Player Matchup

Chang'e
Chang'e
Bellaga23
Chang'e
Level 84
God Stats
1W - 1L
1,547 SR
Queue Stats
7W - 9L
1,466 Elo+
Party 2
Achilles
Achilles
Danpantz
Achilles
Level 21
God Stats
7W - 9L
1,549 SR
Queue Stats
7W - 9L
1,466 Elo+
Party 2
Eset
Eset
Noast75
Eset
Level 66
God Stats
1W - 0L
1,501 SR
Queue Stats
7W - 9L
1,466 Elo+
Party 2
Shiva
Shiva
Robby301
Shiva
Level 87
God Stats
2W - 0L
1,570 SR
Queue Stats
7W - 9L
1,466 Elo+
Party 2
Lancelot
Lancelot
wafflehouser
Lancelot
Level 108
God Stats
2W - 2L
1,696 SR
Queue Stats
9W - 10L
1,495 Elo+
Party 2
Team Averages
Level 73
1,572 SR
1,472 Elo+

VS

Team Averages
Level 30
1,521 SR
1,387 Elo+
King Arthur
King Arthur
WaffleDuck05
King Arthur
Level 15
God Stats
4W - 8L
1,473 SR
Queue Stats
12W - 30L
1,336 Elo+
Party 1
Sylvanus
Sylvanus
kiwik1k1
Sylvanus
Level 28
God Stats
38W - 46L
1,414 SR
Queue Stats
44W - 65L
1,346 Elo+
Party 1
Lancelot
Lancelot
migs016
Lancelot
Level 24
God Stats
2W - 5L
1,606 SR
Queue Stats
71W - 94L
1,366 Elo+
Party 1
Charybdis
Charybdis
namechanged9721
Charybdis
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 55L
1,431 Elo+
Party 1
Vulcan
Vulcan
rogey889
Vulcan
Level 58
God Stats
5W - 9L
1,611 SR
Queue Stats
164W - 179L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bellaga23
Chang'e
20
10 / 0 / 13
15,334
548
28,825
22,957
11,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
Danpantz
Achilles
18
1 / 5 / 10
11,989
428
11,418
24,138
24,322
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Eset
Noast75
Eset
19
6 / 7 / 6
13,052
466
20,086
16,375
6,843
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Shiva
Robby301
Shiva
20
3 / 1 / 10
15,607
557
15,781
23,099
41,938
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Lancelot
wafflehouser
Lancelot
20
15 / 6 / 10
16,389
585
35,457
29,709
15,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
WaffleDuck05
King Arthur
15
0 / 6 / 3
9,599
343
4,566
23,739
14,846
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
kiwik1k1
Sylvanus
18
7 / 5 / 6
12,845
459
10,407
33,296
40,167
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Lancelot
migs016
Lancelot
19
2 / 9 / 4
11,865
424
14,261
28,847
14,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
namechanged9721
Charybdis
17
5 / 6 / 10
11,547
412
26,360
36,867
16,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Vulcan
rogey889
Vulcan
19
5 / 10 / 4
12,987
464
17,494
19,178
9,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
46
35
Kills
19
19
Deaths
36
49
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Bellaga23
Chang'e
10
0
13
16.5
W
Achilles
Danpantz
Achilles
1
5
10
1.2
W
Eset
Noast75
Eset
6
7
6
1.29
W
Shiva
Robby301
Shiva
3
1
10
8
L
King Arthur
WaffleDuck05
King Arthur
0
6
3
0.25
L
Sylvanus
kiwik1k1
Sylvanus
7
5
6
2
L
Lancelot
migs016
Lancelot
2
9
4
0.44
L
Charybdis
namechanged9721
Charybdis
5
6
10
1.67
L
Vulcan
rogey889
Vulcan
5
10
4
0.7
W
Lancelot
wafflehouser
Lancelot
15
6
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,567
Damage
73,088
116,278
Taken
141,927
100,454
Mitigated
95,734
26,170
Healing
43,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Bellaga23
Chang'e
28,825
2,492
2,267
11,347
22,957
11,422
2,571
8,176
14,781
123,150
0
W
Achilles
Danpantz
Achilles
11,418
1,268
0
3,767
24,138
24,322
2,491
4,995
19,143
0
46,407
W
Eset
Noast75
Eset
20,086
1,447
718
2,243
16,375
6,843
4,157
4,020
12,355
78,576
0
W
Shiva
Robby301
Shiva
15,781
2,352
893
2,688
23,099
41,938
1,320
3,598
19,501
0
104,052
L
King Arthur
WaffleDuck05
King Arthur
4,566
1,374
0
3,322
23,739
14,846
0
6,192
17,547
0
44,360
L
Sylvanus
kiwik1k1
Sylvanus
10,407
1,942
9,350
10,894
33,296
40,167
546
11,628
21,668
40,254
0
L
Lancelot
migs016
Lancelot
14,261
2,775
0
8,294
28,847
14,899
0
9,917
18,930
54
107,096
L
Charybdis
namechanged9721
Charybdis
26,360
11,667
0
11,829
36,867
16,415
1,238
14,805
22,062
41
114,749
L
Vulcan
rogey889
Vulcan
17,494
6,723
0
250
19,178
9,407
523
7,455
11,723
94,990
0
W
Lancelot
wafflehouser
Lancelot
35,457
8,149
0
2,247
29,709
15,929
1,696
7,644
22,065
0
165,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,371
Gold Earned
58,843
649
Minions Killed
558
0
Camps Cleared
0
2,671,517
Distance Traveled
2,440,850
10
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
15,334
548
167
6
0
566,043
5
W
Achilles
11,989
428
72
3
0
492,830
0
W
Eset
13,052
466
88
3
0
468,380
0
W
Shiva
15,607
557
159
6
0
558,454
0
L
King Arthur
9,599
343
84
3
0
508,055
3
L
Sylvanus
12,845
459
52
2
0
488,993
5
L
Lancelot
11,865
424
156
6
0
551,932
3
L
Charybdis
11,547
412
138
5
0
440,808
5
L
Vulcan
12,987
464
128
5
0
451,062
8
W
Lancelot
16,389
585
163
6
0
585,810
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role