Player Matchup

Fafnir
Fafnir
Oikawanderes
Fafnir
Level 129
God Stats
0W - 2L
1,181 SR
Queue Stats
45W - 58L
1,465 Elo+
Solo
Charybdis
Charybdis
RogueBalloon
Charybdis
Level 41
God Stats
1W - 1L
1,624 SR
Queue Stats
5W - 11L
1,327 Elo+
Party 2
Nox
Nox
willsharpkiller
Nox
Level 67
God Stats
0W - 1L
1,763 SR
Queue Stats
5W - 11L
1,327 Elo+
Party 2
Team Averages
Level 79
1,523 SR
1,373 Elo+

VS

Team Averages
Level 88
1,500 SR
1,516 Elo+
Khepri
Khepri
Hursheys
Khepri
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,562 Elo+
Party 1
Chronos
Chronos
PhantomPharmD
Chronos
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 35L
1,484 Elo+
Solo
Charybdis
Charybdis
SoWhatHappened
Charybdis
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
11
0 / 5 / 4
8,591
661
5,894
16,079
18,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
RogueBalloon
Charybdis
15
4 / 3 / 0
9,729
748
11,201
11,413
5,250
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 2 / 4
7,838
603
7,413
8,819
4,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Hursheys
Khepri
13
1 / 1 / 8
9,713
747
4,892
11,582
11,206
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
15
2 / 0 / 6
9,173
706
11,702
11,466
6,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charybdis
SoWhatHappened
Charybdis
15
7 / 3 / 2
9,856
758
13,933
11,263
5,009
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
4
Kills
10
10
Deaths
4
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Khepri
Hursheys
Khepri
1
1
8
5
L
Fafnir
0
5
4
0.4
W
Chronos
2
0
6
5
L
Charybdis
RogueBalloon
Charybdis
4
3
0
1.33
W
Charybdis
SoWhatHappened
Charybdis
7
3
2
2.67
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,508
Damage
30,527
36,311
Taken
34,311
28,467
Mitigated
22,278
5,598
Healing
8,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Hursheys
Khepri
4,892
1,241
0
2,313
11,582
11,206
369
4,246
6,972
11,011
0
L
Fafnir
5,894
1,806
1,785
2,763
16,079
18,924
0
6,135
9,944
17,945
0
W
Chronos
11,702
6,404
0
4,548
11,466
6,063
601
5,867
5,599
48,946
6,612
L
Charybdis
RogueBalloon
Charybdis
11,201
6,808
0
798
11,413
5,250
167
4,612
6,801
0
40,920
W
Charybdis
SoWhatHappened
Charybdis
13,933
10,560
212
1,651
11,263
5,009
2,023
3,792
7,471
0
38,481
L
7,413
230
0
252
8,819
4,293
78
4,474
4,345
21,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,158
Gold Earned
28,742
128
Minions Killed
145
4
Camps Cleared
6
694,780
Distance Traveled
669,258
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,713
747
8
1
0
224,599
1
L
Fafnir
8,591
661
18
1
1
227,721
4
W
Chronos
9,173
706
93
7
1
232,681
3
L
Charybdis
9,729
748
70
5
0
227,959
3
W
Charybdis
9,856
758
44
3
5
211,978
2
L
Nox
7,838
603
40
3
3
239,100
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role