Player Matchup

Cthulhu
Cthulhu
DDNC INC
Cthulhu
Level 79
God Stats
1W - 2L
1,514 SR
Queue Stats
194W - 190L
1,466 Elo+
Party 1
Thanatos
Thanatos
FangGT
Thanatos
Level 147
God Stats
5W - 11L
1,408 SR
Queue Stats
256W - 258L
1,478 Elo+
Party 1
Heimdallr
Heimdallr
KoW EsPEcTrOo
Heimdallr
Level 117
God Stats
1W - 3L
1,526 SR
Queue Stats
253W - 277L
1,484 Elo+
Solo
Persephone
Persephone
YKCUDREBBUR
Persephone
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 60L
1,463 Elo+
Solo
King Arthur
King Arthur
moobisgoobis69
King Arthur
Level 68
God Stats
6W - 4L
1,548 SR
Queue Stats
137W - 126L
1,484 Elo+
Party 1
Team Averages
Level 104
1,499 SR
1,475 Elo+

VS

Team Averages
Level 102
1,613 SR
1,426 Elo+
Ishtar
Ishtar
Mister_Yeastwood
Ishtar
Level 117
God Stats
2W - 0L
1,461 SR
Queue Stats
69W - 60L
1,498 Elo+
Party 2
Achilles
Achilles
MrCLutchAlot248
Achilles
Level 128
God Stats
1W - 3L
1,496 SR
Queue Stats
5W - 11L
1,217 Elo+
Solo
Sylvanus
Sylvanus
QuantumLimitz
Sylvanus
Level 69
God Stats
2W - 0L
1,609 SR
Queue Stats
12W - 8L
1,583 Elo+
Party 2
Janus
Janus
Quazkiller
Janus
Level 109
God Stats
1W - 0L
1,817 SR
Queue Stats
48W - 42L
1,535 Elo+
Party 2
Cliodhna
Cliodhna
aDisabIedChild
Cliodhna
Level 89
God Stats
2W - 1L
1,680 SR
Queue Stats
3W - 6L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DDNC INC
Cthulhu
17
0 / 1 / 7
10,571
407
20,311
25,586
25,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
FangGT
Thanatos
20
12 / 4 / 2
14,918
574
19,326
27,644
14,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
KoW EsPEcTrOo
Heimdallr
17
4 / 6 / 3
10,804
416
13,438
26,262
12,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Persephone
YKCUDREBBUR
Persephone
20
5 / 3 / 4
13,415
516
18,179
17,373
8,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
moobisgoobis69
King Arthur
15
2 / 4 / 4
10,620
408
12,042
21,449
24,028
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 7 / 3
12,395
477
16,471
24,856
10,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Achilles
20
6 / 3 / 2
13,012
500
20,820
29,041
29,480
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
QuantumLimitz
Sylvanus
18
1 / 1 / 7
12,004
462
13,473
23,179
30,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
19
2 / 5 / 5
12,554
483
11,255
16,332
8,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
19
6 / 7 / 3
12,719
489
17,169
24,419
11,620
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
38
23
Kills
18
18
Deaths
23
20
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DDNC INC
Cthulhu
0
1
7
3.5
L
Thanatos
FangGT
Thanatos
12
4
2
3.25
L
Heimdallr
KoW EsPEcTrOo
Heimdallr
4
6
3
0.92
W
3
7
3
0.64
W
Achilles
6
3
2
2.33
W
Sylvanus
QuantumLimitz
Sylvanus
1
1
7
4.5
W
Janus
2
5
5
0.9
L
Persephone
YKCUDREBBUR
Persephone
5
3
4
2.33
W
Cliodhna
6
7
3
1.07
L
King Arthur
moobisgoobis69
King Arthur
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,296
Damage
79,188
118,314
Taken
117,827
84,196
Mitigated
90,861
49,732
Healing
42,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DDNC INC
Cthulhu
20,311
1,917
1,803
8,257
25,586
25,086
0
5,891
19,695
85,385
0
L
Thanatos
FangGT
Thanatos
19,326
6,407
0
23,565
27,644
14,410
0
3,543
24,101
0
169,902
L
Heimdallr
KoW EsPEcTrOo
Heimdallr
13,438
4,582
901
8,606
26,262
12,514
1,265
8,250
18,012
0
76,476
W
16,471
8,930
0
8,826
24,856
10,889
1,308
8,738
15,615
0
126,941
W
Achilles
20,820
6,201
0
13,635
29,041
29,480
0
4,115
24,798
0
95,586
W
Sylvanus
QuantumLimitz
Sylvanus
13,473
3,651
2,067
7,018
23,179
30,380
0
9,140
13,066
57,875
0
W
Janus
11,255
776
0
3,638
16,332
8,492
0
8,971
7,208
117,202
0
L
Persephone
YKCUDREBBUR
Persephone
18,179
1,798
325
6,075
17,373
8,158
0
5,132
12,238
103,621
0
W
Cliodhna
17,169
2,868
0
7,229
24,419
11,620
0
5,704
18,650
0
99,243
L
King Arthur
moobisgoobis69
King Arthur
12,042
1,684
0
200
21,449
24,028
385
1,912
19,537
0
51,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,328
Gold Earned
62,684
689
Minions Killed
716
0
Camps Cleared
0
2,311,329
Distance Traveled
2,472,304
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,571
407
108
4
0
516,324
3
L
Thanatos
14,918
574
215
8
0
526,902
0
L
Heimdallr
10,804
416
132
5
0
439,850
5
W
Ishtar
12,395
477
183
7
0
479,967
0
W
Achilles
13,012
500
158
6
0
491,621
4
W
Sylvanus
12,004
462
80
3
0
529,229
3
W
Janus
12,554
483
191
7
0
439,061
2
L
Persephone
13,415
516
171
7
0
457,970
3
W
Cliodhna
12,719
489
104
4
0
532,426
1
L
King Arthur
10,620
408
63
2
0
370,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role