Player Matchup

He Bo
He Bo
 
He Bo
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
AmityHorror
Artio
Level 8
God Stats
4W - 6L
1,683 SR
Queue Stats
22W - 29L
1,410 Elo+
Party 3
Horus
Horus
Maser96
Horus
Level 141
God Stats
6W - 4L
1,369 SR
Queue Stats
214W - 222L
1,409 Elo+
Party 1
Ishtar
Ishtar
MrCreatur
Ishtar
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,315 Elo+
Party 3
Thor
Thor
danyjaramillo94
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,328 Elo+
Party 1
Team Averages
Level 73
1,510 SR
1,392 Elo+

VS

Team Averages
Level 70
1,461 SR
1,442 Elo+
Nox
Nox
Convex058
Nox
Level 48
God Stats
3W - 3L
1,230 SR
Queue Stats
252W - 268L
1,418 Elo+
Solo
Artemis
Artemis
IronCrossGuard
Artemis
Level 143
God Stats
6W - 3L
1,793 SR
Queue Stats
128W - 114L
1,588 Elo+
Solo
Kukulkan
Kukulkan
Phantom135
Kukulkan
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,388 Elo+
Party 2
Bellona
Bellona
Shiven199
Bellona
Level 28
God Stats
2W - 2L
1,167 SR
Queue Stats
7W - 7L
1,388 Elo+
Party 2
Geb
Geb
Xcatus
Geb
Level 46
God Stats
56W - 38L
1,613 SR
Queue Stats
152W - 178L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
0 / 6 / 3
9,598
960
11,997
15,929
7,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 2 / 2
10,815
1,082
1,615
16,090
24,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Horus
Maser96
Horus
15
0 / 1 / 2
9,199
920
6,689
17,621
23,264
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ishtar
MrCreatur
Ishtar
15
2 / 2 / 1
9,862
986
12,588
9,537
5,298
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 4 / 3
9,284
928
2,706
13,238
7,640
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

178

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 12
10,329
1,033
6,757
1,031
853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
6 / 0 / 7
11,397
1,140
19,136
5,817
3,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Phantom135
Kukulkan
16
1 / 0 / 11
10,082
1,008
13,697
4,162
2,268
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Shiven199
Bellona
16
4 / 2 / 11
11,491
1,149
16,102
15,829
17,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
Xcatus
Geb
16
2 / 1 / 11
11,230
1,123
11,390
13,436
18,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
67
3
Kills
15
15
Deaths
3
11
Assists
52
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
6
3
0.25
L
1
2
2
1
W
2
0
12
8
W
6
0
7
9.5
L
Horus
Maser96
Horus
0
1
2
1
L
Ishtar
MrCreatur
Ishtar
2
2
1
1.25
W
Kukulkan
Phantom135
Kukulkan
1
0
11
6.5
W
Bellona
Shiven199
Bellona
4
2
11
4.75
W
Geb
Xcatus
Geb
2
1
11
7.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,595
Damage
67,082
72,415
Taken
40,275
68,323
Mitigated
43,418
13,087
Healing
7,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
11,997
777
197
1,387
15,929
7,958
0
5,471
10,458
41,555
0
L
1,615
503
801
2,042
16,090
24,163
0
7,577
8,513
3,917
0
W
6,757
161
0
0
1,031
853
0
41
990
13,251
0
W
19,136
10,900
0
1,482
5,817
3,634
0
1,778
4,039
0
55,286
L
Horus
Maser96
Horus
6,689
3,220
3,258
3,796
17,621
23,264
0
10,047
7,574
0
16,051
L
Ishtar
MrCreatur
Ishtar
12,588
6,915
0
1,606
9,537
5,298
0
3,401
6,136
0
33,554
W
Kukulkan
Phantom135
Kukulkan
13,697
1,057
0
513
4,162
2,268
0
2,266
1,896
33,786
0
W
Bellona
Shiven199
Bellona
16,102
5,912
1,814
2,185
15,829
17,670
0
5,995
9,834
0
26,016
W
Geb
Xcatus
Geb
11,390
1,181
0
1,718
13,436
18,993
0
3,532
9,904
23,270
0
L
2,706
1,102
0
0
13,238
7,640
0
5,348
7,890
0
15,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,758
Gold Earned
54,529
187
Minions Killed
192
4
Camps Cleared
11
886,982
Distance Traveled
955,075
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,598
960
66
7
1
171,069
0
L
Artio
10,815
1,082
7
1
1
165,352
0
W
Nox
10,329
1,033
20
2
0
200,214
0
W
Artemis
11,397
1,140
82
8
6
184,680
1
L
Horus
9,199
920
17
2
0
212,544
0
L
Ishtar
9,862
986
59
6
2
186,626
1
W
Kukulkan
10,082
1,008
66
7
0
193,355
0
W
Bellona
11,491
1,149
19
2
5
197,242
0
W
Geb
11,230
1,123
5
1
0
179,584
1
L
Thor
9,284
928
38
4
0
151,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role