Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
Hallapeanyo
Chaac
Level 106
God Stats
2W - 0L
1,723 SR
Queue Stats
116W - 113L
1,522 Elo+
Party 3
Bacchus
Bacchus
Its_Jek
Bacchus
Level 142
God Stats
52W - 39L
1,584 SR
Queue Stats
260W - 247L
1,558 Elo+
Party 1
Zhong Kui
Zhong Kui
Weasel061
Zhong Kui
Level 137
God Stats
19W - 14L
1,495 SR
Queue Stats
310W - 286L
1,537 Elo+
Party 1
Hou Yi
Hou Yi
thenosedd
Hou Yi
Level 158
God Stats
3W - 2L
1,646 SR
Queue Stats
227W - 235L
1,541 Elo+
Party 1
Team Averages
Level 136
1,590 SR
1,532 Elo+

VS

Team Averages
Level 129
1,656 SR
1,549 Elo+
Mulan
Mulan
Curlysmile101
Mulan
Level 142
God Stats
3W - 2L
1,654 SR
Queue Stats
392W - 368L
1,527 Elo+
Party 2
Aphrodite
Aphrodite
GothicWolf44
Aphrodite
Level 76
God Stats
9W - 10L
1,603 SR
Queue Stats
257W - 243L
1,527 Elo+
Party 2
Xing Tian
Xing Tian
SortaRac isTony
Xing Tian
Level 146
God Stats
6W - 5L
1,652 SR
Queue Stats
452W - 410L
1,570 Elo+
Party 2
Rama
Rama
Vv OG Shadow vV
Rama
Level 126
God Stats
1W - 1L
1,846 SR
Queue Stats
184W - 163L
1,523 Elo+
Party 2
Baron Samedi
Baron Samedi
l Fire Fist Ace
Baron Samedi
Level 153
God Stats
17W - 19L
1,527 SR
Queue Stats
433W - 403L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
20
5 / 3 / 18
14,326
531
21,005
28,547
20,243
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

20
3 / 5 / 13
14,238
527
14,792
27,492
30,667
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bacchus
Its_Jek
Bacchus
19
2 / 2 / 26
13,887
514
13,280
23,803
46,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
Weasel061
Zhong Kui
20
12 / 3 / 5
15,492
574
22,195
21,462
19,128
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
thenosedd
Hou Yi
20
9 / 1 / 8
14,947
554
17,819
19,921
10,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 5
13,446
498
19,054
27,415
42,619
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Aphrodite
GothicWolf44
Aphrodite
15
0 / 7 / 4
10,560
391
3,409
17,964
25,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
SortaRac isTony
Xing Tian
18
3 / 4 / 5
12,590
466
22,083
25,673
16,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
3 / 8 / 1
12,510
463
13,817
22,747
10,671
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
l Fire Fist Ace
Baron Samedi
17
5 / 8 / 6
11,901
441
16,489
21,656
11,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
35
31
Kills
14
14
Deaths
31
70
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
5
3
18
4.67
L
3
4
5
1.38
L
Aphrodite
GothicWolf44
Aphrodite
0
7
4
0.29
W
3
5
13
1.9
W
Bacchus
Its_Jek
Bacchus
2
2
26
7.5
L
Xing Tian
SortaRac isTony
Xing Tian
3
4
5
1.38
L
3
8
1
0.44
W
Zhong Kui
Weasel061
Zhong Kui
12
3
5
4.83
L
Baron Samedi
l Fire Fist Ace
Baron Samedi
5
8
6
1
W
Hou Yi
thenosedd
Hou Yi
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,091
Damage
74,852
121,225
Taken
115,455
127,189
Mitigated
105,860
42,316
Healing
34,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
21,005
5,086
0
5,150
28,547
20,243
1,153
11,202
17,078
49
151,391
L
19,054
3,248
0
9,569
27,415
42,619
0
6,083
21,332
462
113,775
L
Aphrodite
GothicWolf44
Aphrodite
3,409
745
3,759
3,775
17,964
25,234
276
5,233
12,731
19,913
0
W
14,792
2,052
0
10,701
27,492
30,667
1,296
9,180
18,312
69
121,943
W
Bacchus
Its_Jek
Bacchus
13,280
1,391
1,658
7,466
23,803
46,351
443
9,982
13,821
34,885
0
L
Xing Tian
SortaRac isTony
Xing Tian
22,083
1,495
0
5,710
25,673
16,312
912
9,099
16,574
125,814
0
L
13,817
8,545
0
5,024
22,747
10,671
1,176
5,155
17,592
0
89,745
W
Zhong Kui
Weasel061
Zhong Kui
22,195
1,501
0
9,928
21,462
19,128
2,378
9,478
11,984
144,930
0
L
Baron Samedi
l Fire Fist Ace
Baron Samedi
16,489
1,063
1,059
5,705
21,656
11,024
927
10,947
10,709
98,631
0
W
Hou Yi
thenosedd
Hou Yi
17,819
11,253
0
7,413
19,921
10,800
1,097
6,210
13,711
0
152,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,890
Gold Earned
61,007
819
Minions Killed
655
0
Camps Cleared
0
2,647,956
Distance Traveled
2,219,116
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
14,326
531
193
7
0
623,961
6
L
Mulan
13,446
498
194
7
0
436,035
6
L
Aphrodite
10,560
391
35
1
0
414,025
2
W
Chaac
14,238
527
200
7
0
545,025
0
W
Bacchus
13,887
514
28
1
0
537,749
12
L
Xing Tian
12,590
466
165
6
0
500,622
5
L
Rama
12,510
463
135
5
0
401,658
4
W
Zhong Kui
15,492
574
216
8
0
478,226
2
L
Baron Samedi
11,901
441
126
5
0
466,776
1
W
Hou Yi
14,947
554
182
7
0
462,995
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role