Player Matchup

Chiron
Chiron
 
Chiron
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
 
Nox
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
ADBenE
Ullr
Level 141
God Stats
2W - 1L
1,569 SR
Queue Stats
81W - 59L
1,679 Elo+
Party 2
Anubis
Anubis
ChallenjourSmurf
Anubis
Level 87
God Stats
1W - 0L
1,800 SR
Queue Stats
6W - 1L
1,768 Elo+
Party 2
Khepri
Khepri
Qlean420
Khepri
Level 16
God Stats
2W - 0L
1,701 SR
Queue Stats
12W - 1L
1,873 Elo+
Party 2
Team Averages
Level 74
1,614 SR
1,664 Elo+

VS

Team Averages
Level 94
1,538 SR
1,408 Elo+
Bellona
Bellona
Chibiishiro
Bellona
Level 18
God Stats
2W - 2L
1,591 SR
Queue Stats
8W - 19L
1,243 Elo+
Party 1
Merlin
Merlin
Defibrylacja
Merlin
Level 120
God Stats
4W - 5L
1,418 SR
Queue Stats
67W - 73L
1,536 Elo+
Solo
Serqet
Serqet
Dionied
Serqet
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,370 Elo+
Party 1
Ganesha
Ganesha
LuabuCC
Ganesha
Level 144
God Stats
1W - 1L
1,478 SR
Queue Stats
26W - 31L
1,421 Elo+
Solo
Danzaburou
Danzaburou
Tomx22
Danzaburou
Level 126
God Stats
1W - 1L
1,702 SR
Queue Stats
96W - 96L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
20 / 1 / 10
11,817
695
28,361
16,269
6,985
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nox
 
Nox
15
3 / 2 / 13
9,844
579
9,011
9,840
5,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
ADBenE
Ullr
16
8 / 1 / 5
10,649
626
6,140
13,464
6,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
3 / 0 / 5
10,343
608
5,926
6,740
3,266
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
Qlean420
Khepri
16
2 / 0 / 9
10,547
620
6,075
13,767
12,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chibiishiro
Bellona
10
1 / 6 / 0
6,738
396
3,719
15,174
13,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
10
0 / 9 / 1
6,427
378
4,228
12,724
4,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
Dionied
Serqet
9
0 / 7 / 0
6,193
364
3,076
15,802
5,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
LuabuCC
Ganesha
9
0 / 7 / 0
6,472
381
6,371
16,142
11,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Danzaburou
Tomx22
Danzaburou
13
0 / 7 / 3
8,058
474
5,102
14,229
5,003
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
5
36
Kills
1
4
Deaths
36
42
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
20
1
10
25
W
Nox
 
Nox
3
2
13
4.75
W
Ullr
ADBenE
Ullr
8
1
5
10.5
W
3
0
5
5.5
L
Bellona
Chibiishiro
Bellona
1
6
0
0.17
L
Merlin
0
9
1
0.06
L
Serqet
Dionied
Serqet
0
7
0
0
L
Ganesha
LuabuCC
Ganesha
0
7
0
0
W
Khepri
Qlean420
Khepri
2
0
9
6.5
L
Danzaburou
Tomx22
Danzaburou
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,513
Damage
22,496
60,080
Taken
74,071
34,954
Mitigated
39,456
26,303
Healing
12,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
28,361
13,181
984
7,341
16,269
6,985
3,179
4,018
12,111
0
93,466
W
Nox
 
Nox
9,011
1,371
0
2,823
9,840
5,117
1,825
2,519
7,321
49,810
0
W
Ullr
ADBenE
Ullr
6,140
1,892
0
3,528
13,464
6,937
0
2,466
10,998
0
77,854
W
5,926
447
0
5,025
6,740
3,266
4,525
892
5,848
77,826
0
L
Bellona
Chibiishiro
Bellona
3,719
1,290
0
3,252
15,174
13,040
0
4,450
10,538
0
30,509
L
Merlin
4,228
237
0
370
12,724
4,142
0
2,157
10,543
37,727
0
L
Serqet
Dionied
Serqet
3,076
804
0
4,140
15,802
5,784
0
2,697
12,983
0
40,057
L
Ganesha
LuabuCC
Ganesha
6,371
764
0
1,969
16,142
11,487
0
3,996
11,932
20,124
0
W
Khepri
Qlean420
Khepri
6,075
714
0
6,602
13,767
12,649
2,727
3,503
10,064
51,779
0
L
Danzaburou
Tomx22
Danzaburou
5,102
1,961
0
2,593
14,229
5,003
1,362
7,122
7,063
0
61,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,200
Gold Earned
33,888
517
Minions Killed
293
0
Camps Cleared
0
1,697,503
Distance Traveled
1,448,896
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,817
695
100
6
0
382,754
1
W
Nox
9,844
579
61
4
0
344,892
7
W
Ullr
10,649
626
97
6
0
346,528
1
W
Anubis
10,343
608
128
8
0
280,857
2
L
Bellona
6,738
396
63
4
0
295,574
3
L
Merlin
6,427
378
61
4
0
254,146
1
L
Serqet
6,193
364
61
4
0
365,125
2
L
Ganesha
6,472
381
6
0
0
249,962
1
W
Khepri
10,547
620
131
8
0
342,472
5
L
Danzaburou
8,058
474
102
6
0
284,089
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role