Player Matchup

Achilles
Achilles
Ms_Swiss
Achilles
Level 89
God Stats
2W - 4L
1,422 SR
Queue Stats
221W - 215L
1,442 Elo+
Solo
Yu Huang
Yu Huang
Shluubymcfatso
Yu Huang
Level 64
God Stats
1W - 0L
1,396 SR
Queue Stats
10W - 5L
1,459 Elo+
Party 1
Da Ji
Da Ji
Sulking_Bearcat
Da Ji
Level 120
God Stats
17W - 4L
1,842 SR
Queue Stats
189W - 205L
1,432 Elo+
Solo
Ishtar
Ishtar
Unit00Unknown
Ishtar
Level 46
God Stats
4W - 4L
1,356 SR
Queue Stats
26W - 35L
1,421 Elo+
Solo
Ymir
Ymir
jeremypdowd
Ymir
Level 22
God Stats
7W - 1L
1,572 SR
Queue Stats
8W - 2L
1,469 Elo+
Party 1
Team Averages
Level 68
1,518 SR
1,444 Elo+

VS

Team Averages
Level 67
1,505 SR
1,470 Elo+
Chang'e
Chang'e
 
Chang'e
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Caddyshack1296
Danzaburou
Level 43
God Stats
3W - 6L
1,508 SR
Queue Stats
109W - 107L
1,470 Elo+
Party 2
Cthulhu
Cthulhu
EmpressB93
Cthulhu
Level 49
God Stats
32W - 30L
1,529 SR
Queue Stats
56W - 52L
1,469 Elo+
Solo
Mulan
Mulan
TopUltraGreed
Mulan
Level 87
God Stats
10W - 5L
1,623 SR
Queue Stats
566W - 504L
1,461 Elo+
Party 2
Thanatos
Thanatos
standingstrong2
Thanatos
Level 44
God Stats
15W - 28L
1,364 SR
Queue Stats
189W - 198L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ms_Swiss
Achilles
16
4 / 0 / 6
10,561
1,056
6,307
5,249
5,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yu Huang
16
2 / 0 / 10
10,507
1,051
16,942
4,262
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
7 / 2 / 6
12,035
1,204
13,072
7,698
4,108
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 1 / 12
10,806
1,081
15,467
8,009
4,395
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
1 / 1 / 13
11,808
1,181
6,340
9,711
14,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

263

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
0 / 0 / 3
9,731
973
2,185
5,458
2,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Caddyshack1296
Danzaburou
15
1 / 5 / 1
9,728
973
5,259
14,934
6,432
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
EmpressB93
Cthulhu
16
0 / 6 / 3
10,635
1,064
10,274
17,032
18,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
2 / 4 / 2
10,178
1,018
9,318
17,313
17,025
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
15
1 / 2 / 1
9,525
953
2,254
9,033
3,722
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
14
17
Kills
4
4
Deaths
17
47
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
0
3
1.5
L
Danzaburou
Caddyshack1296
Danzaburou
1
5
1
0.3
L
Cthulhu
EmpressB93
Cthulhu
0
6
3
0.25
W
Achilles
Ms_Swiss
Achilles
4
0
6
7
W
Yu Huang
2
0
10
7
W
7
2
6
5
L
2
4
2
0.75
W
3
1
12
9
W
1
1
13
7.5
L
Thanatos
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,128
Damage
29,290
34,929
Taken
63,770
31,079
Mitigated
47,716
7,305
Healing
12,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,185
197
4,164
1,460
5,458
2,069
0
1,975
3,483
22,629
0
L
Danzaburou
Caddyshack1296
Danzaburou
5,259
2,130
0
1,003
14,934
6,432
0
4,443
10,491
0
23,362
L
Cthulhu
EmpressB93
Cthulhu
10,274
314
1,568
1,391
17,032
18,468
0
5,329
11,703
29,626
0
W
Achilles
Ms_Swiss
Achilles
6,307
1,466
67
1,064
5,249
5,960
0
1,556
3,693
0
22,653
W
Yu Huang
16,942
1,387
84
1,656
4,262
2,188
0
1,219
3,043
42,035
0
W
13,072
3,166
0
0
7,698
4,108
0
2,539
5,159
0
30,561
L
9,318
1,708
0
1,898
17,313
17,025
0
7,619
9,694
0
21,543
W
15,467
10,456
0
2,422
8,009
4,395
0
3,741
4,268
0
34,449
W
6,340
777
0
2,012
9,711
14,428
0
3,404
6,307
13,395
0
L
Thanatos
2,254
739
0
970
9,033
3,722
0
3,916
5,117
0
9,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,717
Gold Earned
49,797
196
Minions Killed
192
12
Camps Cleared
3
949,273
Distance Traveled
934,052
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,731
973
49
5
1
197,988
0
L
Danzaburou
9,728
973
41
4
0
165,737
0
L
Cthulhu
10,635
1,064
50
5
1
162,763
0
W
Achilles
10,561
1,056
35
4
1
201,455
0
W
Yu Huang
10,507
1,051
66
7
1
179,579
0
W
Da Ji
12,035
1,204
28
3
10
191,409
3
L
Mulan
10,178
1,018
30
3
0
192,919
3
W
Ishtar
10,806
1,081
47
5
0
176,678
1
W
Ymir
11,808
1,181
20
2
0
200,152
0
L
Thanatos
9,525
953
22
2
1
214,645
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role