Player Matchup

Charybdis
Charybdis
KurusuRen_
Charybdis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,278 Elo+
Party 1
Nu Wa
Nu Wa
LadyPeacekeeper
Nu Wa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Achilles
Achilles
Senpai_Seieki
Achilles
Level 125
God Stats
0W - 1L
1,435 SR
Queue Stats
6W - 8L
1,375 Elo+
Party 1
King Arthur
King Arthur
TheWalkingCorn
King Arthur
Level 22
God Stats
0W - 1L
1,268 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
turqoisedude
Ao Kuang
Level 128
God Stats
0W - 1L
1,671 SR
Queue Stats
59W - 52L
1,547 Elo+
Party 1
Team Averages
Level 62
1,475 SR
1,440 Elo+

VS

Team Averages
Level 71
1,562 SR
1,491 Elo+
Horus
Horus
BrawlerMeatstick
Horus
Level 105
God Stats
24W - 15L
1,621 SR
Queue Stats
161W - 151L
1,517 Elo+
Party 2
Chiron
Chiron
DoubleB43
Chiron
Level 105
God Stats
2W - 4L
1,421 SR
Queue Stats
190W - 181L
1,517 Elo+
Party 2
Lancelot
Lancelot
PainballPilot41
Lancelot
Level 34
God Stats
40W - 25L
1,667 SR
Queue Stats
44W - 29L
1,568 Elo+
Party 2
Terra
Terra
Unlucky Italian
Terra
Level 77
God Stats
38W - 29L
1,653 SR
Queue Stats
61W - 58L
1,517 Elo+
Party 2
Poseidon
Poseidon
cLg420420420
Poseidon
Level 36
God Stats
1W - 1L
1,446 SR
Queue Stats
9W - 24L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
KurusuRen_
Charybdis
13
0 / 7 / 0
8,631
332
7,477
20,434
5,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 12 / 3
10,425
401
13,158
23,011
8,276
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Senpai_Seieki
Achilles
16
2 / 7 / 3
10,503
404
12,002
26,555
23,129
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
TheWalkingCorn
King Arthur
13
0 / 5 / 1
8,976
345
9,529
18,585
20,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
turqoisedude
Ao Kuang
19
10 / 4 / 3
12,622
485
25,367
33,347
15,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 12
14,962
575
20,182
23,783
26,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
DoubleB43
Chiron
20
14 / 1 / 5
15,463
595
28,649
22,414
11,623
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Lancelot
20
4 / 2 / 10
14,097
542
17,858
28,228
17,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
2 / 0 / 15
13,324
512
8,565
29,820
41,543
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
cLg420420420
Poseidon
19
9 / 9 / 1
13,986
538
17,141
25,066
11,298
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
78
14
Kills
35
35
Deaths
14
10
Assists
43
Player
Kills
Deaths
Assists
KDA
W
6
2
12
6
W
Chiron
DoubleB43
Chiron
14
1
5
16.5
L
Charybdis
KurusuRen_
Charybdis
0
7
0
0
L
2
12
3
0.29
W
Lancelot
4
2
10
4.5
L
Achilles
Senpai_Seieki
Achilles
2
7
3
0.5
L
King Arthur
TheWalkingCorn
King Arthur
0
5
1
0.1
W
2
0
15
9.5
W
Poseidon
cLg420420420
Poseidon
9
9
1
1.06
L
Ao Kuang
turqoisedude
Ao Kuang
10
4
3
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,533
Damage
92,395
121,932
Taken
129,311
73,148
Mitigated
107,940
25,461
Healing
56,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,182
7,619
3,337
10,423
23,783
26,179
1,823
7,420
16,363
0
104,919
W
Chiron
DoubleB43
Chiron
28,649
12,215
1,975
7,996
22,414
11,623
2,961
3,674
18,740
0
166,526
L
Charybdis
KurusuRen_
Charybdis
7,477
4,911
0
3,375
20,434
5,866
0
1,401
18,951
0
60,844
L
13,158
5,313
0
619
23,011
8,276
1,386
10,609
12,298
59,510
0
W
Lancelot
17,858
5,080
0
9,650
28,228
17,297
0
13,666
14,562
0
168,874
L
Achilles
Senpai_Seieki
Achilles
12,002
2,223
0
3,896
26,555
23,129
0
6,330
19,430
0
50,023
L
King Arthur
TheWalkingCorn
King Arthur
9,529
1,483
0
861
18,585
20,104
0
1,241
17,179
0
31,938
W
8,565
997
8,428
9,512
29,820
41,543
758
7,038
22,782
48,749
0
W
Poseidon
cLg420420420
Poseidon
17,141
2,719
0
5,578
25,066
11,298
3,598
15,259
9,807
122,184
0
L
Ao Kuang
turqoisedude
Ao Kuang
25,367
7,027
0
16,710
33,347
15,773
0
6,125
26,881
98,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,157
Gold Earned
71,832
391
Minions Killed
781
0
Camps Cleared
0
2,176,418
Distance Traveled
2,496,956
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
14,962
575
162
6
0
493,407
2
W
Chiron
15,463
595
199
8
0
479,560
2
L
Charybdis
8,631
332
94
4
0
460,082
3
L
Nu Wa
10,425
401
70
3
0
331,680
0
W
Lancelot
14,097
542
194
7
0
599,933
1
L
Achilles
10,503
404
65
3
0
428,927
0
L
King Arthur
8,976
345
36
1
0
482,353
4
W
Terra
13,324
512
52
2
0
500,282
3
W
Poseidon
13,986
538
174
7
0
423,774
3
L
Ao Kuang
12,622
485
126
5
0
473,376
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role