Player Matchup

Apollo
Apollo
DommyEh
Apollo
Level 126
God Stats
1W - 1L
1,704 SR
Queue Stats
34W - 16L
1,678 Elo+
Party 2
Ymir
Ymir
Haxorluke
Ymir
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,671 Elo+
Party 2
Nox
Nox
haHAAim12btw
Nox
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 4L
1,671 Elo+
Party 2
Team Averages
Level 85
1,568 SR
1,674 Elo+

VS

Team Averages
Level 113
1,448 SR
1,287 Elo+
Sobek
Sobek
CrashdaRogue1
Sobek
Level 143
God Stats
0W - 3L
1,430 SR
Queue Stats
15W - 26L
1,376 Elo+
Party 1
Janus
Janus
HatesHackers
Janus
Level 37
God Stats
2W - 1L
1,712 SR
Queue Stats
4W - 14L
1,074 Elo+
Solo
Chiron
Chiron
PlatinumApex004
Chiron
Level 158
God Stats
1W - 2L
1,202 SR
Queue Stats
99W - 117L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DommyEh
Apollo
14
9 / 0 / 9
9,361
851
19,525
11,716
5,769
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
13
3 / 0 / 15
9,295
845
4,347
10,442
11,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
8 / 0 / 9
9,187
835
11,163
8,965
4,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 0
6,754
614
3,313
16,449
16,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
0 / 7 / 0
6,408
583
6,121
9,682
4,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 6 / 0
6,422
584
8,100
13,172
5,401
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
0
20
Kills
0
0
Deaths
20
33
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Apollo
DommyEh
Apollo
9
0
9
13.5
L
0
7
0
0
W
Ymir
3
0
15
10.5
L
0
6
0
0
W
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,035
Damage
17,534
31,123
Taken
39,303
21,504
Mitigated
25,966
11,629
Healing
4,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,313
30
266
2,130
16,449
16,491
0
7,023
9,426
8,776
0
W
Apollo
DommyEh
Apollo
19,525
13,120
0
5,029
11,716
5,769
2,047
3,311
8,249
0
50,712
L
6,121
338
0
260
9,682
4,074
0
4,320
5,362
18,114
0
W
Ymir
4,347
689
529
3,774
10,442
11,068
416
3,539
6,582
15,405
0
L
8,100
2,589
235
1,977
13,172
5,401
0
4,390
8,781
0
23,078
W
11,163
867
0
2,297
8,965
4,667
72
2,740
6,093
33,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,843
Gold Earned
19,584
132
Minions Killed
86
7
Camps Cleared
1
639,343
Distance Traveled
499,225
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,754
614
9
1
1
174,593
1
W
Apollo
9,361
851
47
4
4
212,990
3
L
Janus
6,408
583
36
3
0
153,082
0
W
Ymir
9,295
845
31
3
0
202,949
1
L
Chiron
6,422
584
41
4
0
171,550
1
W
Nox
9,187
835
54
5
3
223,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role