Player Matchup

King Arthur
King Arthur
OMGthenatsu
King Arthur
Level 80
God Stats
0W - 1L
1,327 SR
Queue Stats
21W - 31L
1,384 Elo+
Party 1
Scylla
Scylla
carlando
Scylla
Level 75
God Stats
9W - 7L
1,447 SR
Queue Stats
16W - 17L
1,346 Elo+
Party 1
Chang'e
Chang'e
elhammad21
Chang'e
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 29L
1,324 Elo+
Party 1
Team Averages
Level 78
1,424 SR
1,351 Elo+

VS

Team Averages
Level 90
1,508 SR
1,352 Elo+
Horus
Horus
Ivan Lovecraft
Horus
Level 158
God Stats
17W - 16L
1,515 SR
Queue Stats
502W - 588L
1,446 Elo+
Solo
Kukulkan
Kukulkan
PBWalkandTalk
Kukulkan
Level 68
God Stats
7W - 3L
1,509 SR
Queue Stats
8W - 6L
1,426 Elo+
Party 2
Jing Wei
Jing Wei
ShadowAnt
Jing Wei
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,183 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
OMGthenatsu
King Arthur
13
1 / 6 / 3
9,615
566
11,699
26,200
27,511
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
carlando
Scylla
17
4 / 2 / 2
11,213
660
20,923
16,522
6,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
elhammad21
Chang'e
16
1 / 1 / 4
10,498
618
12,493
15,133
6,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 7
11,596
682
9,324
21,183
23,576
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
PBWalkandTalk
Kukulkan
14
3 / 6 / 5
10,942
644
16,990
16,376
8,089
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
ShadowAnt
Jing Wei
17
4 / 1 / 5
11,855
697
25,944
20,655
10,491
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
6
Kills
9
9
Deaths
7
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
L
King Arthur
OMGthenatsu
King Arthur
1
6
3
0.42
W
Kukulkan
PBWalkandTalk
Kukulkan
3
6
5
0.92
W
Jing Wei
ShadowAnt
Jing Wei
4
1
5
6.5
L
Scylla
carlando
Scylla
4
2
2
2.5
L
Chang'e
elhammad21
Chang'e
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,115
Damage
52,258
57,855
Taken
58,214
40,860
Mitigated
42,156
12,060
Healing
25,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,324
4,711
6,143
10,855
21,183
23,576
370
10,080
10,209
0
24,371
L
King Arthur
OMGthenatsu
King Arthur
11,699
281
292
574
26,200
27,511
0
9,233
16,967
0
27,319
W
Kukulkan
PBWalkandTalk
Kukulkan
16,990
2,347
319
2,046
16,376
8,089
38
9,476
6,328
41,805
0
W
Jing Wei
ShadowAnt
Jing Wei
25,944
22,646
0
5,966
20,655
10,491
2,488
12,907
6,987
0
77,205
L
Scylla
carlando
Scylla
20,923
869
1,062
2,445
16,522
6,854
0
5,211
11,311
57,237
0
L
Chang'e
elhammad21
Chang'e
12,493
709
2,722
4,965
15,133
6,495
0
3,051
12,082
37,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,326
Gold Earned
34,393
192
Minions Killed
189
7
Camps Cleared
6
946,780
Distance Traveled
1,010,542
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,596
682
29
2
1
359,606
8
L
King Arthur
9,615
566
29
2
1
296,778
0
W
Kukulkan
10,942
644
61
4
1
322,150
4
W
Jing Wei
11,855
697
99
6
4
328,786
4
L
Scylla
11,213
660
105
6
1
326,924
1
L
Chang'e
10,498
618
58
3
5
323,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role