Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Kirliin
Bellona
Level 95
God Stats
3W - 1L
1,244 SR
Queue Stats
5W - 6L
1,107 Elo+
Party 2
Neith
Neith
LFSV
Neith
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,129 Elo+
Party 2
Poseidon
Poseidon
Trulyan
Poseidon
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,075 Elo+
Party 2
Pele
Pele
ditadordabatata
Pele
Level 12
God Stats
3W - 2L
1,276 SR
Queue Stats
3W - 8L
1,050 Elo+
Party 2
Team Averages
Level 66
1,404 SR
1,172 Elo+

VS

Team Averages
Level 74
1,496 SR
1,446 Elo+
Skadi
Skadi
 
Skadi
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Getsugatenxou
Thanatos
Level 108
God Stats
1W - 3L
1,172 SR
Queue Stats
35W - 48L
1,316 Elo+
Solo
Sylvanus
Sylvanus
Leviatán789
Sylvanus
Level 154
God Stats
1W - 2L
1,494 SR
Queue Stats
69W - 59L
1,470 Elo+
Solo
Nu Wa
Nu Wa
MrBuxom
Nu Wa
Level 64
God Stats
7W - 3L
1,899 SR
Queue Stats
239W - 261L
1,446 Elo+
Solo
Ymir
Ymir
SnakeBody20
Ymir
Level 4
God Stats
2W - 2L
1,414 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
1 / 1 / 11
8,899
494
8,047
17,944
13,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Kirliin
Bellona
14
1 / 1 / 3
9,085
505
6,697
15,947
15,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
LFSV
Neith
14
5 / 2 / 4
9,086
505
12,567
9,542
4,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
Trulyan
Poseidon
16
6 / 5 / 4
10,140
563
8,237
8,798
3,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
9 / 1 / 5
10,554
586
9,749
15,827
6,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
1 / 5 / 1
7,944
441
9,494
13,260
4,536
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Getsugatenxou
Thanatos
12
2 / 6 / 1
8,697
483
6,272
13,412
6,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Leviatán789
Sylvanus
14
0 / 4 / 2
8,875
493
8,718
13,496
14,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nu Wa
MrBuxom
Nu Wa
17
6 / 4 / 2
10,836
602
13,723
9,213
3,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 3 / 3
8,701
483
2,828
12,982
13,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
22
Kills
10
10
Deaths
22
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
1
11
6.5
L
Skadi
 
Skadi
1
5
1
0.3
L
Thanatos
Getsugatenxou
Thanatos
2
6
1
0.42
W
Bellona
Kirliin
Bellona
1
1
3
2.5
W
Neith
LFSV
Neith
5
2
4
3.5
L
Sylvanus
Leviatán789
Sylvanus
0
4
2
0.25
L
Nu Wa
MrBuxom
Nu Wa
6
4
2
1.75
L
1
3
3
0.83
W
Poseidon
Trulyan
Poseidon
6
5
4
1.6
W
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,297
Damage
41,035
68,058
Taken
62,363
43,956
Mitigated
43,723
19,091
Healing
16,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,047
2,019
2,049
3,744
17,944
13,611
300
6,099
11,845
894
25,513
L
Skadi
 
Skadi
9,494
3,897
0
634
13,260
4,536
1,029
567
12,693
0
68,965
L
Thanatos
Getsugatenxou
Thanatos
6,272
2,183
0
9,561
13,412
6,831
0
1,093
12,319
0
55,062
W
Bellona
Kirliin
Bellona
6,697
2,426
0
6,738
15,947
15,136
1,403
7,916
8,031
0
58,558
W
Neith
LFSV
Neith
12,567
6,625
0
2,593
9,542
4,756
1,064
1,593
7,949
0
59,425
L
Sylvanus
Leviatán789
Sylvanus
8,718
2,144
622
4,660
13,496
14,913
0
1,090
12,406
51,953
11,404
L
Nu Wa
MrBuxom
Nu Wa
13,723
2,223
0
500
9,213
3,851
1,229
3,950
5,263
92,627
0
L
2,828
863
0
804
12,982
13,592
204
1,683
11,299
22,447
0
W
Poseidon
Trulyan
Poseidon
8,237
2,415
0
640
8,798
3,923
236
5,457
3,341
58,474
0
W
9,749
2,720
0
3,327
15,827
6,530
0
4,358
11,469
0
95,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,764
Gold Earned
45,053
476
Minions Killed
478
0
Camps Cleared
0
1,782,602
Distance Traveled
1,593,678
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,899
494
25
1
0
368,522
3
L
Skadi
7,944
441
95
5
0
336,277
2
L
Thanatos
8,697
483
86
5
0
318,235
2
W
Bellona
9,085
505
110
6
0
372,081
2
W
Neith
9,086
505
112
6
0
329,100
0
L
Sylvanus
8,875
493
104
6
0
261,435
2
L
Nu Wa
10,836
602
137
8
0
321,793
5
L
Ymir
8,701
483
56
3
0
355,938
0
W
Poseidon
10,140
563
109
6
0
315,430
1
W
Pele
10,554
586
120
7
0
397,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role