Player Matchup

Fenrir
Fenrir
KRAK3N105
Fenrir
Level 81
God Stats
2W - 9L
1,333 SR
Queue Stats
120W - 137L
1,368 Elo+
Party 3
Chiron
Chiron
KSI Blackwolf 5
Chiron
Level 50
God Stats
9W - 8L
1,434 SR
Queue Stats
48W - 85L
1,186 Elo+
Party 2
Nemesis
Nemesis
REGIBLADE98
Nemesis
Level 26
God Stats
1W - 1L
1,167 SR
Queue Stats
9W - 24L
1,123 Elo+
Party 2
Atlas
Atlas
Shad5406
Atlas
Level 27
God Stats
4W - 5L
1,469 SR
Queue Stats
9W - 18L
1,190 Elo+
Party 2
Zhong Kui
Zhong Kui
Whisk3yThr0ttl3
Zhong Kui
Level 67
God Stats
6W - 8L
1,537 SR
Queue Stats
132W - 169L
1,327 Elo+
Party 3
Team Averages
Level 50
1,388 SR
1,239 Elo+

VS

Team Averages
Level 29
1,448 SR
1,296 Elo+
Bakasura
Bakasura
BrownieFive
Bakasura
Level 65
God Stats
13W - 16L
1,314 SR
Queue Stats
60W - 74L
1,132 Elo+
Solo
Bacchus
Bacchus
Cancer3442
Bacchus
Level 6
God Stats
5W - 3L
1,503 SR
Queue Stats
5W - 9L
1,346 Elo+
Party 1
Charybdis
Charybdis
CaptainFuse3759
Charybdis
Level 25
God Stats
70W - 72L
1,413 SR
Queue Stats
127W - 163L
1,247 Elo+
Party 1
Sun Wukong
Sun Wukong
SirPirkleton
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
jeffzmybro
The Morrigan
Level 45
God Stats
5W - 6L
1,508 SR
Queue Stats
136W - 157L
1,253 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KRAK3N105
Fenrir
16
9 / 0 / 7
11,266
536
10,091
13,198
11,230
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
8 / 3 / 5
10,446
497
17,006
17,076
6,892
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
REGIBLADE98
Nemesis
14
1 / 6 / 6
9,608
458
7,404
19,312
7,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atlas
Shad5406
Atlas
15
3 / 1 / 11
10,940
521
8,826
17,694
17,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
Whisk3yThr0ttl3
Zhong Kui
19
9 / 1 / 5
12,170
580
10,506
14,253
11,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BrownieFive
Bakasura
18
3 / 4 / 0
10,988
523
7,126
21,014
9,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Cancer3442
Bacchus
11
0 / 6 / 2
7,826
373
5,176
14,884
13,850
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
CaptainFuse3759
Charybdis
15
5 / 5 / 2
10,574
504
17,327
19,174
7,913
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
SirPirkleton
Sun Wukong
13
1 / 8 / 0
8,516
406
6,769
13,615
8,788
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Morrigan
jeffzmybro
The Morrigan
12
2 / 7 / 1
8,803
419
7,110
12,293
5,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
16
30
Kills
11
11
Deaths
30
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BrownieFive
Bakasura
3
4
0
0.75
L
Bacchus
Cancer3442
Bacchus
0
6
2
0.17
L
Charybdis
CaptainFuse3759
Charybdis
5
5
2
1.2
W
Fenrir
KRAK3N105
Fenrir
9
0
7
12.5
W
8
3
5
3.5
W
Nemesis
REGIBLADE98
Nemesis
1
6
6
0.67
W
Atlas
Shad5406
Atlas
3
1
11
8.5
L
Sun Wukong
SirPirkleton
Sun Wukong
1
8
0
0.13
W
Zhong Kui
Whisk3yThr0ttl3
Zhong Kui
9
1
5
11.5
L
The Morrigan
jeffzmybro
The Morrigan
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,833
Damage
43,508
81,533
Taken
80,980
53,719
Mitigated
45,343
32,477
Healing
13,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BrownieFive
Bakasura
7,126
4,730
0
3,840
21,014
9,761
1,004
2,865
17,980
0
101,904
L
Bacchus
Cancer3442
Bacchus
5,176
194
1,250
1,689
14,884
13,850
52
3,503
11,381
15,644
0
L
Charybdis
CaptainFuse3759
Charybdis
17,327
10,885
0
5,165
19,174
7,913
2,189
4,392
14,782
0
78,761
W
Fenrir
KRAK3N105
Fenrir
10,091
2,683
0
8,037
13,198
11,230
2,681
487
12,371
0
51,626
W
17,006
6,361
2,454
5,403
17,076
6,892
2,942
3,784
13,292
0
62,960
W
Nemesis
REGIBLADE98
Nemesis
7,404
4,013
0
2,684
19,312
7,171
0
579
18,028
0
78,134
W
Atlas
Shad5406
Atlas
8,826
2,716
1,548
3,788
17,694
17,153
714
2,880
14,674
44,200
0
L
Sun Wukong
SirPirkleton
Sun Wukong
6,769
2,802
0
823
13,615
8,788
373
1,860
11,755
0
35,082
W
Zhong Kui
Whisk3yThr0ttl3
Zhong Kui
10,506
3,028
0
8,563
14,253
11,273
4,453
2,592
11,316
106,600
0
L
The Morrigan
jeffzmybro
The Morrigan
7,110
1,811
0
1,172
12,293
5,031
412
6,647
5,581
48,004
3,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,430
Gold Earned
46,707
490
Minions Killed
421
0
Camps Cleared
0
1,899,780
Distance Traveled
1,824,658
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,988
523
168
8
0
422,559
3
L
Bacchus
7,826
373
17
1
0
373,661
5
L
Charybdis
10,574
504
125
6
0
366,080
7
W
Fenrir
11,266
536
75
4
0
364,777
4
W
Chiron
10,446
497
82
4
0
361,073
1
W
Nemesis
9,608
458
97
5
0
375,276
0
W
Atlas
10,940
521
65
3
0
436,828
3
L
Sun Wukong
8,516
406
40
2
0
344,983
0
W
Zhong Kui
12,170
580
171
8
0
361,826
4
L
The Morrigan
8,803
419
71
3
0
317,375
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role