Player Matchup

Cupid
Cupid
Diamond III
 
Cupid
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anubis
Anubis
Diamond IV
KCGromins
Anubis
Diamond IV
Level 68
God Stats
0W - 2L
1,671 SR
Queue Stats
154W - 136L
2,167 MMR
Party 3
Atlas
Atlas
Diamond V
Steppa60
Atlas
Diamond V
Level 104
God Stats
7W - 2L
1,906 SR
Queue Stats
307W - 306L
2,107 MMR
Party 3
Zhong Kui
Zhong Kui
Diamond III
redchoo
Zhong Kui
Diamond III
Level 147
God Stats
19W - 19L
1,600 SR
Queue Stats
608W - 591L
2,306 MMR
Party 1
Serqet
Serqet
Diamond IV
Ądzi
Serqet
Diamond IV
Level 140
God Stats
9W - 4L
1,762 SR
Queue Stats
536W - 529L
2,096 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 124
1,688 SR
2,035 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 131
1,720 SR
2,279 MMR
Cabrakan
Cabrakan
Masters
BurstGolem
Cabrakan
Masters
Level 159
God Stats
70W - 42L
1,733 SR
Queue Stats
1,135W - 1,155L
2,427 MMR
Party 4
Rama
Rama
Platinum IV
L4LOAS05
Rama
Platinum IV
Level 160
God Stats
1W - 0L
1,786 SR
Queue Stats
80W - 63L
2,096 MMR
Solo
Set
Set
Platinum III
Thunderboltnj
Set
Platinum III
Level 34
God Stats
9W - 6L
1,960 SR
Queue Stats
186W - 128L
2,185 MMR
Party 2
Ra
Ra
Masters
xAlexQc
Ra
Masters
Level 160
God Stats
13W - 16L
1,623 SR
Queue Stats
287W - 264L
2,637 MMR
Party 4
Guan Yu
Guan Yu
Platinum V
xMonTreY
Guan Yu
Platinum V
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 5L
2,049 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
20
8 / 9 / 3
14,065
563
18,663
23,805
12,078
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
KCGromins
Anubis
18
2 / 8 / 2
12,347
494
11,721
23,884
11,882
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Atlas
Steppa60
Atlas
17
2 / 5 / 11
12,193
488
11,868
32,488
40,902
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
redchoo
Zhong Kui
20
5 / 4 / 8
14,412
576
21,180
24,712
26,446
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Serqet
Ądzi
Serqet
20
5 / 5 / 11
13,293
532
13,475
28,522
25,771
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
AresKhepriRavanaMercury

VS

Bans
BacchusSusanoYu HuangHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BurstGolem
Cabrakan
17
0 / 5 / 13
12,792
512
8,768
28,214
42,765
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
20
5 / 4 / 7
14,621
585
16,631
21,881
11,655
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
17 / 3 / 10
16,959
678
45,079
28,596
19,604
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
3 / 6 / 9
14,463
579
14,624
19,227
10,589
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
xMonTreY
Guan Yu
20
6 / 4 / 12
15,202
608
17,609
30,786
38,778
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
82
22
Kills
31
31
Deaths
22
35
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
8
9
3
1.06
W
Cabrakan
BurstGolem
Cabrakan
0
5
13
1.3
L
Anubis
KCGromins
Anubis
2
8
2
0.38
W
Rama
5
4
7
2.13
L
Atlas
Steppa60
Atlas
2
5
11
1.5
W
17
3
10
7.33
L
Zhong Kui
redchoo
Zhong Kui
5
4
8
2.25
W
3
6
9
1.25
W
Guan Yu
xMonTreY
Guan Yu
6
4
12
3
L
Serqet
Ądzi
Serqet
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,907
Damage
102,711
133,411
Taken
128,704
117,079
Mitigated
123,391
30,625
Healing
51,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
18,663
9,123
851
4,653
23,805
12,078
776
7,913
15,892
0
137,761
W
Cabrakan
BurstGolem
Cabrakan
8,768
1,120
0
3,890
28,214
42,765
334
11,663
14,710
30,031
0
L
Anubis
KCGromins
Anubis
11,721
1,397
0
9,060
23,884
11,882
460
1,999
21,885
108,582
0
W
Rama
16,631
9,116
0
9,595
21,881
11,655
4,677
11,137
10,404
0
130,526
L
Atlas
Steppa60
Atlas
11,868
4,491
655
6,331
32,488
40,902
144
8,371
24,117
34,630
0
W
45,079
22,942
0
7,131
28,596
19,604
7,369
10,771
16,078
28
181,078
L
Zhong Kui
redchoo
Zhong Kui
21,180
2,649
216
6,906
24,712
26,446
1,865
3,154
21,558
104,816
0
W
14,624
1,045
7,271
7,059
19,227
10,589
3,434
5,110
13,887
156,356
0
W
Guan Yu
xMonTreY
Guan Yu
17,609
1,936
5,843
11,119
30,786
38,778
459
10,132
19,871
7,055
93,786
L
Serqet
Ądzi
Serqet
13,475
1,785
0
1,953
28,522
25,771
805
5,556
22,966
618
90,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,310
Gold Earned
74,037
696
Minions Killed
765
0
Camps Cleared
0
2,119,679
Distance Traveled
2,391,263
14
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
14,065
563
206
8
0
397,300
4
W
Cabrakan
12,792
512
19
1
0
451,799
4
L
Anubis
12,347
494
169
7
0
347,656
2
W
Rama
14,621
585
173
7
0
435,592
6
L
Atlas
12,193
488
32
1
0
410,253
1
W
Set
16,959
678
196
8
0
516,427
10
L
Zhong Kui
14,412
576
156
6
0
395,309
4
W
Ra
14,463
579
221
9
0
460,180
4
W
Guan Yu
15,202
608
156
6
0
527,265
8
L
Serqet
13,293
532
133
5
0
569,161
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role