Player Matchup

Ratatoskr
Ratatoskr
Gold III
AWutsUrBuild
Ratatoskr
Gold III
Level 125
God Stats
0W - 1L
1,545 SR
Queue Stats
59W - 63L
1,486 MMR
Solo
Artemis
Artemis
Gold V
ItsMeStan
Artemis
Gold V
Level 36
God Stats
0W - 2L
1,289 SR
Queue Stats
18W - 21L
1,536 MMR
Solo
Cerberus
Cerberus
Silver III
SON OF AQUAMAN
Cerberus
Silver III
Level 144
God Stats
2W - 1L
1,647 SR
Queue Stats
10W - 5L
1,489 MMR
Party 1
Merlin
Merlin
Gold II
SackLunch x7
Merlin
Gold II
Level 60
God Stats
29W - 20L
1,605 SR
Queue Stats
138W - 123L
1,503 MMR
Solo
Ne Zha
Ne Zha
Bronze III
nC reBel
Ne Zha
Bronze III
Level 159
God Stats
1W - 1L
1,880 SR
Queue Stats
12W - 5L
1,492 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 105
1,593 SR
1,501 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,583 SR
1,501 MMR
Geb
Geb
Silver II
DMitten
Geb
Silver II
Level 160
God Stats
10W - 10L
1,431 SR
Queue Stats
177W - 190L
1,508 MMR
Solo
Thanatos
Thanatos
Silver II
KlCKPUNCH
Thanatos
Silver II
Level 160
God Stats
1W - 0L
1,812 SR
Queue Stats
3W - 1L
1,500 MMR
Solo
Neith
Neith
Gold II
XcelSwag
Neith
Gold II
Level 144
God Stats
8W - 8L
1,596 SR
Queue Stats
257W - 253L
1,477 MMR
Solo
Anubis
Anubis
Gold V
iReaper-9z
Anubis
Gold V
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 32L
1,529 MMR
Solo
Hades
Hades
Silver I
manuelalejan22
Hades
Silver I
Level 83
God Stats
1W - 1L
1,576 SR
Queue Stats
6W - 4L
1,493 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AWutsUrBuild
Ratatoskr
9
1 / 9 / 2
7,912
344
4,237
18,688
4,274
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
ItsMeStan
Artemis
15
3 / 11 / 3
9,496
413
9,492
23,054
6,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
14
2 / 10 / 8
10,600
461
9,044
34,707
36,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
16
2 / 10 / 7
10,647
463
7,228
16,686
4,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ne Zha
nC reBel
Ne Zha
19
10 / 7 / 5
13,318
579
18,369
26,664
20,998
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
LancelotDa JiTiamatAtlas

VS

Bans
AmaterasuKing ArthurChaacKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
15
1 / 4 / 18
11,414
496
6,051
27,015
31,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
KlCKPUNCH
Thanatos
19
25 / 4 / 9
14,499
630
40,763
26,537
14,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Neith
XcelSwag
Neith
18
12 / 4 / 14
13,169
573
19,495
17,151
9,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
iReaper-9z
Anubis
19
5 / 4 / 12
13,128
571
21,667
19,433
9,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 4 / 6
12,996
565
13,211
19,106
11,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
106
18
Kills
47
47
Deaths
20
25
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
AWutsUrBuild
Ratatoskr
1
9
2
0.22
W
Geb
1
4
18
2.5
L
Artemis
ItsMeStan
Artemis
3
11
3
0.41
W
Thanatos
KlCKPUNCH
Thanatos
25
4
9
7.38
L
Cerberus
2
10
8
0.6
L
Merlin
2
10
7
0.55
W
Neith
XcelSwag
Neith
12
4
14
4.75
W
Anubis
iReaper-9z
Anubis
5
4
12
2.75
W
4
4
6
1.75
L
Ne Zha
nC reBel
Ne Zha
10
7
5
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,370
Damage
101,187
119,799
Taken
109,242
72,617
Mitigated
76,889
23,791
Healing
57,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
AWutsUrBuild
Ratatoskr
4,237
1,178
0
4,078
18,688
4,274
0
6,009
12,679
0
31,317
W
Geb
6,051
539
0
6,521
27,015
31,631
1,200
6,543
19,414
32,898
0
L
Artemis
ItsMeStan
Artemis
9,492
4,461
0
2,499
23,054
6,242
0
5,129
17,925
0
50,314
W
Thanatos
KlCKPUNCH
Thanatos
40,763
15,541
0
26,449
26,537
14,960
2,177
3,376
23,041
0
146,153
L
Cerberus
9,044
386
639
8,459
34,707
36,901
0
13,502
21,205
35,430
0
L
Merlin
7,228
507
0
30
16,686
4,202
0
7,991
8,695
54,434
0
W
Neith
XcelSwag
Neith
19,495
8,794
0
7,454
17,151
9,247
2,443
3,645
13,498
0
106,304
W
Anubis
iReaper-9z
Anubis
21,667
586
0
10,036
19,433
9,429
672
5,783
11,520
127,216
0
W
13,211
882
309
7,078
19,106
11,622
2,753
1,052
18,008
91,125
0
L
Ne Zha
nC reBel
Ne Zha
18,369
4,975
0
8,086
26,664
20,998
0
9,361
17,303
316
82,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,973
Gold Earned
65,206
436
Minions Killed
620
0
Camps Cleared
0
1,924,203
Distance Traveled
2,134,125
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
7,912
344
58
3
0
331,192
1
W
Geb
11,414
496
24
1
0
446,470
4
L
Artemis
9,496
413
78
3
0
373,644
3
W
Thanatos
14,499
630
120
5
0
502,135
1
L
Cerberus
10,600
461
91
4
0
423,615
6
L
Merlin
10,647
463
107
5
0
346,802
4
W
Neith
13,169
573
128
6
0
379,966
3
W
Anubis
13,128
571
179
8
0
388,396
1
W
Hades
12,996
565
169
7
0
417,158
2
L
Ne Zha
13,318
579
102
4
0
448,950
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role