Player Matchup

Ymir
Ymir
 
Ymir
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
ListenToMyCalls
Anhur
Level 28
God Stats
1W - 0L
1,849 SR
Queue Stats
37W - 11L
1,771 Elo+
Party 1
Mulan
Mulan
MidwestTrash
Mulan
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 31L
1,636 Elo+
Party 3
Baron Samedi
Baron Samedi
ShuperStar
Baron Samedi
Level 158
God Stats
1W - 0L
1,877 SR
Queue Stats
62W - 27L
1,753 Elo+
Party 1
Chang'e
Chang'e
SleazyDior
Chang'e
Level 51
God Stats
2W - 1L
1,625 SR
Queue Stats
4W - 5L
1,636 Elo+
Party 3
Team Averages
Level 54
1,670 SR
1,659 Elo+

VS

Team Averages
Level 94
1,761 SR
1,595 Elo+
Kumbhakarna
Kumbhakarna
FatalShot97
Kumbhakarna
Level 149
God Stats
0W - 4L
1,948 SR
Queue Stats
76W - 55L
1,645 Elo+
Party 2
Awilix
Awilix
GumboTG
Awilix
Level 48
God Stats
12W - 4L
1,836 SR
Queue Stats
92W - 57L
1,663 Elo+
Party 2
Hera
Hera
Kyraish
Hera
Level 127
God Stats
1W - 3L
1,786 SR
Queue Stats
138W - 102L
1,627 Elo+
Party 2
Izanami
Izanami
Nickjmiller
Izanami
Level 121
God Stats
1W - 1L
1,734 SR
Queue Stats
22W - 27L
1,482 Elo+
Party 4
King Arthur
King Arthur
RNGgames
King Arthur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,558 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
0 / 1 / 2
7,119
475
3,750
12,129
9,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
5 / 1 / 0
8,892
593
11,442
9,146
3,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
3 / 0 / 0
8,023
535
5,681
10,226
8,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
ShuperStar
Baron Samedi
12
0 / 2 / 2
7,233
482
5,030
8,670
4,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
SleazyDior
Chang'e
13
0 / 0 / 1
7,694
513
4,683
5,165
1,892
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
FatalShot97
Kumbhakarna
10
1 / 2 / 2
6,583
439
3,331
11,507
7,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Awilix
GumboTG
Awilix
12
1 / 1 / 1
6,931
462
5,940
11,468
4,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
Kyraish
Hera
12
1 / 1 / 1
7,058
471
6,374
6,361
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Nickjmiller
Izanami
12
1 / 3 / 1
7,160
477
6,224
9,220
2,729
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
RNGgames
King Arthur
11
0 / 1 / 0
6,497
433
1,680
8,628
6,448
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
8
Kills
4
4
Deaths
8
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
1
2
1
L
Kumbhakarna
FatalShot97
Kumbhakarna
1
2
2
1
L
Awilix
GumboTG
Awilix
1
1
1
1.5
L
Hera
Kyraish
Hera
1
1
1
1.5
W
5
1
0
5
W
3
0
0
3
L
Izanami
Nickjmiller
Izanami
1
3
1
0.5
L
King Arthur
RNGgames
King Arthur
0
1
0
0
W
Baron Samedi
ShuperStar
Baron Samedi
0
2
2
0.5
W
Chang'e
SleazyDior
Chang'e
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,586
Damage
23,549
45,336
Taken
47,184
27,707
Mitigated
23,068
20,877
Healing
13,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,750
939
284
4,704
12,129
9,790
0
4,342
7,787
19,982
0
L
Kumbhakarna
FatalShot97
Kumbhakarna
3,331
187
318
3,004
11,507
7,165
0
4,487
7,020
18,190
0
L
Awilix
GumboTG
Awilix
5,940
2,428
0
5,412
11,468
4,143
0
1,998
9,470
0
56,248
L
Hera
Kyraish
Hera
6,374
1,956
0
1,250
6,361
2,583
510
1,925
4,436
59,599
0
W
11,442
6,317
0
4,329
9,146
3,409
414
261
8,885
0
84,186
W
5,681
994
0
5,535
10,226
8,023
0
1,688
8,538
0
59,495
L
Izanami
Nickjmiller
Izanami
6,224
4,090
0
1,732
9,220
2,729
0
370
8,850
0
63,724
L
King Arthur
RNGgames
King Arthur
1,680
117
0
2,190
8,628
6,448
0
4,683
3,945
0
36,671
W
Baron Samedi
ShuperStar
Baron Samedi
5,030
697
354
2,295
8,670
4,593
0
3,414
5,256
67,341
0
W
Chang'e
SleazyDior
Chang'e
4,683
503
224
3,152
5,165
1,892
813
0
5,165
49,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,961
Gold Earned
34,229
479
Minions Killed
378
0
Camps Cleared
0
1,364,938
Distance Traveled
1,496,772
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,119
475
28
2
0
286,477
4
L
Kumbhakarna
6,583
439
18
1
0
304,687
3
L
Awilix
6,931
462
88
6
0
365,738
0
L
Hera
7,058
471
110
7
0
289,029
7
W
Anhur
8,892
593
132
9
0
252,043
3
W
Mulan
8,023
535
119
8
0
320,115
2
L
Izanami
7,160
477
106
7
0
248,309
0
L
King Arthur
6,497
433
56
4
0
289,009
6
W
Baron Samedi
7,233
482
113
8
0
257,903
3
W
Chang'e
7,694
513
87
6
0
248,400
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role