Player Matchup

Chang'e
Chang'e
ANDYNEXTDOOR
Chang'e
Level 151
God Stats
1W - 1L
1,789 SR
Queue Stats
59W - 58L
1,622 Elo+
Party 3
Izanami
Izanami
AnatHyperionn30
Izanami
Level 18
God Stats
2W - 2L
1,861 SR
Queue Stats
6W - 7L
1,623 Elo+
Party 3
Ymir
Ymir
Carlo7773
Ymir
Level 26
God Stats
24W - 27L
1,489 SR
Queue Stats
188W - 242L
1,346 Elo+
Party 2
Osiris
Osiris
IOwnAYeti
Osiris
Level 149
God Stats
1W - 8L
1,323 SR
Queue Stats
111W - 120L
1,579 Elo+
Party 3
Thor
Thor
MENINBALACK
Thor
Level 123
God Stats
3W - 6L
1,349 SR
Queue Stats
192W - 217L
1,431 Elo+
Party 2
Team Averages
Level 93
1,562 SR
1,520 Elo+

VS

Team Averages
Level 104
1,553 SR
1,488 Elo+
Nox
Nox
DaringDarkZer0
Nox
Level 160
God Stats
2W - 0L
1,803 SR
Queue Stats
26W - 28L
1,520 Elo+
Party 1
Atlas
Atlas
GEEDupGANGSTA23
Atlas
Level 160
God Stats
16W - 18L
1,485 SR
Queue Stats
686W - 731L
1,436 Elo+
Party 1
Agni
Agni
KukuTakesNoSkill
Agni
Level 43
God Stats
1W - 0L
1,476 SR
Queue Stats
93W - 84L
1,518 Elo+
Party 4
Tsukuyomi
Tsukuyomi
SCHWINGG187
Tsukuyomi
Level 124
God Stats
18W - 13L
1,502 SR
Queue Stats
264W - 264L
1,466 Elo+
Party 1
Odin
Odin
shrpshoeter
Odin
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ANDYNEXTDOOR
Chang'e
14
1 / 5 / 7
7,738
703
8,082
14,020
5,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 4 / 6
8,432
767
5,817
10,848
4,881
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
12
1 / 5 / 5
7,615
692
2,815
17,378
16,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Osiris
IOwnAYeti
Osiris
15
5 / 6 / 6
8,951
814
10,333
17,189
17,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
6 / 4 / 5
8,695
790
10,667
12,214
5,889
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 12
9,366
851
17,722
7,825
3,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
6 / 2 / 11
9,591
872
9,326
15,596
14,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

15
4 / 3 / 7
8,693
790
13,383
6,664
2,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
SCHWINGG187
Tsukuyomi
16
6 / 4 / 8
9,172
834
10,365
12,779
5,844
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 4 / 14
8,556
778
6,667
9,248
5,597
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
76
15
Kills
24
24
Deaths
15
29
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Chang'e
ANDYNEXTDOOR
Chang'e
1
5
7
0.9
L
2
4
6
1.25
L
Ymir
1
5
5
0.7
W
6
2
12
6
W
6
2
11
5.75
L
Osiris
IOwnAYeti
Osiris
5
6
6
1.33
W
4
3
7
2.5
L
6
4
5
2.13
W
Tsukuyomi
SCHWINGG187
Tsukuyomi
6
4
8
2.5
W
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,714
Damage
57,463
71,649
Taken
52,112
49,925
Mitigated
32,962
10,100
Healing
6,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
ANDYNEXTDOOR
Chang'e
8,082
633
2,583
3,514
14,020
5,571
0
8,757
5,263
25,144
0
L
5,817
3,776
0
928
10,848
4,881
413
5,338
5,510
0
30,759
L
Ymir
2,815
489
0
435
17,378
16,079
0
12,114
5,264
6,913
0
W
17,722
906
0
240
7,825
3,943
576
1,516
6,309
33,105
0
W
9,326
3,840
0
5,540
15,596
14,680
0
3,535
12,061
19,198
0
L
Osiris
IOwnAYeti
Osiris
10,333
3,488
0
2,296
17,189
17,505
0
8,373
8,816
0
32,558
W
13,383
1,092
0
0
6,664
2,898
1,222
1,581
5,083
38,014
0
L
10,667
2,317
0
344
12,214
5,889
0
5,849
6,365
0
26,042
W
Tsukuyomi
SCHWINGG187
Tsukuyomi
10,365
2,579
0
988
12,779
5,844
0
2,066
10,713
0
27,410
W
6,667
2,691
0
0
9,248
5,597
732
2,199
7,049
0
15,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,431
Gold Earned
45,378
171
Minions Killed
191
0
Camps Cleared
0
1,140,211
Distance Traveled
1,113,257
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,738
703
41
4
0
231,147
0
L
Izanami
8,432
767
49
4
0
224,186
1
L
Ymir
7,615
692
5
0
0
206,640
1
W
Nox
9,366
851
55
5
0
241,138
1
W
Atlas
9,591
872
16
1
0
213,713
1
L
Osiris
8,951
814
37
3
0
230,167
2
W
Agni
8,693
790
60
5
0
231,470
1
L
Thor
8,695
790
39
4
0
248,071
4
W
Tsukuyomi
9,172
834
39
4
0
231,416
0
W
Odin
8,556
778
21
2
0
195,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role