Player Matchup

Baron Samedi
Baron Samedi
FatMeatThomas
Baron Samedi
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,605 Elo+
Party 1
Cthulhu
Cthulhu
Goobbie
Cthulhu
Level 29
God Stats
6W - 1L
1,572 SR
Queue Stats
6W - 1L
1,605 Elo+
Party 1
Izanami
Izanami
mBowser
Izanami
Level 14
God Stats
3W - 0L
1,605 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Team Averages
Level 54
1,559 SR
1,570 Elo+

VS

Team Averages
Level 39
1,521 SR
1,450 Elo+
Cthulhu
Cthulhu
Hernan3000
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Shamanking121
Ah Muzen Cab
Level 51
God Stats
6W - 15L
1,459 SR
Queue Stats
127W - 185L
1,421 Elo+
Party 2
Chang'e
Chang'e
jlmg
Chang'e
Level 64
God Stats
17W - 13L
1,605 SR
Queue Stats
145W - 187L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FatMeatThomas
Baron Samedi
16
14 / 0 / 5
11,189
861
23,712
14,404
11,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Goobbie
Cthulhu
14
2 / 1 / 16
10,389
799
9,855
16,920
20,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
mBowser
Izanami
14
3 / 0 / 11
9,474
729
13,339
6,744
3,197
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hernan3000
Cthulhu
11
0 / 7 / 0
7,723
594
2,388
19,622
21,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Shamanking121
Ah Muzen Cab
12
0 / 5 / 0
7,445
573
9,917
16,511
8,135
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
jlmg
Chang'e
12
0 / 7 / 0
7,527
579
11,479
16,383
7,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
0
19
Kills
0
1
Deaths
19
32
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
FatMeatThomas
Baron Samedi
14
0
5
16.5
W
Cthulhu
Goobbie
Cthulhu
2
1
16
10
L
Cthulhu
Hernan3000
Cthulhu
0
7
0
0
L
Ah Muzen Cab
Shamanking121
Ah Muzen Cab
0
5
0
0
L
Chang'e
jlmg
Chang'e
0
7
0
0
W
Izanami
mBowser
Izanami
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,906
Damage
23,784
38,068
Taken
52,516
35,562
Mitigated
37,735
17,543
Healing
6,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
FatMeatThomas
Baron Samedi
23,712
4,250
3,629
8,616
14,404
11,642
0
5,645
8,366
50,843
0
W
Cthulhu
Goobbie
Cthulhu
9,855
1,161
136
3,458
16,920
20,723
151
5,078
11,486
22,494
0
L
Cthulhu
Hernan3000
Cthulhu
2,388
600
0
1,043
19,622
21,765
0
10,972
8,650
7,718
0
L
Ah Muzen Cab
Shamanking121
Ah Muzen Cab
9,917
3,227
0
2,062
16,511
8,135
0
12,963
3,548
0
28,653
L
Chang'e
jlmg
Chang'e
11,479
379
312
2,763
16,383
7,835
0
9,701
6,682
34,814
0
W
Izanami
mBowser
Izanami
13,339
8,816
0
1,704
6,744
3,197
2,197
2,742
3,744
0
42,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,052
Gold Earned
22,695
152
Minions Killed
123
6
Camps Cleared
4
659,169
Distance Traveled
616,774
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,189
861
66
5
3
227,181
0
W
Cthulhu
10,389
799
26
2
0
212,891
1
L
Cthulhu
7,723
594
13
1
0
187,103
0
L
Ah Muzen Cab
7,445
573
41
3
0
222,585
0
L
Chang'e
7,527
579
69
5
4
207,086
0
W
Izanami
9,474
729
60
5
3
219,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role