Player Matchup

Hercules
Hercules
 
Hercules
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
GlngherBreadMan
Arachne
Level 116
God Stats
11W - 5L
1,556 SR
Queue Stats
37W - 32L
1,474 Elo+
Solo
Charybdis
Charybdis
Raviiio
Charybdis
Level 124
God Stats
18W - 23L
1,419 SR
Queue Stats
366W - 351L
1,381 Elo+
Party 1
Bacchus
Bacchus
TwistedSteel229
Bacchus
Level 54
God Stats
20W - 17L
1,529 SR
Queue Stats
119W - 135L
1,350 Elo+
Party 1
Hades
Hades
skurupii
Hades
Level 112
God Stats
4W - 4L
1,510 SR
Queue Stats
238W - 231L
1,385 Elo+
Party 1
Team Averages
Level 111
1,503 SR
1,418 Elo+

VS

Team Averages
Level 121
1,462 SR
1,514 Elo+
Janus
Janus
 
Janus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
David12219
Geb
Level 122
God Stats
0W - 1L
1,260 SR
Queue Stats
3W - 3L
1,646 Elo+
Solo
Heimdallr
Heimdallr
MRoPRESIDENT
Heimdallr
Level 147
God Stats
5W - 6L
1,473 SR
Queue Stats
174W - 147L
1,465 Elo+
Solo
Arachne
Arachne
RA5TAMA5TA96
Arachne
Level 83
God Stats
5W - 3L
1,604 SR
Queue Stats
16W - 15L
1,450 Elo+
Solo
Mulan
Mulan
T-e-M-p-E-s-T-97
Mulan
Level 129
God Stats
3W - 5L
1,471 SR
Queue Stats
268W - 252L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
2 / 0 / 1
6,380
638
6,569
7,789
7,127
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 1 / 2
6,053
605
4,798
8,973
3,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
Raviiio
Charybdis
10
2 / 0 / 3
5,693
569
5,169
5,095
1,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 0 / 3
6,120
612
3,486
5,946
5,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hades
skurupii
Hades
11
1 / 0 / 1
6,125
613
3,409
5,440
2,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 2 / 0
5,281
528
1,605
4,485
1,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 2 / 0
4,825
483
2,087
8,197
4,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
MRoPRESIDENT
Heimdallr
8
0 / 2 / 0
4,566
457
3,120
3,430
937
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
RA5TAMA5TA96
Arachne
7
1 / 1 / 0
4,823
482
1,872
9,136
3,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 0
5,620
562
5,861
10,953
5,575
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
10
Kills
1
1
Deaths
10
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
0
1
2.5
L
Janus
 
Janus
0
2
0
0
L
0
2
0
0
W
3
1
2
4
L
Heimdallr
MRoPRESIDENT
Heimdallr
0
2
0
0
L
Arachne
RA5TAMA5TA96
Arachne
1
1
0
1
W
Charybdis
Raviiio
Charybdis
2
0
3
3.5
L
0
3
0
0
W
2
0
3
3.5
W
Hades
skurupii
Hades
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,431
Damage
14,545
33,243
Taken
36,201
19,780
Mitigated
15,878
15,219
Healing
7,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,569
2,735
0
1,956
7,789
7,127
0
546
7,215
0
43,370
L
Janus
 
Janus
1,605
0
0
1,030
4,485
1,695
0
2,756
1,439
33,042
0
L
2,087
269
0
718
8,197
4,554
0
2,146
6,051
12,001
0
W
4,798
3,489
0
3,702
8,973
3,406
0
97
8,876
0
38,045
L
Heimdallr
MRoPRESIDENT
Heimdallr
3,120
1,735
0
704
3,430
937
0
672
2,758
0
28,728
L
Arachne
RA5TAMA5TA96
Arachne
1,872
1,141
0
1,807
9,136
3,117
0
1,027
8,105
0
28,546
W
Charybdis
Raviiio
Charybdis
5,169
3,246
0
2,937
5,095
1,544
2,158
949
4,146
0
39,506
L
5,861
1,882
0
3,269
10,953
5,575
0
0
10,953
0
43,526
W
3,486
633
252
2,302
5,946
5,091
602
951
4,995
12,850
0
W
Hades
skurupii
Hades
3,409
565
45
4,025
5,440
2,612
546
977
4,319
40,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,371
Gold Earned
25,115
337
Minions Killed
266
0
Camps Cleared
0
977,603
Distance Traveled
962,888
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,380
638
85
9
0
192,400
3
L
Janus
5,281
528
71
7
0
182,003
0
L
Geb
4,825
483
13
1
0
218,473
3
W
Arachne
6,053
605
74
7
0
219,047
4
L
Heimdallr
4,566
457
41
4
0
163,936
2
L
Arachne
4,823
482
53
5
0
209,590
0
W
Charybdis
5,693
569
70
7
0
178,187
4
L
Mulan
5,620
562
88
9
0
188,886
6
W
Bacchus
6,120
612
24
2
0
199,498
2
W
Hades
6,125
613
84
8
0
188,471
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role