Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
JeebieWeebiesS
Anhur
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 59L
1,456 Elo+
Party 2
Loki
Loki
ThugsWantHugs
Loki
Level 149
God Stats
48W - 24L
1,663 SR
Queue Stats
201W - 183L
1,466 Elo+
Party 2
Cthulhu
Cthulhu
roborozee4
Cthulhu
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,481 Elo+
Party 2
Team Averages
Level 120
1,533 SR
1,480 Elo+

VS

Team Averages
Level 101
1,468 SR
1,504 Elo+
Anubis
Anubis
IAmFrosty14
Anubis
Level 119
God Stats
5W - 7L
1,345 SR
Queue Stats
223W - 219L
1,483 Elo+
Solo
Horus
Horus
Mister_Yeastwood
Horus
Level 117
God Stats
4W - 4L
1,580 SR
Queue Stats
69W - 60L
1,509 Elo+
Party 3
Nike
Nike
QuantumLimitz
Nike
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,610 Elo+
Party 3
Sol
Sol
Quazkiller
Sol
Level 109
God Stats
0W - 2L
1,501 SR
Queue Stats
48W - 42L
1,546 Elo+
Party 3
Ao Kuang
Ao Kuang
aDisabIedChild
Ao Kuang
Level 89
God Stats
1W - 2L
1,417 SR
Queue Stats
3W - 6L
1,371 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
1 / 0 / 0
8,601
538
10,146
14,460
14,146
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
 
Nu Wa
14
0 / 1 / 2
8,347
522
11,658
7,773
2,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 3 / 0
6,761
423
4,024
12,039
4,968
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

16
4 / 0 / 3
8,682
543
7,996
12,701
5,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
roborozee4
Cthulhu
12
1 / 2 / 3
7,780
486
6,658
14,597
11,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
1 / 1 / 0
8,919
557
6,974
11,059
5,324
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 1 / 0
8,299
519
9,031
17,216
14,299
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 3 / 2
6,804
425
6,689
11,336
5,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
3 / 0 / 0
7,876
492
13,598
9,549
3,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
10
1 / 3 / 0
6,682
418
4,519
14,865
5,113
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
8
Kills
6
6
Deaths
8
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
0
0
1
W
Nu Wa
 
Nu Wa
0
1
2
1
L
Anubis
1
1
0
1
W
2
3
0
0.67
L
0
1
0
0
L
1
3
2
0.67
L
3
0
0
3
W
4
0
3
5.5
L
Ao Kuang
1
3
0
0.33
W
Cthulhu
roborozee4
Cthulhu
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,482
Damage
40,811
61,570
Taken
64,025
39,005
Mitigated
34,390
16,766
Healing
24,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
10,146
1,132
0
3,159
14,460
14,146
250
66
14,394
2,072
65,290
W
Nu Wa
 
Nu Wa
11,658
1,515
0
884
7,773
2,855
1,272
6,126
1,647
72,052
0
L
Anubis
6,974
400
0
6,644
11,059
5,324
0
5,473
5,120
80,499
0
W
4,024
2,227
0
2,582
12,039
4,968
0
5,603
6,166
0
43,995
L
9,031
3,841
0
5,644
17,216
14,299
0
1,264
15,830
0
72,893
L
6,689
559
0
1,233
11,336
5,905
0
3,767
7,437
1,325
33,658
L
13,598
6,038
0
4,619
9,549
3,749
405
4,513
4,904
57,691
10,638
W
7,996
3,176
0
5,836
12,701
5,515
0
4,249
8,365
0
78,819
L
Ao Kuang
4,519
1,305
0
6,054
14,865
5,113
0
2,722
12,003
42,675
0
W
Cthulhu
roborozee4
Cthulhu
6,658
834
0
4,305
14,597
11,521
0
7,610
6,678
34,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,171
Gold Earned
38,580
510
Minions Killed
508
0
Camps Cleared
0
1,620,600
Distance Traveled
1,546,763
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,601
538
128
8
0
296,341
0
W
Nu Wa
8,347
522
146
9
0
319,883
3
L
Anubis
8,919
557
150
9
0
279,557
7
W
Anhur
6,761
423
78
5
0
298,555
3
L
Horus
8,299
519
123
8
0
328,121
0
L
Nike
6,804
425
67
4
0
334,934
5
L
Sol
7,876
492
114
7
0
283,198
2
W
Loki
8,682
543
116
7
0
386,051
3
L
Ao Kuang
6,682
418
54
3
0
320,953
2
W
Cthulhu
7,780
486
42
3
0
319,770
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role