Player Matchup

Zeus
Zeus
Bronze I
 
Zeus
Bronze I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Bronze V
Carobibi
Aphrodite
Bronze V
Level 88
God Stats
1W - 4L
1,335 SR
Queue Stats
7W - 34L
615 MMR
Party 2
Sylvanus
Sylvanus
Bronze V
GabrielPhoenix
Sylvanus
Bronze V
Level 105
God Stats
1W - 6L
1,456 SR
Queue Stats
6W - 33L
572 MMR
Party 2
Achilles
Achilles
Bronze IV
Morbidmage
Achilles
Bronze IV
Level 148
God Stats
4W - 10L
1,432 SR
Queue Stats
122W - 165L
270 MMR
Solo
Erlang Shen
Erlang Shen
Bronze II
timmyypoo
Erlang Shen
Bronze II
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 74L
357 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 116
1,445 SR
663 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 117
1,396 SR
422 MMR
Nike
Nike
Bronze I
Brutish Bane
Nike
Bronze I
Level 103
God Stats
5W - 8L
1,346 SR
Queue Stats
31W - 74L
588 MMR
Solo
Baron Samedi
Baron Samedi
Bronze I
Mayhemxxxx
Baron Samedi
Bronze I
Level 158
God Stats
3W - 4L
1,568 SR
Queue Stats
698W - 738L
421 MMR
Solo
Bakasura
Bakasura
Bronze II
Reptoswalks
Bakasura
Bronze II
Level 95
God Stats
8W - 18L
1,318 SR
Queue Stats
98W - 132L
241 MMR
Party 1
Ra
Ra
Bronze II
TripleSolid
Ra
Bronze II
Level 96
God Stats
53W - 75L
1,415 SR
Queue Stats
98W - 131L
258 MMR
Party 1
Medusa
Medusa
Silver IV
j9macmillion
Medusa
Silver IV
Level 135
God Stats
2W - 6L
1,335 SR
Queue Stats
100W - 135L
601 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
7 / 5 / 3
13,908
556
20,898
14,559
6,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
Carobibi
Aphrodite
18
0 / 1 / 4
11,763
471
5,204
12,516
5,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
18
4 / 4 / 0
11,663
467
11,382
20,464
11,994
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Morbidmage
Achilles
20
8 / 3 / 4
15,000
600
13,467
23,035
13,678
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
timmyypoo
Erlang Shen
20
5 / 2 / 4
14,149
566
9,346
22,132
16,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Morgan Le FayNe ZhaIzanamiLancelot

VS

Bans
Cu ChulainnCharybdisJormungandrGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
8,272
331
2,969
8,796
3,856
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Mayhemxxxx
Baron Samedi
13
1 / 2 / 1
9,304
372
4,229
11,035
11,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
Reptoswalks
Bakasura
20
8 / 4 / 1
13,691
548
8,687
29,496
14,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 8 / 4
11,324
453
11,660
19,474
8,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
20
3 / 6 / 5
11,971
479
17,285
24,137
10,479
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
24
Kills
15
15
Deaths
24
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
5
3
1.7
L
0
4
0
0
W
Aphrodite
Carobibi
Aphrodite
0
1
4
2
W
Sylvanus
4
4
0
1
L
Baron Samedi
Mayhemxxxx
Baron Samedi
1
2
1
0.75
W
Achilles
Morbidmage
Achilles
8
3
4
3.33
L
Bakasura
Reptoswalks
Bakasura
8
4
1
2.13
L
3
8
4
0.63
L
Medusa
3
6
5
0.92
W
Erlang Shen
timmyypoo
Erlang Shen
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,297
Damage
44,830
92,706
Taken
92,938
54,970
Mitigated
48,400
34,276
Healing
25,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
20,898
2,372
0
510
14,559
6,441
3,363
5,132
9,167
98,008
0
L
2,969
614
0
1,319
8,796
3,856
0
0
8,796
0
26,867
W
Aphrodite
Carobibi
Aphrodite
5,204
965
6,665
8,006
12,516
5,922
2,059
2,415
9,500
83,722
0
W
Sylvanus
11,382
3,633
1,000
4,855
20,464
11,994
3,781
3,390
17,004
62,829
0
L
Baron Samedi
Mayhemxxxx
Baron Samedi
4,229
363
341
2,496
11,035
11,536
0
3,874
7,161
38,448
0
W
Achilles
Morbidmage
Achilles
13,467
3,865
0
4,042
23,035
13,678
4,650
3,290
19,509
0
157,001
L
Bakasura
Reptoswalks
Bakasura
8,687
5,922
0
10,369
29,496
14,039
888
8,587
20,909
0
102,257
L
11,660
1,532
721
6,685
19,474
8,490
407
10,211
9,263
94,264
0
L
Medusa
17,285
8,670
65
3,329
24,137
10,479
0
14,812
9,325
0
101,868
W
Erlang Shen
timmyypoo
Erlang Shen
9,346
5,198
0
9,198
22,132
16,935
2,651
1,662
20,342
0
89,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,483
Gold Earned
54,562
717
Minions Killed
578
0
Camps Cleared
0
2,164,826
Distance Traveled
1,768,828
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,908
556
158
6
0
375,799
1
L
Nike
8,272
331
38
2
0
135,907
0
W
Aphrodite
11,763
471
122
5
0
411,687
7
W
Sylvanus
11,663
467
91
4
0
381,084
5
L
Baron Samedi
9,304
372
56
2
0
310,360
2
W
Achilles
15,000
600
200
8
0
561,580
3
L
Bakasura
13,691
548
177
7
0
467,388
1
L
Ra
11,324
453
153
6
0
430,650
5
L
Medusa
11,971
479
154
6
0
424,523
2
W
Erlang Shen
14,149
566
146
6
0
434,676
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role