Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
Micro_Elements
Chaac
Level 103
God Stats
2W - 6L
1,338 SR
Queue Stats
25W - 31L
1,432 Elo+
Party 1
Jing Wei
Jing Wei
N0vha
Jing Wei
Level 127
God Stats
1W - 7L
1,665 SR
Queue Stats
84W - 103L
1,459 Elo+
Party 3
Janus
Janus
warpigs774
Janus
Level 118
God Stats
0W - 2L
1,297 SR
Queue Stats
51W - 66L
1,439 Elo+
Party 1
Team Averages
Level 106
1,460 SR
1,466 Elo+

VS

Team Averages
Level 120
1,507 SR
1,474 Elo+
Horus
Horus
Keruta1
Horus
Level 59
God Stats
26W - 14L
1,652 SR
Queue Stats
45W - 50L
1,484 Elo+
Party 2
Awilix
Awilix
OnIyJinx
Awilix
Level 142
God Stats
8W - 2L
1,619 SR
Queue Stats
56W - 48L
1,511 Elo+
Party 2
Anubis
Anubis
TchPowDog
Anubis
Level 137
God Stats
179W - 170L
1,082 SR
Queue Stats
394W - 408L
1,437 Elo+
Solo
Danzaburou
Danzaburou
aegrix
Danzaburou
Level 160
God Stats
81W - 82L
1,525 SR
Queue Stats
404W - 389L
1,499 Elo+
Solo
Kuzenbo
Kuzenbo
p0werm0th
Kuzenbo
Level 100
God Stats
7W - 5L
1,657 SR
Queue Stats
75W - 76L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
1 / 2 / 2
7,119
712
5,040
11,074
9,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thanatos
 
Thanatos
13
1 / 3 / 2
7,094
709
4,318
9,218
3,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
1 / 0 / 2
6,875
688
6,761
5,997
4,878
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
N0vha
Jing Wei
13
1 / 1 / 4
6,966
697
6,498
7,372
2,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
14
1 / 2 / 3
7,294
729
6,937
5,606
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Keruta1
Horus
13
2 / 2 / 6
7,120
712
7,246
10,393
8,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Awilix
OnIyJinx
Awilix
13
3 / 3 / 5
7,468
747
8,146
8,751
3,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
TchPowDog
Anubis
15
2 / 0 / 3
7,716
772
5,639
5,008
2,909
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
aegrix
Danzaburou
15
1 / 0 / 3
7,505
751
7,858
5,181
2,494
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
p0werm0th
Kuzenbo
13
0 / 0 / 3
7,243
724
4,557
8,484
8,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
5
Kills
8
8
Deaths
5
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
2
2
1
L
Thanatos
 
Thanatos
1
3
2
0.67
W
Horus
Keruta1
Horus
2
2
6
2.5
L
1
0
2
2
L
Jing Wei
N0vha
Jing Wei
1
1
4
3
W
Awilix
OnIyJinx
Awilix
3
3
5
1.83
W
Anubis
TchPowDog
Anubis
2
0
3
3.5
W
Danzaburou
aegrix
Danzaburou
1
0
3
2.5
W
Kuzenbo
p0werm0th
Kuzenbo
0
0
3
1.5
L
Janus
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,554
Damage
33,446
39,267
Taken
37,817
22,537
Mitigated
26,471
12,148
Healing
16,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
5,040
135
487
2,472
11,074
9,038
0
3,738
7,146
13,778
0
L
Thanatos
 
Thanatos
4,318
198
0
4,657
9,218
3,787
0
1,165
7,927
0
18,075
W
Horus
Keruta1
Horus
7,246
2,524
2,344
3,452
10,393
8,805
0
2,838
7,555
0
14,593
L
6,761
130
0
1,495
5,997
4,878
0
1,611
4,326
0
21,643
L
Jing Wei
N0vha
Jing Wei
6,498
4,647
0
2,367
7,372
2,768
0
2,468
4,803
0
25,037
W
Awilix
OnIyJinx
Awilix
8,146
2,446
0
1,228
8,751
3,873
0
1,788
6,963
0
19,590
W
Anubis
TchPowDog
Anubis
5,639
213
0
2,384
5,008
2,909
0
2,224
2,784
34,494
0
W
Danzaburou
aegrix
Danzaburou
7,858
1,275
0
2,523
5,181
2,494
456
1,658
3,523
0
32,608
W
Kuzenbo
p0werm0th
Kuzenbo
4,557
1,899
355
4,448
8,484
8,390
0
3,469
5,015
10,571
0
L
Janus
6,937
291
0
670
5,606
2,066
0
1,214
4,363
31,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,348
Gold Earned
37,052
214
Minions Killed
207
0
Camps Cleared
0
1,005,250
Distance Traveled
1,085,686
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,119
712
34
3
0
203,066
2
L
Thanatos
7,094
709
42
4
0
221,611
0
W
Horus
7,120
712
16
2
0
216,017
3
L
Chaac
6,875
688
29
3
0
205,509
1
L
Jing Wei
6,966
697
44
4
0
192,510
1
W
Awilix
7,468
747
31
3
0
222,555
0
W
Anubis
7,716
772
73
7
0
209,877
0
W
Danzaburou
7,505
751
73
7
0
218,393
3
W
Kuzenbo
7,243
724
14
1
0
218,844
5
L
Janus
7,294
729
65
7
0
182,554
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role