Player Matchup

King Arthur
King Arthur
LudoZC
King Arthur
Level 35
God Stats
9W - 32L
1,098 SR
Queue Stats
10W - 44L
1,007 Elo+
Solo
Olorun
Olorun
MrsHaagenDazs
Olorun
Level 86
God Stats
1W - 1L
1,873 SR
Queue Stats
11W - 3L
1,797 Elo+
Solo
Skadi
Skadi
Ploobis3976
Skadi
Level 93
God Stats
30W - 22L
1,543 SR
Queue Stats
125W - 123L
1,480 Elo+
Party 2
Ymir
Ymir
SeenAmbush220
Ymir
Level 24
God Stats
40W - 27L
1,607 SR
Queue Stats
83W - 71L
1,509 Elo+
Party 2
Hades
Hades
UnseenAmbush220
Hades
Level 40
God Stats
34W - 24L
1,547 SR
Queue Stats
112W - 102L
1,512 Elo+
Party 2
Team Averages
Level 56
1,534 SR
1,461 Elo+

VS

Team Averages
Level 70
1,535 SR
1,574 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
BigTimeGames
Agni
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,794 Elo+
Party 1
Gilgamesh
Gilgamesh
Papa Rabi 96
Gilgamesh
Level 104
God Stats
2W - 2L
1,497 SR
Queue Stats
6W - 7L
1,567 Elo+
Party 1
Poseidon
Poseidon
Pyroenthused
Poseidon
Level 37
God Stats
1W - 1L
1,678 SR
Queue Stats
18W - 18L
1,543 Elo+
Party 1
Cthulhu
Cthulhu
ididntdoit95
Cthulhu
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LudoZC
King Arthur
18
2 / 0 / 14
11,166
1,015
7,325
13,348
12,673
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
3 / 2 / 12
11,118
1,011
13,536
12,650
7,774
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
11 / 0 / 11
13,273
1,207
19,019
8,564
5,283
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 1 / 18
12,466
1,133
5,772
12,972
20,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
5 / 2 / 17
12,376
1,125
26,730
18,808
16,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

268

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
17
2 / 3 / 3
11,202
1,018
21,844
13,379
6,604
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 5 / 3
10,670
970
15,501
13,296
6,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Papa Rabi 96
Gilgamesh
16
0 / 3 / 3
11,104
1,009
6,992
16,189
13,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
Pyroenthused
Poseidon
16
1 / 8 / 2
10,250
932
10,055
15,540
7,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
ididntdoit95
Cthulhu
16
0 / 4 / 3
10,126
921
8,250
18,363
25,552
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
19
23
Kills
5
5
Deaths
23
72
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
2
3
3
1.17
L
2
5
3
0.7
W
King Arthur
LudoZC
King Arthur
2
0
14
9
W
3
2
12
4.5
L
Gilgamesh
Papa Rabi 96
Gilgamesh
0
3
3
0.5
W
11
0
11
16.5
L
Poseidon
Pyroenthused
Poseidon
1
8
2
0.25
W
2
1
18
11
W
5
2
17
6.75
L
Cthulhu
ididntdoit95
Cthulhu
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,382
Damage
62,642
66,342
Taken
76,767
63,355
Mitigated
59,197
17,474
Healing
6,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
21,844
11,998
0
1,511
13,379
6,604
0
9,035
4,344
0
49,679
L
15,501
1,604
0
18
13,296
6,104
0
7,350
5,946
22,804
0
W
King Arthur
LudoZC
King Arthur
7,325
402
0
3,003
13,348
12,673
0
7,884
5,464
0
19,341
W
13,536
8,167
625
3,952
12,650
7,774
0
5,856
6,794
37,141
0
L
Gilgamesh
Papa Rabi 96
Gilgamesh
6,992
1,373
2,338
1,187
16,189
13,554
0
9,630
6,559
0
21,144
W
19,019
9,977
0
2,118
8,564
5,283
0
4,113
4,451
0
34,260
L
Poseidon
Pyroenthused
Poseidon
10,055
2,054
0
1,608
15,540
7,383
0
10,292
5,248
26,361
0
W
5,772
318
0
1,198
12,972
20,881
0
7,653
5,319
15,330
0
W
26,730
1,383
599
5,979
18,808
16,744
0
8,300
10,508
52,350
0
L
Cthulhu
ididntdoit95
Cthulhu
8,250
532
52
52
18,363
25,552
0
9,731
8,632
24,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,399
Gold Earned
53,352
210
Minions Killed
192
9
Camps Cleared
5
1,086,671
Distance Traveled
968,054
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
11,202
1,018
68
6
1
179,699
0
L
Agni
10,670
970
8
1
2
219,094
0
W
King Arthur
11,166
1,015
24
2
2
247,460
1
W
Olorun
11,118
1,011
63
6
2
171,225
0
L
Gilgamesh
11,104
1,009
26
2
0
191,105
0
W
Skadi
13,273
1,207
39
4
2
228,706
0
L
Poseidon
10,250
932
39
4
2
170,439
1
W
Ymir
12,466
1,133
20
2
0
227,457
0
W
Hades
12,376
1,125
64
6
3
211,823
0
L
Cthulhu
10,126
921
51
5
0
207,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role