Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
AlexLuvv
Aphrodite
Level 105
God Stats
1W - 2L
1,196 SR
Queue Stats
3W - 2L
1,295 Elo+
Solo
Medusa
Medusa
ICUDeadSoon666
Medusa
Level 127
God Stats
4W - 3L
1,601 SR
Queue Stats
134W - 136L
1,367 Elo+
Party 1
Neith
Neith
jfewzzz
Neith
Level 67
God Stats
36W - 45L
1,471 SR
Queue Stats
252W - 236L
1,496 Elo+
Party 3
Hades
Hades
oh Jfew
Hades
Level 67
God Stats
89W - 62L
1,632 SR
Queue Stats
133W - 131L
1,509 Elo+
Party 3
Team Averages
Level 87
1,480 SR
1,433 Elo+

VS

Team Averages
Level 111
1,564 SR
1,445 Elo+
Danzaburou
Danzaburou
Alexxuki
Danzaburou
Level 117
God Stats
6W - 2L
1,549 SR
Queue Stats
17W - 10L
1,420 Elo+
Party 4
Athena
Athena
Catwoman7481
Athena
Level 148
God Stats
0W - 2L
1,560 SR
Queue Stats
20W - 22L
1,412 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MCBarlos
Tsukuyomi
Level 108
God Stats
1W - 1L
1,730 SR
Queue Stats
14W - 11L
1,460 Elo+
Party 2
Erlang Shen
Erlang Shen
SpiderBary
Erlang Shen
Level 96
God Stats
6W - 5L
1,584 SR
Queue Stats
292W - 289L
1,371 Elo+
Solo
Eset
Eset
candywhite914
Eset
Level 84
God Stats
1W - 1L
1,399 SR
Queue Stats
15W - 7L
1,563 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
3 / 0 / 5
9,013
530
3,704
10,636
4,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Aphrodite
AlexLuvv
Aphrodite
13
1 / 2 / 7
8,746
514
9,498
12,736
9,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
8 / 4 / 1
8,574
504
15,818
16,912
6,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
jfewzzz
Neith
15
5 / 0 / 1
9,683
570
9,543
5,360
2,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hades
oh Jfew
Hades
14
6 / 1 / 2
9,203
541
8,300
7,675
4,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alexxuki
Danzaburou
13
2 / 7 / 1
7,521
442
13,128
14,399
5,780
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
11
0 / 0 / 5
7,348
432
5,539
16,028
15,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
MCBarlos
Tsukuyomi
12
3 / 6 / 2
7,599
447
8,200
14,057
6,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Erlang Shen
SpiderBary
Erlang Shen
14
0 / 2 / 1
7,869
463
2,502
12,662
10,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 8 / 1
7,717
454
4,290
11,131
4,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
23
Kills
7
7
Deaths
23
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
0
5
5.5
W
Aphrodite
AlexLuvv
Aphrodite
1
2
7
2.25
L
Danzaburou
Alexxuki
Danzaburou
2
7
1
0.36
L
Athena
0
0
5
2.5
W
8
4
1
2.13
L
Tsukuyomi
MCBarlos
Tsukuyomi
3
6
2
0.67
L
Erlang Shen
SpiderBary
Erlang Shen
0
2
1
0.25
L
2
8
1
0.31
W
Neith
jfewzzz
Neith
5
0
1
5.5
W
Hades
oh Jfew
Hades
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,863
Damage
33,659
53,319
Taken
68,277
26,804
Mitigated
41,425
26,928
Healing
13,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,704
1,174
0
2,657
10,636
4,328
0
938
9,698
0
76,501
W
Aphrodite
AlexLuvv
Aphrodite
9,498
2,258
4,536
8,163
12,736
9,782
614
2,953
9,783
37,709
0
L
Danzaburou
Alexxuki
Danzaburou
13,128
6,366
0
2,158
14,399
5,780
1,698
2,532
11,867
0
51,235
L
Athena
5,539
1,617
355
1,563
16,028
15,195
0
5,120
10,908
33,388
0
W
15,818
10,061
0
5,138
16,912
6,013
951
2,982
13,930
0
69,810
L
Tsukuyomi
MCBarlos
Tsukuyomi
8,200
2,193
0
3,270
14,057
6,280
0
3,896
10,161
0
42,112
L
Erlang Shen
SpiderBary
Erlang Shen
2,502
982
0
5,364
12,662
10,143
0
0
12,662
0
52,098
L
4,290
617
253
228
11,131
4,027
1,124
6,250
4,881
46,064
0
W
Neith
jfewzzz
Neith
9,543
3,060
0
3,107
5,360
2,666
2,561
0
5,360
0
69,525
W
Hades
oh Jfew
Hades
8,300
446
88
3,239
7,675
4,015
1,047
2,956
4,719
51,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,219
Gold Earned
38,054
480
Minions Killed
356
0
Camps Cleared
0
1,452,918
Distance Traveled
1,472,308
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,013
530
98
6
0
417,524
0
W
Aphrodite
8,746
514
53
3
0
265,197
2
L
Danzaburou
7,521
442
70
4
0
246,937
6
L
Athena
7,348
432
40
2
0
326,551
1
W
Medusa
8,574
504
115
7
0
236,490
4
L
Tsukuyomi
7,599
447
71
4
0
337,478
0
L
Erlang Shen
7,869
463
107
6
0
302,270
1
L
Eset
7,717
454
68
4
0
259,072
0
W
Neith
9,683
570
121
7
0
300,936
5
W
Hades
9,203
541
93
5
0
232,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role