Player Matchup

Tyr
Tyr
Gold V
 
Tyr
Gold V
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Silver I
DannielCp14
Jing Wei
Silver I
Level 112
God Stats
3W - 6L
1,401 SR
Queue Stats
54W - 58L
1,244 MMR
Solo
Athena
Athena
Silver III
SalguoDJ
Athena
Silver III
Level 105
God Stats
0W - 1L
1,246 SR
Queue Stats
29W - 39L
1,215 MMR
Solo
Thor
Thor
Bronze IV
Yomm1
Thor
Bronze IV
Level 159
God Stats
0W - 2L
1,208 SR
Queue Stats
1W - 6L
1,321 MMR
Solo
Scylla
Scylla
Gold IV
lCarryMy
Scylla
Gold IV
Level 122
God Stats
1W - 5L
1,482 SR
Queue Stats
77W - 81L
1,297 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,367 SR
1,316 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,574 SR
1,316 MMR
Poseidon
Poseidon
Silver I
 
Poseidon
Silver I
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Silver IV
TheLJK
Discordia
Silver IV
Level 49
God Stats
1W - 3L
1,514 SR
Queue Stats
45W - 70L
1,214 MMR
Solo
Horus
Horus
Gold IV
goodzidane117
Horus
Gold IV
Level 127
God Stats
6W - 2L
1,641 SR
Queue Stats
162W - 188L
1,280 MMR
Solo
Apollo
Apollo
Gold IV
kromarroth
Apollo
Gold IV
Level 155
God Stats
7W - 6L
1,508 SR
Queue Stats
138W - 125L
1,316 MMR
Solo
Cabrakan
Cabrakan
Gold V
slayer58
Cabrakan
Gold V
Level 151
God Stats
14W - 8L
1,708 SR
Queue Stats
99W - 87L
1,272 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
3 / 5 / 1
9,231
513
8,205
19,936
12,679
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jing Wei
DannielCp14
Jing Wei
15
2 / 0 / 1
8,879
493
6,459
9,965
3,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
SalguoDJ
Athena
11
0 / 3 / 3
7,671
426
3,750
13,096
7,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
Yomm1
Thor
10
0 / 6 / 3
6,854
381
4,427
15,339
5,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
lCarryMy
Scylla
13
3 / 4 / 2
7,785
433
10,442
10,802
4,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ThothLancelotAtlasBakasura

VS

Bans
Ah Muzen CabMedusaKing ArthurArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
4 / 0 / 6
10,252
570
14,359
11,119
3,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
TheLJK
Discordia
13
1 / 2 / 4
8,618
479
5,784
9,328
3,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
1 / 2 / 6
8,888
494
6,627
16,125
16,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Apollo
kromarroth
Apollo
16
3 / 2 / 1
9,832
546
8,655
10,552
4,490
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
slayer58
Cabrakan
15
9 / 2 / 2
10,240
569
13,253
15,341
18,303
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
8
Kills
18
18
Deaths
8
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
5
1
0.7
W
Poseidon
 
Poseidon
4
0
6
7
L
Jing Wei
DannielCp14
Jing Wei
2
0
1
2.5
L
Athena
SalguoDJ
Athena
0
3
3
0.5
W
Discordia
TheLJK
Discordia
1
2
4
1.5
L
Thor
Yomm1
Thor
0
6
3
0.25
W
1
2
6
2
W
Apollo
kromarroth
Apollo
3
2
1
1.75
L
Scylla
lCarryMy
Scylla
3
4
2
1
W
Cabrakan
slayer58
Cabrakan
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,283
Damage
48,678
69,138
Taken
62,465
33,971
Mitigated
46,776
18,160
Healing
19,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
8,205
1,046
0
5,985
19,936
12,679
0
14,795
5,069
142
56,145
W
Poseidon
 
Poseidon
14,359
2,694
0
396
11,119
3,916
331
2,046
9,073
99,736
0
L
Jing Wei
DannielCp14
Jing Wei
6,459
4,798
0
4,266
9,965
3,718
0
2,225
7,712
0
73,930
L
Athena
SalguoDJ
Athena
3,750
1,102
2,045
3,062
13,096
7,696
0
4,474
8,430
32,197
0
W
Discordia
TheLJK
Discordia
5,784
370
0
1,428
9,328
3,671
526
4,624
4,704
52,469
0
L
Thor
Yomm1
Thor
4,427
1,291
0
1,518
15,339
5,759
0
6,260
8,943
28
30,226
W
6,627
3,364
1,431
6,668
16,125
16,396
300
4,143
11,982
0
28,599
W
Apollo
kromarroth
Apollo
8,655
5,652
0
3,903
10,552
4,490
1,598
2,424
8,128
0
96,793
L
Scylla
lCarryMy
Scylla
10,442
1,163
0
1,284
10,802
4,119
0
4,966
5,588
57,616
0
W
Cabrakan
slayer58
Cabrakan
13,253
2,171
0
5,377
15,341
18,303
885
1,905
13,436
69,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,420
Gold Earned
47,830
437
Minions Killed
579
0
Camps Cleared
0
1,595,341
Distance Traveled
1,709,553
25
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,231
513
111
6
0
308,630
3
W
Poseidon
10,252
570
145
8
0
389,517
7
L
Jing Wei
8,879
493
142
8
0
346,121
7
L
Athena
7,671
426
62
3
0
319,902
11
W
Discordia
8,618
479
106
6
0
339,910
2
L
Thor
6,854
381
44
2
0
312,447
1
W
Horus
8,888
494
40
2
0
374,484
7
W
Apollo
9,832
546
157
9
0
333,093
4
L
Scylla
7,785
433
78
4
0
308,241
3
W
Cabrakan
10,240
569
131
7
0
272,549
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role