Player Matchup

Tyr
Tyr
 
Tyr
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Styixx
Danzaburou
Level 67
God Stats
1W - 9L
1,260 SR
Queue Stats
65W - 84L
1,399 Elo+
Party 2
Ra
Ra
babz2313
Ra
Level 67
God Stats
2W - 4L
1,503 SR
Queue Stats
3W - 5L
1,324 Elo+
Party 2
Team Averages
Level 88
1,421 SR
1,408 Elo+

VS

Team Averages
Level 94
1,700 SR
1,604 Elo+
Kumbhakarna
Kumbhakarna
Sheerfall3
Kumbhakarna
Level 121
God Stats
2W - 0L
1,621 SR
Queue Stats
46W - 30L
1,684 Elo+
Party 1
Horus
Horus
sergeantserg69
Horus
Level 155
God Stats
3W - 0L
1,717 SR
Queue Stats
66W - 43L
1,687 Elo+
Party 1
Olorun
Olorun
youswaggy
Olorun
Level 7
God Stats
3W - 0L
1,761 SR
Queue Stats
3W - 2L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
0 / 4 / 9
9,824
614
12,152
19,785
16,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
Styixx
Danzaburou
14
5 / 9 / 5
11,461
716
13,241
15,929
6,216
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 6 / 5
10,736
671
11,925
10,816
4,696
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Sheerfall3
Kumbhakarna
15
5 / 2 / 12
11,880
743
8,915
23,226
35,382
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
9 / 3 / 8
11,599
725
17,850
20,173
21,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
youswaggy
Olorun
16
5 / 5 / 10
11,144
697
10,881
14,475
9,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
49
9
Kills
19
19
Deaths
10
19
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
4
9
1.13
W
Kumbhakarna
Sheerfall3
Kumbhakarna
5
2
12
5.5
L
Danzaburou
Styixx
Danzaburou
5
9
5
0.83
L
4
6
5
1.08
W
9
3
8
4.33
W
Olorun
youswaggy
Olorun
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,318
Damage
37,646
46,530
Taken
57,874
27,319
Mitigated
66,472
8,509
Healing
16,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
12,152
1,891
0
2,833
19,785
16,407
0
9,307
10,057
164
25,782
W
Kumbhakarna
Sheerfall3
Kumbhakarna
8,915
1,649
1,741
2,140
23,226
35,382
433
4,485
18,340
26,519
0
L
Danzaburou
Styixx
Danzaburou
13,241
5,589
0
1,526
15,929
6,216
0
5,152
10,355
0
37,533
L
11,925
1,171
3,011
1,139
10,816
4,696
0
3,634
6,918
44,254
0
W
17,850
6,636
2,373
5,627
20,173
21,834
1,039
5,823
12,917
0
40,034
W
Olorun
youswaggy
Olorun
10,881
7,594
1,436
3,510
14,475
9,256
1,754
2,190
12,156
36,925
5,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,021
Gold Earned
34,623
145
Minions Killed
141
5
Camps Cleared
5
781,527
Distance Traveled
769,100
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,824
614
29
2
1
301,500
6
W
Kumbhakarna
11,880
743
28
2
1
246,120
0
L
Danzaburou
11,461
716
46
3
0
232,312
4
L
Ra
10,736
671
70
4
4
247,715
0
W
Horus
11,599
725
41
3
3
283,907
3
W
Olorun
11,144
697
72
5
1
239,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role