Player Matchup

Set
Set
KekiSenshi
Set
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 200L
1,497 Elo+
Party 1
Yu Huang
Yu Huang
Kingplis
Yu Huang
Level 118
God Stats
18W - 17L
1,632 SR
Queue Stats
95W - 98L
1,530 Elo+
Party 1
Tsukuyomi
Tsukuyomi
benwd9
Tsukuyomi
Level 83
God Stats
0W - 1L
1,810 SR
Queue Stats
2W - 2L
1,490 Elo+
Party 2
Artio
Artio
highwolf001
Artio
Level 107
God Stats
23W - 27L
1,566 SR
Queue Stats
252W - 226L
1,528 Elo+
Party 1
Ishtar
Ishtar
pawgdestroyer
Ishtar
Level 96
God Stats
24W - 31L
1,502 SR
Queue Stats
380W - 373L
1,558 Elo+
Party 2
Team Averages
Level 105
1,602 SR
1,520 Elo+

VS

Team Averages
Level 108
1,502 SR
1,478 Elo+
Nike
Nike
 
Nike
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Br0tagonist
Mercury
Level 128
God Stats
4W - 3L
1,157 SR
Queue Stats
117W - 105L
1,436 Elo+
Solo
Ymir
Ymir
Chalkalocka
Ymir
Level 60
God Stats
30W - 42L
1,406 SR
Queue Stats
132W - 155L
1,524 Elo+
Solo
Apollo
Apollo
QUIQUET1028
Apollo
Level 89
God Stats
2W - 0L
1,709 SR
Queue Stats
152W - 147L
1,523 Elo+
Solo
Hades
Hades
THEDEMORIST
Hades
Level 103
God Stats
12W - 6L
1,741 SR
Queue Stats
349W - 364L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 2
10,037
528
6,878
16,160
12,763
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yu Huang
Kingplis
Yu Huang
15
3 / 4 / 1
9,632
507
13,347
12,142
5,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
benwd9
Tsukuyomi
13
3 / 6 / 3
8,506
448
11,698
18,327
7,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 3 / 5
7,834
412
4,743
19,345
17,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
6 / 3 / 2
10,722
564
15,799
15,331
6,870
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
16
1 / 2 / 4
9,754
513
9,671
15,925
15,005
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Br0tagonist
Mercury
17
8 / 3 / 7
10,553
555
12,306
15,179
5,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 1 / 8
8,726
459
6,956
15,554
13,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Apollo
17
5 / 5 / 2
10,223
538
8,526
14,145
5,730
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 2 / 7
10,006
527
17,820
16,685
9,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
47
13
Kills
19
19
Deaths
13
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
2
4
1.5
W
Mercury
Br0tagonist
Mercury
8
3
7
3.83
W
1
1
8
5
L
1
3
2
0.67
L
Yu Huang
Kingplis
Yu Huang
3
4
1
0.88
W
Apollo
5
5
2
1.2
W
4
2
7
3.75
L
Tsukuyomi
benwd9
Tsukuyomi
3
6
3
0.75
L
0
3
5
0.83
L
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,465
Damage
55,279
81,305
Taken
77,488
50,397
Mitigated
48,902
23,513
Healing
23,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
9,671
1,366
0
3,081
15,925
15,005
161
1,076
14,849
0
76,314
W
Mercury
Br0tagonist
Mercury
12,306
5,715
0
1,590
15,179
5,904
404
3,666
11,513
0
75,110
W
6,956
1,758
783
4,470
15,554
13,201
137
4,430
11,124
28,695
0
L
6,878
2,749
0
2,329
16,160
12,763
0
1,603
14,557
0
79,993
L
Yu Huang
Kingplis
Yu Huang
13,347
2,359
0
794
12,142
5,914
0
5,161
6,981
82,352
0
W
Apollo
8,526
6,025
0
3,100
14,145
5,730
912
953
13,192
0
85,799
W
17,820
2,928
1,044
9,313
16,685
9,062
1,162
7,965
8,720
85,655
0
L
Tsukuyomi
benwd9
Tsukuyomi
11,698
2,824
0
4,892
18,327
7,631
0
6,567
11,760
0
67,502
L
4,743
565
4,006
7,014
19,345
17,219
0
8,703
10,642
14,092
0
L
15,799
9,362
0
4,478
15,331
6,870
2,948
2,742
12,589
0
101,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,731
Gold Earned
49,262
539
Minions Killed
560
0
Camps Cleared
0
1,776,905
Distance Traveled
1,882,434
21
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,754
513
147
8
0
370,659
7
W
Mercury
10,553
555
99
5
0
444,585
7
W
Ymir
8,726
459
28
1
0
370,125
9
L
Set
10,037
528
161
8
0
369,811
9
L
Yu Huang
9,632
507
123
6
0
317,940
4
W
Apollo
10,223
538
136
7
0
356,566
4
W
Hades
10,006
527
150
8
0
340,499
4
L
Tsukuyomi
8,506
448
87
5
0
389,497
2
L
Artio
7,834
412
20
1
0
363,964
4
L
Ishtar
10,722
564
148
8
0
335,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role