Player Matchup

Cupid
Cupid
ClanceArmstrong
Cupid
Level 91
God Stats
1W - 1L
1,262 SR
Queue Stats
6W - 14L
1,121 Elo+
Party 2
Bellona
Bellona
CyrilFiggis_007
Bellona
Level 100
God Stats
0W - 2L
1,262 SR
Queue Stats
4W - 11L
1,173 Elo+
Party 2
Anubis
Anubis
YungScarecrow59
Anubis
Level 61
God Stats
21W - 30L
1,373 SR
Queue Stats
127W - 171L
1,371 Elo+
Solo
Team Averages
Level 84
1,299 SR
1,221 Elo+

VS

Team Averages
Level 61
1,454 SR
1,396 Elo+
Hel
Hel
DangerousD2878
Hel
Level 69
God Stats
7W - 15L
1,456 SR
Queue Stats
221W - 343L
1,314 Elo+
Party 1
Heimdallr
Heimdallr
Jonokima-
Heimdallr
Level 66
God Stats
16W - 19L
1,407 SR
Queue Stats
253W - 365L
1,349 Elo+
Party 1
Ymir
Ymir
xMistyMountain
Ymir
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
7,695
641
5,129
7,493
3,156
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

11
1 / 1 / 2
7,339
612
6,124
7,691
6,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 3
7,324
610
8,629
8,809
4,447
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 4
8,662
722
9,047
8,412
2,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Jonokima-
Heimdallr
14
3 / 1 / 4
8,675
723
5,992
7,182
2,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 0 / 7
8,995
750
4,838
11,276
9,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
3
Kills
8
8
Deaths
3
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
1
1
2
2
W
4
2
4
3
W
Heimdallr
Jonokima-
Heimdallr
3
1
4
5
L
0
3
3
0.5
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,882
Damage
19,877
23,993
Taken
26,870
13,709
Mitigated
14,691
5,054
Healing
12,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,129
2,895
316
1,218
7,493
3,156
141
4,897
2,596
0
17,714
L
6,124
1,623
276
1,608
7,691
6,106
0
4,485
3,205
0
15,456
W
9,047
262
2,994
3,408
8,412
2,326
747
3,068
5,344
27,127
0
W
Heimdallr
Jonokima-
Heimdallr
5,992
1,741
0
1,665
7,182
2,991
1,507
2,387
4,795
0
29,579
L
8,629
448
0
1,636
8,809
4,447
36
4,814
3,995
34,041
0
W
4,838
128
830
3,239
11,276
9,374
312
3,521
7,755
22,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,358
Gold Earned
26,332
124
Minions Killed
132
2
Camps Cleared
8
644,867
Distance Traveled
622,857
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,695
641
39
3
0
198,603
2
L
Bellona
7,339
612
29
2
0
221,794
2
W
Hel
8,662
722
40
3
1
217,302
1
W
Heimdallr
8,675
723
60
5
6
197,712
2
L
Anubis
7,324
610
56
5
2
224,470
2
W
Ymir
8,995
750
32
3
1
207,843
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role