Player Matchup

Ymir
Ymir
Jax420-
Ymir
Level 57
God Stats
15W - 16L
1,439 SR
Queue Stats
142W - 174L
1,458 Elo+
Party 1
Bellona
Bellona
inkboii214
Bellona
Level 15
God Stats
4W - 4L
1,500 SR
Queue Stats
10W - 22L
1,278 Elo+
Party 1
Amaterasu
Amaterasu
tajbton999
Amaterasu
Level 119
God Stats
8W - 6L
1,503 SR
Queue Stats
118W - 145L
1,433 Elo+
Party 1
Team Averages
Level 64
1,481 SR
1,390 Elo+

VS

Team Averages
Level 117
1,375 SR
1,282 Elo+
Cupid
Cupid
ClanceArmstrong
Cupid
Level 91
God Stats
1W - 1L
1,170 SR
Queue Stats
6W - 14L
1,109 Elo+
Party 2
Chaac
Chaac
CyrilFiggis_007
Chaac
Level 100
God Stats
1W - 1L
1,230 SR
Queue Stats
4W - 11L
1,153 Elo+
Party 2
Baron Samedi
Baron Samedi
Huntermayday
Baron Samedi
Level 159
God Stats
13W - 10L
1,725 SR
Queue Stats
597W - 615L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Jax420-
Ymir
15
0 / 6 / 3
10,520
554
10,777
30,400
34,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
inkboii214
Bellona
14
0 / 8 / 2
10,105
532
5,158
23,974
26,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amaterasu
tajbton999
Amaterasu
16
3 / 3 / 0
11,630
612
11,701
21,711
21,656
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 7
12,875
678
16,745
17,067
8,242
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
8 / 0 / 8
13,513
711
18,467
11,634
12,830
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Huntermayday
Baron Samedi
17
2 / 0 / 13
12,474
657
28,674
10,484
5,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
3
Kills
17
17
Deaths
3
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
7
3
7
3.5
W
8
0
8
12
W
Baron Samedi
Huntermayday
Baron Samedi
2
0
13
8.5
L
Ymir
Jax420-
Ymir
0
6
3
0.25
L
Bellona
inkboii214
Bellona
0
8
2
0.13
L
Amaterasu
tajbton999
Amaterasu
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,636
Damage
63,886
76,085
Taken
39,185
82,940
Mitigated
26,981
4,418
Healing
21,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,745
9,110
1,265
4,976
17,067
8,242
1,059
4,174
12,454
0
46,794
W
18,467
4,028
11
4,538
11,634
12,830
1,091
2,323
9,043
0
47,142
W
Baron Samedi
Huntermayday
Baron Samedi
28,674
1,624
4,334
6,276
10,484
5,909
609
3,812
6,284
80,839
0
L
Ymir
Jax420-
Ymir
10,777
538
0
425
30,400
34,476
0
11,541
18,859
34,692
0
L
Bellona
inkboii214
Bellona
5,158
684
0
1,241
23,974
26,808
0
9,099
14,875
0
24,550
L
Amaterasu
tajbton999
Amaterasu
11,701
3,221
0
2,752
21,711
21,656
0
8,377
13,334
0
43,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,255
Gold Earned
38,862
154
Minions Killed
216
5
Camps Cleared
10
921,300
Distance Traveled
1,015,717
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,875
678
47
2
2
314,201
0
W
Chaac
13,513
711
66
3
3
351,781
4
W
Baron Samedi
12,474
657
103
5
5
349,735
3
L
Ymir
10,520
554
53
3
2
304,943
2
L
Bellona
10,105
532
43
2
1
293,281
1
L
Amaterasu
11,630
612
58
3
2
323,076
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role