Player Matchup

Ravana
Ravana
 
Ravana
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
BigLocDog88
Fenrir
Level 160
God Stats
6W - 4L
1,636 SR
Queue Stats
616W - 570L
1,535 Elo+
Party 3
Hercules
Hercules
Dize60
Hercules
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 126L
1,128 Elo+
Solo
Ganesha
Ganesha
Farrxra
Ganesha
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
238W - 260L
1,531 Elo+
Party 2
Team Averages
Level 122
1,527 SR
1,439 Elo+

VS

Team Averages
Level 94
1,633 SR
1,535 Elo+
Eset
Eset
AuroraS2
Eset
Level 87
God Stats
1W - 0L
1,873 SR
Queue Stats
25W - 16L
1,614 Elo+
Party 1
Sol
Sol
Dictox
Sol
Level 109
God Stats
4W - 9L
1,547 SR
Queue Stats
367W - 369L
1,498 Elo+
Solo
Cerberus
Cerberus
Kabrawly
Cerberus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 14L
1,599 Elo+
Party 1
Poseidon
Poseidon
player26182
Poseidon
Level 149
God Stats
12W - 5L
1,621 SR
Queue Stats
319W - 294L
1,569 Elo+
Solo
Cupid
Cupid
xCodi
Cupid
Level 100
God Stats
1W - 0L
1,624 SR
Queue Stats
30W - 46L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
17
6 / 3 / 2
9,815
654
8,168
13,970
18,453
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
 
Baron Samedi
17
1 / 4 / 8
9,474
632
18,259
15,871
9,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
16
2 / 3 / 6
9,648
643
7,672
16,871
26,786
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hercules
Dize60
Hercules
14
0 / 6 / 8
8,326
555
9,013
27,118
31,242
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Ganesha
Farrxra
Ganesha
16
0 / 4 / 8
9,674
645
5,184
23,594
29,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
18
4 / 3 / 14
11,151
743
18,959
12,413
7,440
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
Dictox
Sol
17
4 / 2 / 8
10,277
685
16,478
11,712
5,984
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
Kabrawly
Cerberus
17
3 / 1 / 15
10,368
691
11,557
20,072
25,189
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
player26182
Poseidon
17
3 / 2 / 11
10,421
695
17,429
7,163
3,342
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
xCodi
Cupid
19
5 / 1 / 12
11,173
745
18,936
10,246
6,118
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
79
9
Kills
19
20
Deaths
9
32
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
6
3
2
2.33
L
Baron Samedi
 
Baron Samedi
1
4
8
1.25
W
Eset
4
3
14
3.67
L
Fenrir
2
3
6
1.67
W
Sol
Dictox
Sol
4
2
8
4
L
Hercules
Dize60
Hercules
0
6
8
0.67
L
Ganesha
Farrxra
Ganesha
0
4
8
1
W
Cerberus
Kabrawly
Cerberus
3
1
15
10.5
W
Poseidon
player26182
Poseidon
3
2
11
4.25
W
Cupid
xCodi
Cupid
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,296
Damage
83,359
97,424
Taken
61,606
115,692
Mitigated
48,073
39,630
Healing
30,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
8,168
2,085
671
3,826
13,970
18,453
870
10,055
3,692
0
17,926
L
Baron Samedi
 
Baron Samedi
18,259
563
6,625
5,824
15,871
9,377
321
10,668
4,955
43,722
0
W
Eset
18,959
2,107
3,765
2,657
12,413
7,440
777
5,081
7,332
29,981
0
L
Fenrir
7,672
518
3,270
3,247
16,871
26,786
0
10,481
6,101
1,340
10,723
W
Sol
Dictox
Sol
16,478
4,312
1,377
4,898
11,712
5,984
1,745
3,635
8,077
28,149
0
L
Hercules
Dize60
Hercules
9,013
1,586
1,905
8,930
27,118
31,242
28
16,803
10,032
0
16,507
L
Ganesha
Farrxra
Ganesha
5,184
161
1,652
3,680
23,594
29,834
373
15,071
8,221
14,354
0
W
Cerberus
Kabrawly
Cerberus
11,557
835
1,036
8,571
20,072
25,189
320
5,789
14,283
17,858
0
W
Poseidon
player26182
Poseidon
17,429
2,935
495
601
7,163
3,342
863
2,072
5,091
36,893
0
W
Cupid
xCodi
Cupid
18,936
5,788
4,152
2,877
10,246
6,118
1,063
7,308
2,938
0
38,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,937
Gold Earned
53,390
113
Minions Killed
154
0
Camps Cleared
0
1,324,560
Distance Traveled
1,473,869
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,815
654
20
1
0
279,290
0
L
Baron Samedi
9,474
632
56
4
0
249,969
5
W
Eset
11,151
743
23
2
0
289,079
1
L
Fenrir
9,648
643
16
1
0
269,258
0
W
Sol
10,277
685
31
2
0
258,737
0
L
Hercules
8,326
555
21
1
0
272,388
0
L
Ganesha
9,674
645
0
0
0
253,655
0
W
Cerberus
10,368
691
22
1
0
293,479
0
W
Poseidon
10,421
695
46
3
0
345,231
1
W
Cupid
11,173
745
32
2
0
287,343
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role