Player Matchup

Loki
Loki
BunnyRambo
Loki
Level 129
God Stats
4W - 0L
1,616 SR
Queue Stats
45W - 26L
1,614 Elo+
Party 1
Ra
Ra
Edg4rrrr
Ra
Level 69
God Stats
3W - 4L
1,112 SR
Queue Stats
26W - 22L
1,575 Elo+
Solo
Xing Tian
Xing Tian
OmegaTheEpic
Xing Tian
Level 144
God Stats
2W - 0L
1,416 SR
Queue Stats
57W - 41L
1,565 Elo+
Party 1
Chaac
Chaac
PurpleNumbers
Chaac
Level 160
God Stats
10W - 8L
1,577 SR
Queue Stats
77W - 65L
1,507 Elo+
Party 1
Aphrodite
Aphrodite
Zsenitsu
Aphrodite
Level 86
God Stats
3W - 3L
1,639 SR
Queue Stats
178W - 203L
1,496 Elo+
Solo
Team Averages
Level 118
1,472 SR
1,552 Elo+

VS

Team Averages
Level 95
1,639 SR
1,525 Elo+
Izanami
Izanami
Dargotas
Izanami
Level 97
God Stats
8W - 4L
1,835 SR
Queue Stats
75W - 60L
1,607 Elo+
Party 3
Nike
Nike
Mehthose
Nike
Level 129
God Stats
13W - 12L
1,716 SR
Queue Stats
330W - 340L
1,429 Elo+
Party 2
Thanatos
Thanatos
TBonkerz
Thanatos
Level 122
God Stats
33W - 39L
1,512 SR
Queue Stats
418W - 461L
1,463 Elo+
Party 2
Nu Wa
Nu Wa
Vampy94
Nu Wa
Level 84
God Stats
65W - 48L
1,653 SR
Queue Stats
71W - 57L
1,607 Elo+
Party 3
Sylvanus
Sylvanus
karmandy
Sylvanus
Level 41
God Stats
2W - 6L
1,482 SR
Queue Stats
103W - 109L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 6
10,392
1,039
8,742
8,351
3,527
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 2 / 14
11,183
1,118
16,204
10,546
4,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
OmegaTheEpic
Xing Tian
16
5 / 1 / 10
11,390
1,139
17,989
17,428
24,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
6 / 0 / 9
10,984
1,098
19,226
7,992
10,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
Zsenitsu
Aphrodite
17
4 / 0 / 13
10,968
1,097
14,387
10,280
10,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

282

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dargotas
Izanami
16
2 / 4 / 5
10,519
1,052
16,925
23,083
10,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nike
16
0 / 6 / 6
9,911
991
6,740
20,363
19,467
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
TBonkerz
Thanatos
15
4 / 2 / 1
10,183
1,018
11,102
12,508
5,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
Vampy94
Nu Wa
14
1 / 5 / 2
9,399
940
12,657
14,252
5,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
karmandy
Sylvanus
12
0 / 2 / 2
9,209
921
1,800
10,836
7,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
23
19
Kills
7
7
Deaths
19
52
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
4
6
1.25
L
Izanami
Dargotas
Izanami
2
4
5
1.13
W
2
2
14
4.5
L
Nike
0
6
6
0.5
W
Xing Tian
OmegaTheEpic
Xing Tian
5
1
10
10
W
6
0
9
10.5
L
Thanatos
TBonkerz
Thanatos
4
2
1
2.25
L
Nu Wa
Vampy94
Nu Wa
1
5
2
0.4
W
Aphrodite
Zsenitsu
Aphrodite
4
0
13
10.5
L
Sylvanus
karmandy
Sylvanus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,548
Damage
49,224
54,597
Taken
81,042
53,945
Mitigated
49,443
20,828
Healing
8,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,742
2,497
0
140
8,351
3,527
0
614
7,737
0
26,411
L
Izanami
Dargotas
Izanami
16,925
12,383
0
1,942
23,083
10,174
0
13,020
9,603
0
45,167
W
16,204
1,316
2,918
2,103
10,546
4,594
0
2,342
8,204
49,910
0
L
Nike
6,740
134
0
180
20,363
19,467
0
12,147
7,562
0
30,948
W
Xing Tian
OmegaTheEpic
Xing Tian
17,989
1,748
0
1,020
17,428
24,659
0
6,488
10,940
30,509
0
W
19,226
1,151
0
3,109
7,992
10,221
0
3,036
4,956
60
35,568
L
Thanatos
TBonkerz
Thanatos
11,102
2,091
0
3,801
12,508
5,885
0
8,585
3,667
0
18,774
L
Nu Wa
Vampy94
Nu Wa
12,657
3,624
0
458
14,252
5,967
0
7,435
6,447
28,894
0
W
Aphrodite
Zsenitsu
Aphrodite
14,387
1,290
6,072
5,466
10,280
10,944
0
1,977
8,303
26,467
0
L
Sylvanus
karmandy
Sylvanus
1,800
984
1,011
1,308
10,836
7,950
0
6,647
4,057
5,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,917
Gold Earned
49,221
216
Minions Killed
180
13
Camps Cleared
5
1,036,814
Distance Traveled
821,085
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,392
1,039
35
4
6
176,453
1
L
Izanami
10,519
1,052
71
7
2
196,765
2
W
Ra
11,183
1,118
102
10
4
215,625
1
L
Nike
9,911
991
50
5
0
173,436
0
W
Xing Tian
11,390
1,139
11
1
0
206,579
0
W
Chaac
10,984
1,098
37
4
1
221,303
0
L
Thanatos
10,183
1,018
14
1
1
197,597
0
L
Nu Wa
9,399
940
41
4
2
175,209
1
W
Aphrodite
10,968
1,097
31
3
2
216,854
3
L
Sylvanus
9,209
921
4
0
0
78,078
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role