Player Matchup

Ymir
Ymir
GameNight5810
Ymir
Level 8
God Stats
2W - 0L
1,675 SR
Queue Stats
21W - 29L
1,461 Elo+
Party 1
Chiron
Chiron
Landodando3212
Chiron
Level 78
God Stats
1W - 1L
1,599 SR
Queue Stats
12W - 16L
1,337 Elo+
Party 1
He Bo
He Bo
NetRonin190
He Bo
Level 48
God Stats
1W - 0L
1,686 SR
Queue Stats
7W - 9L
1,259 Elo+
Party 1
Team Averages
Level 45
1,653 SR
1,353 Elo+

VS

Team Averages
Level 60
1,464 SR
1,191 Elo+
Scylla
Scylla
DrowsyFatBoy-
Scylla
Level 87
God Stats
3W - 3L
1,486 SR
Queue Stats
27W - 63L
1,224 Elo+
Party 2
Neith
Neith
HatesHackers
Neith
Level 37
God Stats
0W - 1L
1,407 SR
Queue Stats
4W - 14L
1,143 Elo+
Solo
Odin
Odin
KindOFaProblem
Odin
Level 55
God Stats
8W - 10L
1,500 SR
Queue Stats
22W - 53L
1,206 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 11
9,988
768
3,844
12,863
13,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
8 / 1 / 4
10,335
795
17,022
14,074
6,784
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 3 / 9
9,178
706
8,859
11,103
5,106
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 3
8,914
686
12,238
13,646
4,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 3 / 2
8,436
649
5,181
9,518
3,572
Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 5 / 0
7,852
604
10,094
12,851
6,239
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
13
Kills
6
6
Deaths
13
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
W
2
2
11
3.75
L
1
3
2
0.67
L
2
5
0
0.4
W
8
1
4
10
W
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,725
Damage
27,513
38,040
Taken
36,015
24,952
Mitigated
14,669
6,230
Healing
5,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,238
959
0
3,190
13,646
4,858
0
4,358
9,010
32,942
0
W
3,844
773
0
844
12,863
13,062
332
2,572
10,042
24,136
0
L
5,181
604
0
1,732
9,518
3,572
144
2,488
6,806
0
23,056
L
10,094
1,965
0
320
12,851
6,239
0
5,368
7,268
0
22,853
W
17,022
5,945
2,335
2,613
14,074
6,784
1,858
4,123
9,659
0
45,111
W
8,859
1,011
0
438
11,103
5,106
738
5,147
5,613
15,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,501
Gold Earned
25,202
120
Minions Killed
122
3
Camps Cleared
5
643,468
Distance Traveled
668,058
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,914
686
50
4
0
209,667
1
W
Ymir
9,988
768
34
3
3
218,586
4
L
Neith
8,436
649
40
3
0
217,737
0
L
Odin
7,852
604
32
2
5
240,654
1
W
Chiron
10,335
795
61
5
0
219,493
1
W
He Bo
9,178
706
25
2
0
205,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role