Player Matchup

Ra
Ra
UnS33n_TH3_DR3AM
Ra
Level 154
God Stats
27W - 26L
1,645 SR
Queue Stats
342W - 293L
1,555 Elo+
Party 2
Izanami
Izanami
cbryS
Izanami
Level 135
God Stats
1W - 3L
1,834 SR
Queue Stats
38W - 36L
1,541 Elo+
Solo
Sylvanus
Sylvanus
coopa1thousand
Sylvanus
Level 125
God Stats
2W - 1L
1,586 SR
Queue Stats
140W - 120L
1,533 Elo+
Party 2
Team Averages
Level 138
1,688 SR
1,543 Elo+

VS

Team Averages
Level 71
1,593 SR
1,587 Elo+
Ah Muzen Cab
Ah Muzen Cab
ItJams
Ah Muzen Cab
Level 73
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Jormungandr
Jormungandr
OmanNotAgain
Jormungandr
Level 42
God Stats
26W - 11L
1,744 SR
Queue Stats
50W - 37L
1,620 Elo+
Party 1
Agni
Agni
hikuxi
Agni
Level 99
God Stats
5W - 5L
1,535 SR
Queue Stats
56W - 40L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 8
9,506
731
9,748
7,267
3,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
cbryS
Izanami
16
11 / 1 / 2
10,850
835
22,275
12,584
6,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
14
0 / 0 / 11
8,631
664
8,616
15,672
18,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ItJams
Ah Muzen Cab
11
0 / 3 / 0
7,315
563
8,978
13,562
6,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
OmanNotAgain
Jormungandr
12
1 / 4 / 0
7,854
604
12,000
17,417
15,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Agni
hikuxi
Agni
11
0 / 7 / 1
7,469
575
8,473
14,502
5,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
14
Kills
1
1
Deaths
14
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
ItJams
Ah Muzen Cab
0
3
0
0
L
Jormungandr
OmanNotAgain
Jormungandr
1
4
0
0.25
W
3
0
8
7
W
Izanami
cbryS
Izanami
11
1
2
12
W
Sylvanus
0
0
11
5.5
L
Agni
hikuxi
Agni
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,639
Damage
29,451
35,523
Taken
45,481
28,974
Mitigated
28,082
18,205
Healing
6,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
ItJams
Ah Muzen Cab
8,978
3,190
0
4,386
13,562
6,638
0
4,142
9,420
0
27,624
L
Jormungandr
OmanNotAgain
Jormungandr
12,000
3,896
447
1,765
17,417
15,914
0
8,542
8,875
27,762
0
W
9,748
802
2,842
3,815
7,267
3,981
524
4,489
2,778
41,869
0
W
Izanami
cbryS
Izanami
22,275
14,921
0
4,701
12,584
6,182
2,012
7,409
5,175
0
63,584
W
Sylvanus
8,616
2,728
2,028
4,819
15,672
18,811
198
8,947
6,725
16,165
4,150
L
Agni
hikuxi
Agni
8,473
717
0
280
14,502
5,530
0
4,698
9,804
25,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,987
Gold Earned
22,638
192
Minions Killed
139
8
Camps Cleared
3
709,440
Distance Traveled
645,674
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,315
563
47
4
0
214,330
0
L
Jormungandr
7,854
604
49
4
2
219,750
1
W
Ra
9,506
731
65
5
5
259,098
0
W
Izanami
10,850
835
100
8
0
223,335
5
W
Sylvanus
8,631
664
27
2
3
227,007
2
L
Agni
7,469
575
43
3
1
211,594
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role