Player Matchup

Bacchus
Bacchus
MrAndrewGallen
Bacchus
Level 143
God Stats
10W - 2L
1,750 SR
Queue Stats
267W - 155L
1,715 Elo+
Party 2
Awilix
Awilix
Willy153
Awilix
Level 66
God Stats
1W - 0L
1,907 SR
Queue Stats
56W - 26L
1,699 Elo+
Party 2
He Bo
He Bo
tolodevilladun
He Bo
Level 143
God Stats
2W - 1L
1,506 SR
Queue Stats
280W - 170L
1,698 Elo+
Party 2
Team Averages
Level 117
1,721 SR
1,704 Elo+

VS

Team Averages
Level 70
1,637 SR
1,483 Elo+
Sobek
Sobek
DeadpooliOKuS
Sobek
Level 87
God Stats
5W - 5L
1,893 SR
Queue Stats
136W - 132L
1,537 Elo+
Solo
Kali
Kali
WielloryB
Kali
Level 117
God Stats
6W - 7L
1,518 SR
Queue Stats
35W - 28L
1,412 Elo+
Party 1
Artemis
Artemis
kool89
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 11
8,578
858
7,293
8,773
11,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
Willy153
Awilix
12
5 / 1 / 9
7,927
793
9,606
8,854
4,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
7 / 3 / 7
8,288
829
13,771
8,284
3,819
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 1
7,967
797
8,003
15,167
15,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kali
9
1 / 8 / 2
6,528
653
6,314
13,885
6,869
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
kool89
Artemis
9
0 / 7 / 1
6,038
604
3,296
8,187
3,271
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
16
Kills
5
5
Deaths
16
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
4
1
1
4.5
W
4
1
11
9.5
L
Kali
1
8
2
0.25
W
Awilix
Willy153
Awilix
5
1
9
9.5
L
Artemis
kool89
Artemis
0
7
1
0.07
W
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,670
Damage
17,613
25,911
Taken
37,239
18,910
Mitigated
25,698
5,477
Healing
5,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,003
1,018
217
3,428
15,167
15,558
0
7,664
7,503
18,911
0
W
7,293
1,103
0
1,436
8,773
11,029
168
1,697
7,076
17,750
0
L
Kali
6,314
2,278
0
1,373
13,885
6,869
0
8,739
5,146
0
14,602
W
Awilix
Willy153
Awilix
9,606
4,264
0
855
8,854
4,062
451
3,089
5,765
63
21,831
L
Artemis
kool89
Artemis
3,296
1,793
0
195
8,187
3,271
0
4,724
3,463
0
10,236
W
13,771
1,721
0
3,186
8,284
3,819
114
3,554
4,730
36,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,793
Gold Earned
20,533
98
Minions Killed
61
8
Camps Cleared
0
587,513
Distance Traveled
476,240
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,967
797
23
2
0
194,382
3
W
Bacchus
8,578
858
18
2
1
199,537
4
L
Kali
6,528
653
18
2
0
171,576
0
W
Awilix
7,927
793
22
2
2
207,780
1
L
Artemis
6,038
604
20
2
0
110,282
0
W
He Bo
8,288
829
58
6
5
180,196
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role