Player Matchup

Ra
Ra
 
Ra
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
ElFantochon
Thor
Level 44
God Stats
12W - 6L
1,644 SR
Queue Stats
30W - 44L
1,451 Elo+
Solo
Jormungandr
Jormungandr
OverFool
Jormungandr
Level 25
God Stats
16W - 10L
1,767 SR
Queue Stats
24W - 22L
1,496 Elo+
Party 1
Chang'e
Chang'e
WhitishRock1204
Chang'e
Level 128
God Stats
21W - 20L
1,473 SR
Queue Stats
145W - 156L
1,465 Elo+
Party 1
Poseidon
Poseidon
ninetaildemon11
Poseidon
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
75W - 72L
1,501 Elo+
Party 1
Team Averages
Level 89
1,577 SR
1,483 Elo+

VS

Team Averages
Level 76
1,451 SR
1,486 Elo+
Zhong Kui
Zhong Kui
AfricanRights
Zhong Kui
Level 109
God Stats
3W - 3L
1,673 SR
Queue Stats
43W - 54L
1,511 Elo+
Party 3
Loki
Loki
HynaMan
Loki
Level 25
God Stats
2W - 5L
1,574 SR
Queue Stats
31W - 44L
1,462 Elo+
Party 3
Athena
Athena
IceSwallow
Athena
Level 107
God Stats
0W - 1L
1,296 SR
Queue Stats
216W - 236L
1,526 Elo+
Party 2
Chernobog
Chernobog
NoLove4TheBest
Chernobog
Level 121
God Stats
1W - 4L
1,378 SR
Queue Stats
259W - 270L
1,531 Elo+
Party 2
Cu Chulainn
Cu Chulainn
topgunhunter44
Cu Chulainn
Level 17
God Stats
0W - 4L
1,331 SR
Queue Stats
7W - 15L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 1 / 5
6,422
535
3,857
6,572
3,358
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
7 / 2 / 3
7,645
637
7,780
10,159
4,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jormungandr
OverFool
Jormungandr
11
1 / 0 / 0
6,221
518
5,636
7,068
4,821
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 1 / 5
7,401
617
7,864
9,148
4,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Poseidon
11
3 / 2 / 5
6,459
538
6,669
5,952
1,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AfricanRights
Zhong Kui
11
3 / 2 / 2
6,520
543
9,405
11,353
8,697
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
HynaMan
Loki
10
0 / 3 / 1
5,635
470
3,224
7,727
2,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
IceSwallow
Athena
8
2 / 4 / 1
5,762
480
3,199
11,642
6,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
NoLove4TheBest
Chernobog
10
0 / 2 / 3
5,523
460
3,770
6,061
2,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
topgunhunter44
Cu Chulainn
9
1 / 3 / 2
5,677
473
5,192
10,326
6,844
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
14
Kills
6
6
Deaths
14
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
1
5
3.5
L
Zhong Kui
AfricanRights
Zhong Kui
3
2
2
2
W
7
2
3
4.25
L
Loki
HynaMan
Loki
0
3
1
0.17
L
Athena
IceSwallow
Athena
2
4
1
0.63
L
Chernobog
NoLove4TheBest
Chernobog
0
2
3
0.75
W
Jormungandr
OverFool
Jormungandr
1
0
0
1
W
2
1
5
4.5
W
Poseidon
3
2
5
2.75
L
Cu Chulainn
topgunhunter44
Cu Chulainn
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,806
Damage
24,790
38,899
Taken
47,109
18,344
Mitigated
27,289
15,129
Healing
12,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,857
1,018
1,208
2,797
6,572
3,358
1,357
2,040
4,532
33,669
0
L
Zhong Kui
AfricanRights
Zhong Kui
9,405
2,286
0
6,312
11,353
8,697
0
6,933
4,274
49,475
0
W
7,780
3,290
0
3,954
10,159
4,179
0
2,742
7,417
0
42,800
L
Loki
HynaMan
Loki
3,224
1,112
0
0
7,727
2,643
0
1,083
6,644
0
32,621
L
Athena
IceSwallow
Athena
3,199
900
0
2,026
11,642
6,793
34
7,231
4,239
13,620
0
L
Chernobog
NoLove4TheBest
Chernobog
3,770
1,755
0
2,188
6,061
2,312
252
4,328
1,611
0
39,717
W
Jormungandr
OverFool
Jormungandr
5,636
1,242
0
2,192
7,068
4,821
222
219
6,849
36,734
0
W
7,864
1,736
1,153
3,255
9,148
4,048
0
6,281
2,867
48,364
0
W
Poseidon
6,669
1,452
0
570
5,952
1,938
2,044
1,416
4,536
44,133
0
L
Cu Chulainn
topgunhunter44
Cu Chulainn
5,192
1,344
0
2,368
10,326
6,844
0
4,011
6,315
94
27,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,148
Gold Earned
29,117
362
Minions Killed
273
0
Camps Cleared
0
1,142,017
Distance Traveled
1,107,573
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,422
535
42
4
0
225,471
0
L
Zhong Kui
6,520
543
79
7
0
211,622
4
W
Thor
7,645
637
78
7
0
245,624
1
L
Loki
5,635
470
66
6
0
240,467
1
L
Athena
5,762
480
19
2
0
232,416
2
L
Chernobog
5,523
460
61
5
0
212,603
0
W
Jormungandr
6,221
518
56
5
0
233,017
2
W
Chang'e
7,401
617
87
7
0
221,451
3
W
Poseidon
6,459
538
99
8
0
216,454
0
L
Cu Chulainn
5,677
473
48
4
0
210,465
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role