Player Matchup

Chaac
Chaac
Its Mr Nuts
Chaac
Level 28
God Stats
6W - 4L
1,333 SR
Queue Stats
70W - 79L
1,283 Elo+
Party 2
Ares
Ares
OgSlops
Ares
Level 18
God Stats
0W - 5L
1,313 SR
Queue Stats
8W - 12L
1,263 Elo+
Party 2
Janus
Janus
Toni2Tap
Janus
Level 38
God Stats
6W - 12L
1,311 SR
Queue Stats
99W - 99L
1,326 Elo+
Party 2
Team Averages
Level 28
1,319 SR
1,290 Elo+

VS

Team Averages
Level 60
1,465 SR
1,304 Elo+
Chang'e
Chang'e
Nagamo
Chang'e
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 68L
1,288 Elo+
Party 1
Ishtar
Ishtar
skylers568
Ishtar
Level 67
God Stats
7W - 12L
1,395 SR
Queue Stats
44W - 51L
1,319 Elo+
Party 1
King Arthur
King Arthur
turtleman200355
King Arthur
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 7
14,978
651
30,161
38,060
47,656
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
OgSlops
Ares
19
1 / 2 / 12
15,389
669
17,690
39,790
72,628
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Janus
Toni2Tap
Janus
19
8 / 7 / 2
15,399
670
30,682
20,488
13,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Nagamo
Chang'e
20
2 / 4 / 8
15,485
673
27,359
33,387
16,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
skylers568
Ishtar
20
8 / 4 / 2
16,471
716
45,046
24,739
13,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
turtleman200355
King Arthur
18
0 / 5 / 6
13,360
581
14,064
39,082
45,388
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
26
13
Kills
10
10
Deaths
13
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
1
7
7.5
W
Chang'e
Nagamo
Chang'e
2
4
8
1.5
L
Ares
OgSlops
Ares
1
2
12
3.5
L
Janus
Toni2Tap
Janus
8
7
2
1.29
W
Ishtar
skylers568
Ishtar
8
4
2
2.25
W
King Arthur
turtleman200355
King Arthur
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,533
Damage
86,469
98,338
Taken
97,208
133,697
Mitigated
74,889
24,937
Healing
33,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
30,161
4,313
0
15,010
38,060
47,656
1,063
11,298
26,762
0
74,867
W
Chang'e
Nagamo
Chang'e
27,359
4,256
11,627
18,881
33,387
16,290
899
16,620
16,767
82,544
0
L
Ares
OgSlops
Ares
17,690
1,355
0
6,773
39,790
72,628
413
8,996
30,794
33,310
0
L
Janus
Toni2Tap
Janus
30,682
2,498
34
3,120
20,488
13,413
906
7,862
12,626
95,765
0
W
Ishtar
skylers568
Ishtar
45,046
26,012
0
2,419
24,739
13,211
2,140
10,966
13,773
0
102,204
W
King Arthur
turtleman200355
King Arthur
14,064
3,583
0
164
39,082
45,388
156
21,878
17,204
0
33,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,766
Gold Earned
45,316
225
Minions Killed
224
10
Camps Cleared
9
1,244,032
Distance Traveled
1,117,047
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,978
651
56
2
1
472,288
3
W
Chang'e
15,485
673
92
4
7
386,020
0
L
Ares
15,389
669
28
1
1
426,870
1
L
Janus
15,399
670
141
6
8
344,874
4
W
Ishtar
16,471
716
102
4
2
334,515
4
W
King Arthur
13,360
581
30
1
0
396,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role