Player Matchup

Pele
Pele
CanYouPleaseNot
Pele
Level 126
God Stats
2W - 1L
1,529 SR
Queue Stats
30W - 21L
1,521 Elo+
Party 1
Hera
Hera
CyborgJo
Hera
Level 121
God Stats
6W - 1L
1,602 SR
Queue Stats
134W - 129L
1,524 Elo+
Party 2
Chang'e
Chang'e
LillieBean09
Chang'e
Level 58
God Stats
1W - 0L
1,223 SR
Queue Stats
9W - 9L
1,434 Elo+
Party 1
Skadi
Skadi
PROTOMIKE
Skadi
Level 147
God Stats
5W - 2L
1,666 SR
Queue Stats
106W - 95L
1,529 Elo+
Party 2
Baba Yaga
Baba Yaga
saunato04
Baba Yaga
Level 110
God Stats
8W - 12L
1,311 SR
Queue Stats
378W - 433L
1,395 Elo+
Solo
Team Averages
Level 112
1,466 SR
1,480 Elo+

VS

Team Averages
Level 90
1,482 SR
1,475 Elo+
Set
Set
 
Set
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BeastlyNut30
Mulan
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,491 Elo+
Solo
Lancelot
Lancelot
EIGHTY_80HD
Lancelot
Level 102
God Stats
1W - 1L
1,682 SR
Queue Stats
269W - 300L
1,494 Elo+
Solo
Ares
Ares
LittleBeast26
Ares
Level 128
God Stats
6W - 13L
1,378 SR
Queue Stats
747W - 841L
1,428 Elo+
Solo
Terra
Terra
liquidswordsz
Terra
Level 124
God Stats
2W - 5L
1,351 SR
Queue Stats
293W - 317L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 13
11,278
752
24,373
20,073
11,124
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hera
18
1 / 2 / 21
10,649
710
19,689
13,053
6,544
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chang'e
LillieBean09
Chang'e
18
8 / 1 / 14
11,312
754
12,873
13,380
6,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Mystical Earring

Mystical Earring

+15
Mp 5

Skadi
PROTOMIKE
Skadi
18
8 / 3 / 16
11,738
783
20,918
16,774
8,089
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
saunato04
Baba Yaga
18
5 / 1 / 18
11,002
733
17,605
9,241
5,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
3 / 7 / 6
10,190
679
7,822
19,610
17,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
2 / 5 / 6
9,648
643
10,122
16,853
23,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lancelot
EIGHTY_80HD
Lancelot
16
1 / 8 / 5
9,473
632
15,034
25,315
22,913
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 6 / 4
9,456
630
15,515
26,475
34,418
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
1 / 3 / 8
9,181
612
11,930
19,179
24,700
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
39
29
Kills
10
10
Deaths
29
82
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
3
7
6
0.86
L
2
5
6
1
W
7
3
13
4.5
W
Hera
1
2
21
5.75
L
Lancelot
EIGHTY_80HD
Lancelot
1
8
5
0.44
W
Chang'e
LillieBean09
Chang'e
8
1
14
15
L
3
6
4
0.83
W
Skadi
PROTOMIKE
Skadi
8
3
16
5.33
L
1
3
8
1.67
W
Baba Yaga
saunato04
Baba Yaga
5
1
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,458
Damage
60,423
72,521
Taken
107,432
37,267
Mitigated
122,889
40,561
Healing
36,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
7,822
2,590
1,754
1,702
19,610
17,312
0
9,545
10,065
0
17,950
L
10,122
1,622
1,260
1,588
16,853
23,546
0
8,572
8,281
0
22,409
W
24,373
3,983
2,500
8,478
20,073
11,124
1,518
7,921
11,786
0
46,602
W
Hera
19,689
7,297
1,797
2,683
13,053
6,544
1,959
5,004
7,973
32,706
0
L
Lancelot
EIGHTY_80HD
Lancelot
15,034
1,404
2,596
5,366
25,315
22,913
0
9,927
15,388
0
42,716
W
Chang'e
LillieBean09
Chang'e
12,873
1,918
7,964
6,227
13,380
6,435
1,311
4,498
8,775
20,994
0
L
15,515
911
1,052
4,631
26,475
34,418
131
13,184
13,291
26,388
0
W
Skadi
PROTOMIKE
Skadi
20,918
11,168
1,246
5,136
16,774
8,089
2,093
6,369
10,204
0
37,590
L
11,930
910
9,074
7,545
19,179
24,700
102
8,939
10,240
22,154
0
W
Baba Yaga
saunato04
Baba Yaga
17,605
1,237
1,258
3,272
9,241
5,075
1,228
3,653
5,474
32,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,979
Gold Earned
47,948
143
Minions Killed
120
0
Camps Cleared
0
1,335,116
Distance Traveled
1,247,722
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,190
679
21
1
0
223,271
0
L
Mulan
9,648
643
25
2
0
237,105
1
W
Pele
11,278
752
37
2
0
298,166
0
W
Hera
10,649
710
21
1
0
249,127
5
L
Lancelot
9,473
632
56
4
0
268,837
2
W
Chang'e
11,312
754
26
2
0
270,629
0
L
Ares
9,456
630
7
0
0
234,095
0
W
Skadi
11,738
783
23
2
0
242,847
3
L
Terra
9,181
612
11
1
0
284,414
0
W
Baba Yaga
11,002
733
36
2
0
274,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role