Player Matchup

Olorun
Olorun
DruMykal
Olorun
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 37L
1,438 Elo+
Party 3
Fenrir
Fenrir
EatMyMacMuffin
Fenrir
Level 129
God Stats
3W - 1L
1,575 SR
Queue Stats
72W - 61L
1,515 Elo+
Party 2
Neith
Neith
SzGLogan
Neith
Level 90
God Stats
1W - 5L
1,489 SR
Queue Stats
75W - 79L
1,471 Elo+
Party 2
Anubis
Anubis
ThexGinjaNinja
Anubis
Level 137
God Stats
6W - 2L
1,932 SR
Queue Stats
275W - 287L
1,461 Elo+
Solo
Da Ji
Da Ji
XhomiezX
Da Ji
Level 152
God Stats
5W - 1L
1,854 SR
Queue Stats
263W - 262L
1,544 Elo+
Party 3
Team Averages
Level 127
1,670 SR
1,486 Elo+

VS

Team Averages
Level 99
1,551 SR
1,522 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
ImClearzy
Merlin
Level 65
God Stats
1W - 1L
1,712 SR
Queue Stats
51W - 49L
1,505 Elo+
Party 1
Olorun
Olorun
ImMezmerized
Olorun
Level 125
God Stats
1W - 1L
1,736 SR
Queue Stats
43W - 34L
1,579 Elo+
Party 1
Danzaburou
Danzaburou
ImZlumped
Danzaburou
Level 145
God Stats
0W - 1L
1,309 SR
Queue Stats
57W - 40L
1,528 Elo+
Party 1
Hercules
Hercules
XxThePsichoBxX
Hercules
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DruMykal
Olorun
15
4 / 2 / 22
8,817
882
4,617
10,496
5,351
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
8 / 3 / 16
9,277
928
15,778
13,929
9,559
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
SzGLogan
Neith
15
4 / 2 / 15
8,882
888
8,670
9,667
4,058
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 1 / 21
8,565
857
8,940
9,323
4,783
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
XhomiezX
Da Ji
17
11 / 1 / 17
9,842
984
9,870
8,419
4,027
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
3 / 7 / 2
8,332
833
7,839
12,179
4,682
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
ImClearzy
Merlin
12
0 / 6 / 2
6,618
662
9,253
7,999
2,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
12
1 / 7 / 3
6,957
696
4,751
11,405
3,967
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ImZlumped
Danzaburou
12
1 / 5 / 2
7,091
709
6,518
10,436
4,166
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
13
1 / 4 / 1
7,143
714
7,072
13,455
7,891
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
16
29
Kills
6
9
Deaths
29
91
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
3
7
2
0.57
W
Olorun
DruMykal
Olorun
4
2
22
7.5
W
8
3
16
5.33
L
Merlin
ImClearzy
Merlin
0
6
2
0.17
L
Olorun
1
7
3
0.36
L
Danzaburou
ImZlumped
Danzaburou
1
5
2
0.4
W
Neith
SzGLogan
Neith
4
2
15
5.75
W
2
1
21
12.5
W
Da Ji
XhomiezX
Da Ji
11
1
17
19.5
L
Hercules
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,875
Damage
35,433
51,834
Taken
55,474
27,778
Mitigated
23,279
29,189
Healing
6,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
7,839
1,420
655
502
12,179
4,682
0
4,460
7,615
0
18,487
W
Olorun
DruMykal
Olorun
4,617
2,347
5,516
4,784
10,496
5,351
2,425
3,757
6,739
10,813
0
W
15,778
3,645
2,209
3,686
13,929
9,559
122
3,675
10,254
0
18,409
L
Merlin
ImClearzy
Merlin
9,253
163
246
133
7,999
2,573
0
1,220
6,627
21,152
0
L
Olorun
4,751
1,345
153
753
11,405
3,967
0
2,542
8,652
8,676
0
L
Danzaburou
ImZlumped
Danzaburou
6,518
1,349
361
1,748
10,436
4,166
312
1,742
8,473
0
15,191
W
Neith
SzGLogan
Neith
8,670
3,196
3,116
3,078
9,667
4,058
1,888
2,469
7,198
0
19,571
W
8,940
153
241
4,098
9,323
4,783
1,705
2,093
7,230
22,180
0
W
Da Ji
XhomiezX
Da Ji
9,870
1,820
1,217
1,244
8,419
4,027
1,576
2,010
6,409
0
20,914
L
Hercules
7,072
932
350
1,854
13,455
7,891
129
3,593
9,788
0
12,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,383
Gold Earned
36,141
116
Minions Killed
88
0
Camps Cleared
0
953,866
Distance Traveled
787,564
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,332
833
31
3
0
162,720
0
W
Olorun
8,817
882
21
2
0
179,877
0
W
Fenrir
9,277
928
8
1
0
195,223
1
L
Merlin
6,618
662
19
2
0
171,692
1
L
Olorun
6,957
696
11
1
0
155,213
0
L
Danzaburou
7,091
709
12
1
0
139,254
0
W
Neith
8,882
888
30
3
0
191,763
0
W
Anubis
8,565
857
34
3
0
191,278
0
W
Da Ji
9,842
984
23
2
0
195,725
4
L
Hercules
7,143
714
15
2
0
158,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role