100
Baba Yaga
1
2
1
0.75
L
Izanami
ElephantMoo2
Izanami
2
4
1
0.63
L
0
5
1
0.1
W
0
2
5
1.25
W
7
0
3
8.5
L
Jormungandr
Sweettea14
Jormungandr
0
4
3
0.38
W
1
2
3
1.25
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,179
Damage
47,393
67,889
Taken
64,665
42,632
Mitigated
42,322
17,209
Healing
17,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Ashaxel
Cthulhu
9,051
629
574
1,499
10,736
10,878
387
3,436
7,300
37,322
0
W
12,675
6,260
0
1,864
8,653
3,558
1,974
2,122
6,531
0
69,801
L
Baba Yaga
DarthTanner100
Baba Yaga
4,133
328
0
1,908
9,910
4,723
1,194
4,364
5,546
53,554
0
L
Izanami
ElephantMoo2
Izanami
7,748
5,046
0
2,894
13,489
6,260
2,016
2,590
10,899
0
52,420
L
5,129
645
0
3,382
12,102
4,353
176
1,642
10,460
44,231
0
W
6,497
1,494
394
1,946
17,667
13,594
37
1,131
16,536
0
40,552
W
11,883
6,415
0
4,917
16,340
7,529
818
2,902
13,438
0
78,787
L
Jormungandr
Sweettea14
Jormungandr
4,360
1,326
0
2,268
15,691
13,940
290
6,159
9,532
27,150
0
W
7,287
645
183
6,398
11,269
6,763
1,923
4,031
7,238
62,400
0
L
14,809
3,260
0
6,757
16,697
13,356
242
1,583
15,114
0
70,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,483
Gold Earned
42,853
435
Minions Killed
434
0
Camps Cleared
0
1,550,284
Distance Traveled
1,679,362
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,446
497
39
2
0
357,643
3
W
Hou Yi
8,900
524
122
7
0
290,658
1
L
Baba Yaga
8,256
486
89
5
0
323,401
0
L
Izanami
7,792
458
94
6
0
251,632
0
L
Janus
7,435
437
78
5
0
337,469
5
W
Shiva
7,639
449
74
4
0
349,879
1
W
Kali
9,777
575
109
6
0
417,198
0
L
Jormungandr
7,521
442
29
2
0
305,281
3
W
Hades
8,091
476
90
5
0
263,984
3
L
Mulan
9,479
558
145
9
0
332,501
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role