Player Matchup

Danzaburou
Danzaburou
Coldwolf95
Danzaburou
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,610 Elo+
Party 1
Lancelot
Lancelot
FoFack
Lancelot
Level 108
God Stats
1W - 1L
1,735 SR
Queue Stats
9W - 6L
1,617 Elo+
Party 1
Raijin
Raijin
Gmachine3825
Raijin
Level 18
God Stats
2W - 1L
1,867 SR
Queue Stats
4W - 3L
1,637 Elo+
Party 1
Artio
Artio
IFireMageI
Artio
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,599 Elo+
Party 1
Guan Yu
Guan Yu
chutora
Guan Yu
Level 21
God Stats
1W - 2L
1,698 SR
Queue Stats
4W - 3L
1,637 Elo+
Party 1
Team Averages
Level 67
1,660 SR
1,620 Elo+

VS

Team Averages
Level 108
1,477 SR
1,500 Elo+
Nemesis
Nemesis
L0custKiller27
Nemesis
Level 143
God Stats
1W - 2L
1,409 SR
Queue Stats
71W - 81L
1,553 Elo+
Solo
Ishtar
Ishtar
Sirhoey
Ishtar
Level 152
God Stats
2W - 3L
1,551 SR
Queue Stats
17W - 18L
1,505 Elo+
Solo
Shiva
Shiva
WannabeWokeRez
Shiva
Level 4
God Stats
26W - 22L
1,500 SR
Queue Stats
59W - 58L
1,500 Elo+
Solo
Hera
Hera
bleachedmonkey3
Hera
Level 84
God Stats
1W - 4L
1,201 SR
Queue Stats
148W - 145L
1,473 Elo+
Party 2
Jormungandr
Jormungandr
oBo Legend oCo
Jormungandr
Level 159
God Stats
22W - 9L
1,726 SR
Queue Stats
365W - 363L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Coldwolf95
Danzaburou
16
0 / 6 / 5
10,289
643
11,868
18,692
8,258
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Lancelot
FoFack
Lancelot
19
4 / 4 / 2
11,838
740
17,217
22,722
10,364
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
19
2 / 5 / 3
11,206
700
14,182
17,014
8,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
16
0 / 7 / 5
10,326
645
8,370
34,353
38,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
chutora
Guan Yu
17
2 / 3 / 2
10,218
639
7,673
21,048
17,718
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 10
12,703
794
13,778
16,289
13,479
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
Sirhoey
Ishtar
20
4 / 2 / 10
13,152
822
12,601
15,509
8,008
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
7 / 2 / 13
13,156
822
31,740
31,855
30,954
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
2 / 2 / 9
11,505
719
14,271
6,776
2,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
oBo Legend oCo
Jormungandr
20
5 / 0 / 15
12,736
796
27,788
18,881
21,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
82
8
Kills
25
25
Deaths
8
17
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Coldwolf95
Danzaburou
0
6
5
0.42
L
Lancelot
FoFack
Lancelot
4
4
2
1.25
L
Raijin
2
5
3
0.7
L
Artio
0
7
5
0.36
W
7
2
10
6
W
Ishtar
Sirhoey
Ishtar
4
2
10
4.5
W
7
2
13
6.75
W
2
2
9
3.25
L
Guan Yu
chutora
Guan Yu
2
3
2
1
W
Jormungandr
oBo Legend oCo
Jormungandr
5
0
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,310
Damage
100,178
113,829
Taken
89,310
83,024
Mitigated
76,729
21,891
Healing
26,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Coldwolf95
Danzaburou
11,868
3,452
0
2,172
18,692
8,258
78
6,320
11,948
0
45,729
L
Lancelot
FoFack
Lancelot
17,217
4,525
0
500
22,722
10,364
0
5,884
16,043
0
45,808
L
Raijin
14,182
1,223
0
1,380
17,014
8,128
552
6,207
10,388
51,738
0
L
Artio
8,370
1,189
2,320
8,123
34,353
38,556
0
11,845
20,846
15,423
0
W
13,778
6,380
0
5,733
16,289
13,479
4,625
3,273
13,016
0
43,925
W
Ishtar
Sirhoey
Ishtar
12,601
8,355
0
4,973
15,509
8,008
3,287
5,366
10,143
0
80,763
W
31,740
4,337
1,163
9,700
31,855
30,954
1,180
4,248
27,607
0
64,216
W
14,271
3,203
0
775
6,776
2,761
1,399
2,573
4,203
34,580
0
L
Guan Yu
chutora
Guan Yu
7,673
1,281
2,970
4,426
21,048
17,718
0
9,442
10,848
0
24,885
W
Jormungandr
oBo Legend oCo
Jormungandr
27,788
5,482
0
4,047
18,881
21,527
978
7,092
11,789
47,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,877
Gold Earned
63,252
267
Minions Killed
311
0
Camps Cleared
0
1,597,424
Distance Traveled
1,856,277
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,289
643
52
3
0
309,690
2
L
Lancelot
11,838
740
74
5
0
395,343
3
L
Raijin
11,206
700
84
5
0
253,021
2
L
Artio
10,326
645
17
1
0
318,635
2
W
Nemesis
12,703
794
50
3
0
390,964
5
W
Ishtar
13,152
822
109
7
0
338,318
2
W
Shiva
13,156
822
58
4
0
422,362
1
W
Hera
11,505
719
44
3
0
309,827
0
L
Guan Yu
10,218
639
40
3
0
320,735
0
W
Jormungandr
12,736
796
50
3
0
394,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role