Player Matchup

Hachiman
Hachiman
GloriousZuul
Hachiman
Level 101
God Stats
6W - 5L
1,551 SR
Queue Stats
148W - 130L
1,506 Elo+
Party 2
Ishtar
Ishtar
Mack_311
Ishtar
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
249W - 250L
1,532 Elo+
Solo
Atlas
Atlas
Money__Mane
Atlas
Level 146
God Stats
23W - 7L
1,705 SR
Queue Stats
335W - 355L
1,503 Elo+
Solo
Agni
Agni
Renevua
Agni
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 108L
1,521 Elo+
Solo
Vamana
Vamana
TellUNICORN
Vamana
Level 82
God Stats
3W - 1L
1,548 SR
Queue Stats
100W - 95L
1,510 Elo+
Party 2
Team Averages
Level 104
1,561 SR
1,514 Elo+

VS

Team Averages
Level 104
1,502 SR
1,485 Elo+
Ymir
Ymir
Driffter
Ymir
Level 123
God Stats
1W - 1L
1,508 SR
Queue Stats
100W - 74L
1,543 Elo+
Solo
The Morrigan
The Morrigan
LiesandSlander1
The Morrigan
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 34L
1,531 Elo+
Party 1
Bakasura
Bakasura
Lurkasaurus
Bakasura
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Chaac
Chaac
Wicked233
Chaac
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 49L
1,350 Elo+
Solo
Arachne
Arachne
motherfrit0
Arachne
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GloriousZuul
Hachiman
18
5 / 2 / 16
10,258
855
16,359
10,878
6,105
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Ishtar
Mack_311
Ishtar
18
6 / 1 / 15
10,237
853
14,919
9,952
6,185
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 3 / 18
10,380
865
12,890
20,984
28,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
Renevua
Agni
17
6 / 4 / 13
10,116
843
20,738
11,276
6,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
16
4 / 2 / 13
10,440
870
6,018
20,244
22,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
1 / 5 / 10
9,074
756
14,173
32,269
26,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

The Morrigan
LiesandSlander1
The Morrigan
15
1 / 4 / 6
8,346
696
13,837
7,149
3,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Lurkasaurus
Bakasura
15
4 / 5 / 5
9,586
799
6,097
12,654
6,028
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Chaac
Wicked233
Chaac
15
1 / 3 / 5
8,277
690
13,185
15,312
13,155
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
motherfrit0
Arachne
14
4 / 7 / 4
8,909
742
7,064
14,334
7,655
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
41
24
Kills
11
12
Deaths
24
75
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
5
10
1.2
W
Hachiman
GloriousZuul
Hachiman
5
2
16
6.5
L
The Morrigan
LiesandSlander1
The Morrigan
1
4
6
1
L
Bakasura
Lurkasaurus
Bakasura
4
5
5
1.3
W
Ishtar
Mack_311
Ishtar
6
1
15
13.5
W
3
3
18
4
W
Agni
Renevua
Agni
6
4
13
3.13
W
Vamana
4
2
13
5.25
L
Chaac
Wicked233
Chaac
1
3
5
1.17
L
Arachne
motherfrit0
Arachne
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,924
Damage
54,356
73,334
Taken
81,718
69,756
Mitigated
56,754
25,737
Healing
28,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
14,173
2,101
504
10,946
32,269
26,633
54
11,661
20,099
25,163
0
W
Hachiman
GloriousZuul
Hachiman
16,359
8,769
2,052
2,541
10,878
6,105
2,287
4,321
6,356
0
44,365
L
The Morrigan
LiesandSlander1
The Morrigan
13,837
1,763
471
908
7,149
3,283
741
2,795
4,138
26,238
0
L
Bakasura
Lurkasaurus
Bakasura
6,097
3,853
1,840
3,357
12,654
6,028
938
4,762
7,728
0
7,549
W
Ishtar
Mack_311
Ishtar
14,919
6,456
1,657
2,211
9,952
6,185
2,270
4,779
5,004
0
37,790
W
12,890
6,041
1,450
2,983
20,984
28,752
354
7,700
12,999
26,861
0
W
Agni
Renevua
Agni
20,738
2,646
441
1,384
11,276
6,331
1,258
3,470
7,704
34,865
0
W
Vamana
6,018
2,133
4,535
6,483
20,244
22,383
1,623
7,640
12,347
0
13,600
L
Chaac
Wicked233
Chaac
13,185
1,997
2,434
6,179
15,312
13,155
0
6,042
8,942
0
31,514
L
Arachne
motherfrit0
Arachne
7,064
3,932
517
1,664
14,334
7,655
0
6,931
7,165
0
9,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,431
Gold Earned
44,192
166
Minions Killed
105
0
Camps Cleared
0
1,094,740
Distance Traveled
1,064,773
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,074
756
25
2
0
194,676
0
W
Hachiman
10,258
855
33
3
0
210,932
0
L
The Morrigan
8,346
696
28
2
0
218,734
0
L
Bakasura
9,586
799
12
1
0
231,214
0
W
Ishtar
10,237
853
42
4
0
225,299
0
W
Atlas
10,380
865
40
3
0
202,983
1
W
Agni
10,116
843
41
3
0
227,618
1
W
Vamana
10,440
870
10
1
0
227,908
0
L
Chaac
8,277
690
32
3
0
210,802
1
L
Arachne
8,909
742
8
1
0
209,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role