Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Benjamin
Ah Muzen Cab
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 26L
1,647 Elo+
Party 2
Hercules
Hercules
Hashira37
Hercules
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,502 Elo+
Solo
Ah Puch
Ah Puch
Haskuu
Ah Puch
Level 109
God Stats
2W - 0L
1,852 SR
Queue Stats
78W - 67L
1,671 Elo+
Party 2
Anhur
Anhur
JohnniBoi
Anhur
Level 143
God Stats
3W - 0L
1,522 SR
Queue Stats
98W - 85L
1,623 Elo+
Party 2
Susano
Susano
Killerpuppy2000
Susano
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,731 Elo+
Party 2
Team Averages
Level 89
1,575 SR
1,635 Elo+

VS

Team Averages
Level 59
1,485 SR
1,562 Elo+
Merlin
Merlin
Cavedog90
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,673 Elo+
Party 1
Osiris
Osiris
Skrumft
Osiris
Level 29
God Stats
5W - 12L
1,425 SR
Queue Stats
138W - 157L
1,558 Elo+
Party 3
Hou Yi
Hou Yi
itllfit
Hou Yi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,495 Elo+
Party 1
Bacchus
Bacchus
lief473
Bacchus
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 239L
1,591 Elo+
Party 3
Chronos
Chronos
prmarm
Chronos
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 53L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Benjamin
Ah Muzen Cab
18
9 / 3 / 15
10,523
957
24,172
12,173
6,359
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Hashira37
Hercules
17
5 / 3 / 19
10,612
965
8,381
17,786
18,932
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
Haskuu
Ah Puch
17
5 / 2 / 19
9,883
898
15,322
11,522
5,703
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
JohnniBoi
Anhur
16
3 / 3 / 15
9,644
877
10,794
10,846
5,077
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 6 / 15
8,979
816
9,045
12,596
6,099
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cavedog90
Merlin
13
1 / 6 / 9
7,872
716
11,639
12,067
5,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Skrumft
Osiris
15
2 / 6 / 7
8,363
760
6,280
16,785
17,931
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
itllfit
Hou Yi
15
6 / 4 / 3
8,803
800
10,428
12,704
6,796
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
lief473
Bacchus
15
2 / 5 / 7
8,645
786
10,615
15,977
24,687
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos
prmarm
Chronos
16
2 / 5 / 4
8,894
809
5,704
15,827
7,375
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
43
26
Kills
13
17
Deaths
26
83
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Benjamin
Ah Muzen Cab
9
3
15
5.5
L
Merlin
Cavedog90
Merlin
1
6
9
0.92
W
Hercules
Hashira37
Hercules
5
3
19
4.83
W
Ah Puch
Haskuu
Ah Puch
5
2
19
7.25
W
Anhur
JohnniBoi
Anhur
3
3
15
3.5
W
4
6
15
1.92
L
Osiris
Skrumft
Osiris
2
6
7
0.92
L
Hou Yi
itllfit
Hou Yi
6
4
3
1.88
L
Bacchus
lief473
Bacchus
2
5
7
1.1
L
Chronos
prmarm
Chronos
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,714
Damage
44,666
64,923
Taken
73,360
42,170
Mitigated
62,025
24,422
Healing
11,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Benjamin
Ah Muzen Cab
24,172
6,794
1,990
3,244
12,173
6,359
4,014
6,198
5,975
0
46,780
L
Merlin
Cavedog90
Merlin
11,639
1,036
605
1,086
12,067
5,236
0
2,555
9,512
19,793
0
W
Hercules
Hashira37
Hercules
8,381
1,346
1,963
6,443
17,786
18,932
222
7,383
10,403
0
13,379
W
Ah Puch
Haskuu
Ah Puch
15,322
768
1,701
4,553
11,522
5,703
1,510
4,206
7,316
27,355
0
W
Anhur
JohnniBoi
Anhur
10,794
5,274
1,095
2,779
10,846
5,077
2,386
5,093
5,753
0
23,425
W
9,045
2,007
204
450
12,596
6,099
639
5,078
7,518
135
15,334
L
Osiris
Skrumft
Osiris
6,280
1,831
770
677
16,785
17,931
0
3,524
13,261
0
11,549
L
Hou Yi
itllfit
Hou Yi
10,428
3,977
1,118
1,284
12,704
6,796
0
2,117
10,587
0
25,740
L
Bacchus
lief473
Bacchus
10,615
1,216
1,144
957
15,977
24,687
0
3,669
12,308
15,656
0
L
Chronos
prmarm
Chronos
5,704
1,800
1,944
2,191
15,827
7,375
0
3,552
12,275
16,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,641
Gold Earned
42,577
137
Minions Killed
145
0
Camps Cleared
0
1,098,811
Distance Traveled
985,403
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,523
957
39
4
0
212,136
0
L
Merlin
7,872
716
31
3
0
174,463
3
W
Hercules
10,612
965
17
2
0
225,627
2
W
Ah Puch
9,883
898
41
4
0
237,803
2
W
Anhur
9,644
877
33
3
0
219,421
0
W
Susano
8,979
816
7
1
0
203,824
0
L
Osiris
8,363
760
19
2
0
202,020
0
L
Hou Yi
8,803
800
49
4
0
196,150
2
L
Bacchus
8,645
786
17
2
0
201,750
0
L
Chronos
8,894
809
29
3
0
211,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role