Player Matchup

Jormungandr
Jormungandr
ImHighDude
Jormungandr
Level 129
God Stats
5W - 1L
1,679 SR
Queue Stats
64W - 58L
1,551 Elo+
Party 2
Olorun
Olorun
KangMooshu
Olorun
Level 2
God Stats
3W - 0L
1,787 SR
Queue Stats
3W - 1L
1,579 Elo+
Party 2
Thor
Thor
SirCombaticuss
Thor
Level 153
God Stats
1W - 1L
1,600 SR
Queue Stats
132W - 112L
1,597 Elo+
Party 2
Guan Yu
Guan Yu
WizardMoney4984
Guan Yu
Level 158
God Stats
1W - 0L
1,484 SR
Queue Stats
43W - 40L
1,478 Elo+
Party 2
Skadi
Skadi
ewilliams77
Skadi
Level 159
God Stats
4W - 1L
1,791 SR
Queue Stats
153W - 129L
1,591 Elo+
Party 2
Team Averages
Level 120
1,668 SR
1,559 Elo+

VS

Team Averages
Level 77
1,520 SR
1,409 Elo+
Bacchus
Bacchus
AzurePrime
Bacchus
Level 82
God Stats
5W - 2L
1,556 SR
Queue Stats
219W - 244L
1,401 Elo+
Solo
Artemis
Artemis
ItzRainingPandaz
Artemis
Level 85
God Stats
3W - 2L
1,500 SR
Queue Stats
14W - 16L
1,424 Elo+
Party 1
Sol
Sol
LotusGoddess683
Sol
Level 86
God Stats
1W - 3L
1,485 SR
Queue Stats
127W - 145L
1,349 Elo+
Solo
Amaterasu
Amaterasu
The_silver_sun
Amaterasu
Level 27
God Stats
1W - 1L
1,734 SR
Queue Stats
14W - 15L
1,485 Elo+
Party 1
Cerberus
Cerberus
jonroe1981
Cerberus
Level 106
God Stats
14W - 28L
1,325 SR
Queue Stats
252W - 271L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ImHighDude
Jormungandr
20
6 / 3 / 23
15,021
1,073
28,202
28,645
38,147
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Olorun
KangMooshu
Olorun
20
0 / 4 / 14
12,471
891
3,441
10,621
6,803
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
7 / 2 / 18
14,195
1,014
21,175
25,312
15,312
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 2 / 27
14,561
1,040
18,921
24,792
36,046
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
20 / 1 / 15
18,145
1,296
49,040
14,386
8,386
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

178

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AzurePrime
Bacchus
19
0 / 5 / 8
12,291
878
13,066
23,559
40,028
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
6 / 11 / 6
13,994
1,000
34,720
25,177
9,825
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
3 / 8 / 5
13,147
939
14,812
24,284
9,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
The_silver_sun
Amaterasu
19
1 / 10 / 11
13,852
989
17,357
30,041
17,877
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
jonroe1981
Cerberus
19
2 / 2 / 8
13,504
965
17,560
26,676
23,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
50
36
Kills
12
12
Deaths
36
97
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AzurePrime
Bacchus
0
5
8
0.8
W
Jormungandr
ImHighDude
Jormungandr
6
3
23
5.83
L
6
11
6
0.82
W
Olorun
KangMooshu
Olorun
0
4
14
1.75
L
3
8
5
0.69
W
7
2
18
8
L
Amaterasu
The_silver_sun
Amaterasu
1
10
11
0.65
W
3
2
27
8.25
W
20
1
15
27.5
L
Cerberus
jonroe1981
Cerberus
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,779
Damage
97,515
103,756
Taken
129,737
104,694
Mitigated
100,453
21,459
Healing
12,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AzurePrime
Bacchus
13,066
860
0
0
23,559
40,028
0
6,377
17,182
31,589
0
W
Jormungandr
ImHighDude
Jormungandr
28,202
5,693
0
579
28,645
38,147
0
11,555
17,090
57,592
0
L
34,720
20,225
0
1,923
25,177
9,825
0
4,007
21,170
0
56,920
W
Olorun
KangMooshu
Olorun
3,441
2,509
201
635
10,621
6,803
0
5,204
5,417
19,040
0
L
14,812
4,455
372
2,543
24,284
9,658
0
5,106
19,178
40,693
2,272
W
21,175
3,522
0
2,381
25,312
15,312
0
11,605
13,389
0
34,168
L
Amaterasu
The_silver_sun
Amaterasu
17,357
7,138
636
3,846
30,041
17,877
0
9,346
20,695
0
43,522
W
18,921
890
7,382
7,839
24,792
36,046
0
8,637
16,155
0
41,287
W
49,040
22,603
0
2,442
14,386
8,386
0
7,288
7,098
0
85,420
L
Cerberus
jonroe1981
Cerberus
17,560
1,095
0
2,849
26,676
23,065
0
6,807
19,869
49,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,393
Gold Earned
66,788
267
Minions Killed
288
5
Camps Cleared
9
1,145,707
Distance Traveled
1,249,344
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,291
878
32
2
0
250,312
0
W
Jormungandr
15,021
1,073
66
5
0
239,425
0
L
Artemis
13,994
1,000
56
4
1
222,020
0
W
Olorun
12,471
891
43
3
1
157,327
0
L
Sol
13,147
939
59
4
1
243,331
0
W
Thor
14,195
1,014
30
2
0
232,162
0
L
Amaterasu
13,852
989
59
4
1
234,727
0
W
Guan Yu
14,561
1,040
36
3
2
283,914
2
W
Skadi
18,145
1,296
92
7
2
232,879
0
L
Cerberus
13,504
965
82
6
6
298,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role