Player Matchup

Rama
Rama
Pill-E-Cosby
Rama
Level 35
God Stats
2W - 0L
1,582 SR
Queue Stats
11W - 21L
1,184 Elo+
Party 1
Terra
Terra
Shoothekings
Terra
Level 102
God Stats
4W - 5L
1,546 SR
Queue Stats
8W - 9L
1,212 Elo+
Party 1
Cthulhu
Cthulhu
The_Truborn
Cthulhu
Level 73
God Stats
4W - 1L
1,671 SR
Queue Stats
26W - 24L
1,290 Elo+
Party 1
Loki
Loki
Toxic_Error3
Loki
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,291 Elo+
Party 1
Hades
Hades
zXSEETHERXz
Hades
Level 79
God Stats
4W - 0L
1,454 SR
Queue Stats
12W - 14L
1,273 Elo+
Party 1
Team Averages
Level 67
1,550 SR
1,250 Elo+

VS

Team Averages
Level 79
1,552 SR
1,468 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Aidnar
Mulan
Level 81
God Stats
8W - 4L
1,767 SR
Queue Stats
152W - 134L
1,496 Elo+
Party 2
Xing Tian
Xing Tian
Jonvard
Xing Tian
Level 87
God Stats
6W - 6L
1,567 SR
Queue Stats
199W - 184L
1,499 Elo+
Party 2
Loki
Loki
Merica1211
Loki
Level 56
God Stats
3W - 8L
1,408 SR
Queue Stats
197W - 213L
1,353 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Patriseid
Ah Muzen Cab
Level 49
God Stats
21W - 20L
1,516 SR
Queue Stats
93W - 81L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 3
6,469
404
10,768
11,982
4,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
1 / 3 / 5
7,517
470
9,763
16,849
18,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cthulhu
The_Truborn
Cthulhu
14
3 / 1 / 1
8,885
555
12,916
13,500
8,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
4 / 4 / 4
8,012
501
5,647
12,869
4,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 0 / 0
8,714
545
7,961
9,625
4,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 4 / 1
7,418
464
6,125
7,603
2,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
Aidnar
Mulan
13
0 / 2 / 1
7,451
466
8,426
17,812
10,556
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xing Tian
Jonvard
Xing Tian
12
3 / 1 / 3
7,839
490
5,919
14,865
12,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
6 / 4 / 3
7,781
486
5,512
11,974
4,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Muzen Cab
Patriseid
Ah Muzen Cab
12
1 / 3 / 3
6,878
430
13,189
13,825
5,890
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
14
Kills
10
11
Deaths
14
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
4
1
0.13
L
Mulan
Aidnar
Mulan
0
2
1
0.25
L
Xing Tian
Jonvard
Xing Tian
3
1
3
4.5
L
6
4
3
1.88
L
Ah Muzen Cab
Patriseid
Ah Muzen Cab
1
3
3
0.83
W
2
3
3
1.17
W
1
3
5
1.17
W
Cthulhu
The_Truborn
Cthulhu
3
1
1
3.5
W
4
4
4
1.5
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,055
Damage
39,171
64,825
Taken
66,079
40,529
Mitigated
36,946
21,926
Healing
23,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,125
2,882
0
530
7,603
2,962
75
5,959
1,636
49,013
0
L
Mulan
Aidnar
Mulan
8,426
1,971
0
7,436
17,812
10,556
0
10,770
6,120
0
60,152
L
Xing Tian
Jonvard
Xing Tian
5,919
928
0
5,007
14,865
12,946
0
5,392
9,473
30,134
0
L
5,512
994
206
4,454
11,974
4,592
0
2,865
9,028
0
33,873
L
Ah Muzen Cab
Patriseid
Ah Muzen Cab
13,189
4,808
0
6,154
13,825
5,890
0
4,643
9,182
0
65,660
W
10,768
6,025
0
2,401
11,982
4,203
0
2,804
9,178
0
45,984
W
9,763
826
1,822
6,246
16,849
18,039
0
2,860
13,989
32,508
0
W
Cthulhu
The_Truborn
Cthulhu
12,916
1,003
45
4,358
13,500
8,959
132
1,092
12,408
59,664
0
W
5,647
836
0
910
12,869
4,494
0
797
12,072
0
54,585
W
7,961
510
18
6,126
9,625
4,834
322
4,491
5,134
79,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,597
Gold Earned
37,367
448
Minions Killed
394
0
Camps Cleared
0
1,521,400
Distance Traveled
1,419,602
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,418
464
92
6
0
257,635
4
L
Mulan
7,451
466
98
6
0
296,845
2
L
Xing Tian
7,839
490
37
2
0
295,135
1
L
Loki
7,781
486
62
4
0
301,761
3
L
Ah Muzen Cab
6,878
430
105
7
0
268,226
0
W
Rama
6,469
404
66
4
0
259,894
0
W
Terra
7,517
470
40
3
0
330,361
0
W
Cthulhu
8,885
555
117
7
0
291,041
0
W
Loki
8,012
501
82
5
0
329,818
1
W
Hades
8,714
545
143
9
0
310,286
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role