Player Matchup

Cthulhu
Cthulhu
IamHatred444
Cthulhu
Level 160
God Stats
5W - 3L
1,654 SR
Queue Stats
342W - 379L
1,521 Elo+
Party 1
Thor
Thor
MrCakebaker9300
Thor
Level 88
God Stats
4W - 6L
1,477 SR
Queue Stats
33W - 43L
1,411 Elo+
Solo
Zhong Kui
Zhong Kui
TheGraySlayer25
Zhong Kui
Level 117
God Stats
26W - 28L
1,568 SR
Queue Stats
542W - 553L
1,382 Elo+
Party 1
Sol
Sol
grim_08
Sol
Level 114
God Stats
18W - 17L
1,423 SR
Queue Stats
581W - 606L
1,457 Elo+
Solo
Anhur
Anhur
xX Juke3 Xx
Anhur
Level 159
God Stats
12W - 14L
1,466 SR
Queue Stats
670W - 809L
1,495 Elo+
Party 1
Team Averages
Level 128
1,518 SR
1,453 Elo+

VS

Team Averages
Level 113
1,522 SR
1,462 Elo+
Hera
Hera
Enchanted_Mercy
Hera
Level 88
God Stats
5W - 6L
1,430 SR
Queue Stats
300W - 331L
1,449 Elo+
Party 2
Ganesha
Ganesha
Escudero_Joe
Ganesha
Level 160
God Stats
16W - 18L
1,460 SR
Queue Stats
884W - 964L
1,455 Elo+
Solo
Bastet
Bastet
S_Virgo503
Bastet
Level 63
God Stats
0W - 2L
1,608 SR
Queue Stats
46W - 70L
1,420 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Tsc_Godtavious
Tsukuyomi
Level 148
God Stats
13W - 17L
1,568 SR
Queue Stats
498W - 499L
1,524 Elo+
Party 2
Cernunnos
Cernunnos
Unforseensnow
Cernunnos
Level 104
God Stats
21W - 12L
1,542 SR
Queue Stats
304W - 321L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IamHatred444
Cthulhu
17
5 / 4 / 14
11,474
499
12,522
25,766
30,869
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
7 / 3 / 11
11,869
516
15,366
24,353
10,919
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
TheGraySlayer25
Zhong Kui
20
6 / 0 / 5
14,132
614
19,719
17,544
14,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Sol
19
5 / 1 / 6
12,238
532
19,104
18,449
8,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
5 / 2 / 0
12,304
535
7,352
13,216
6,210
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 1
10,673
464
10,143
16,409
7,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Escudero_Joe
Ganesha
16
1 / 2 / 6
10,808
470
7,454
21,610
28,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
S_Virgo503
Bastet
15
2 / 6 / 1
9,466
412
9,374
22,330
10,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tsukuyomi
Tsc_Godtavious
Tsukuyomi
17
0 / 5 / 2
10,966
477
13,996
20,510
16,785
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Unforseensnow
Cernunnos
16
4 / 9 / 0
10,722
466
19,654
20,868
8,764
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
20
28
Kills
10
10
Deaths
28
36
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
L
Ganesha
Escudero_Joe
Ganesha
1
2
6
2
W
Cthulhu
IamHatred444
Cthulhu
5
4
14
3
W
7
3
11
4.17
L
Bastet
S_Virgo503
Bastet
2
6
1
0.42
W
Zhong Kui
TheGraySlayer25
Zhong Kui
6
0
5
8.5
L
Tsukuyomi
Tsc_Godtavious
Tsukuyomi
0
5
2
0.2
L
Cernunnos
Unforseensnow
Cernunnos
4
9
0
0.44
W
Sol
5
1
6
8
W
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,063
Damage
60,621
99,328
Taken
101,727
70,091
Mitigated
72,701
37,404
Healing
26,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,143
2,833
0
4,591
16,409
7,930
0
9,654
6,729
55,719
0
L
Ganesha
Escudero_Joe
Ganesha
7,454
830
776
4,243
21,610
28,654
0
10,848
10,749
46,310
0
W
Cthulhu
IamHatred444
Cthulhu
12,522
1,408
1,207
2,332
25,766
30,869
155
4,358
21,230
50,517
0
W
15,366
5,662
0
5,768
24,353
10,919
1,288
4,302
19,931
0
102,444
L
Bastet
S_Virgo503
Bastet
9,374
3,808
0
5,321
22,330
10,568
0
10,332
11,856
0
90,044
W
Zhong Kui
TheGraySlayer25
Zhong Kui
19,719
2,051
0
12,426
17,544
14,091
1,040
761
16,783
106,612
0
L
Tsukuyomi
Tsc_Godtavious
Tsukuyomi
13,996
3,656
0
8,245
20,510
16,785
58
13,287
6,587
0
108,271
L
Cernunnos
Unforseensnow
Cernunnos
19,654
9,178
0
3,616
20,868
8,764
1,879
6,357
14,461
0
84,716
W
Sol
19,104
9,270
0
12,288
18,449
8,002
1,394
7,341
10,799
122,875
0
W
7,352
4,132
0
3,383
13,216
6,210
0
529
12,687
0
105,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,017
Gold Earned
52,635
800
Minions Killed
627
0
Camps Cleared
0
2,003,927
Distance Traveled
2,035,098
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,673
464
140
6
0
361,089
0
L
Ganesha
10,808
470
19
1
0
422,674
9
W
Cthulhu
11,474
499
59
3
0
428,105
6
W
Thor
11,869
516
115
5
0
434,085
1
L
Bastet
9,466
412
125
5
0
449,182
0
W
Zhong Kui
14,132
614
233
10
0
366,764
5
L
Tsukuyomi
10,966
477
195
8
0
441,741
4
L
Cernunnos
10,722
466
148
6
0
360,412
4
W
Sol
12,238
532
197
9
0
355,884
3
W
Anhur
12,304
535
196
9
0
419,089
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role