Player Matchup

Medusa
Medusa
MadLaplace
Medusa
Level 91
God Stats
1W - 2L
1,910 SR
Queue Stats
312W - 316L
1,590 Elo+
Party 2
Shiva
Shiva
Sorc3ry
Shiva
Level 65
God Stats
0W - 1L
1,285 SR
Queue Stats
52W - 51L
1,546 Elo+
Solo
Arachne
Arachne
TheRajunCajun
Arachne
Level 129
God Stats
3W - 1L
2,056 SR
Queue Stats
40W - 43L
1,585 Elo+
Solo
Artio
Artio
bac95
Artio
Level 151
God Stats
1W - 1L
1,736 SR
Queue Stats
45W - 54L
1,559 Elo+
Party 2
Discordia
Discordia
onehits
Discordia
Level 159
God Stats
0W - 1L
1,472 SR
Queue Stats
6W - 7L
1,577 Elo+
Party 2
Team Averages
Level 119
1,692 SR
1,571 Elo+

VS

Team Averages
Level 127
1,496 SR
1,549 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
AJ714799
Baron Samedi
Level 141
God Stats
29W - 16L
1,504 SR
Queue Stats
413W - 380L
1,554 Elo+
Solo
Sun Wukong
Sun Wukong
AlexTFG
Sun Wukong
Level 129
God Stats
1W - 1L
1,577 SR
Queue Stats
184W - 184L
1,571 Elo+
Party 1
Loki
Loki
AnimeHasPurpose
Loki
Level 116
God Stats
6W - 3L
1,752 SR
Queue Stats
49W - 47L
1,549 Elo+
Party 1
Kuzenbo
Kuzenbo
Shinobu123Shiro
Kuzenbo
Level 127
God Stats
1W - 0L
1,148 SR
Queue Stats
210W - 189L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MadLaplace
Medusa
16
1 / 4 / 3
9,901
450
12,720
19,691
7,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
Sorc3ry
Shiva
18
3 / 2 / 1
11,310
514
22,403
27,690
21,915
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
16
3 / 8 / 2
9,823
447
11,448
23,957
12,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
bac95
Artio
14
0 / 5 / 7
9,269
421
6,556
26,503
24,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
onehits
Discordia
17
2 / 2 / 2
10,673
485
14,336
14,209
6,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
3 / 1 / 7
12,161
553
16,673
17,960
7,253
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
AJ714799
Baron Samedi
18
7 / 3 / 9
12,347
561
19,375
14,632
7,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
AlexTFG
Sun Wukong
19
3 / 2 / 4
12,813
582
19,449
26,773
21,930
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
6 / 1 / 13
12,052
548
13,036
18,304
14,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
2 / 2 / 7
10,376
472
10,725
21,315
25,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
61
9
Kills
21
21
Deaths
9
15
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
1
7
6.5
W
Baron Samedi
AJ714799
Baron Samedi
7
3
9
3.83
W
Sun Wukong
AlexTFG
Sun Wukong
3
2
4
2.5
W
6
1
13
12.5
L
Medusa
MadLaplace
Medusa
1
4
3
0.63
W
2
2
7
2.75
L
Shiva
Sorc3ry
Shiva
3
2
1
1.75
L
Arachne
3
8
2
0.5
L
Artio
bac95
Artio
0
5
7
0.7
L
Discordia
onehits
Discordia
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,463
Damage
79,258
112,050
Taken
98,984
72,399
Mitigated
76,216
42,116
Healing
43,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
16,673
7,098
0
9,185
17,960
7,253
1,898
2,852
15,052
0
121,235
W
Baron Samedi
AJ714799
Baron Samedi
19,375
1,934
2,589
4,863
14,632
7,384
1,526
7,243
6,794
90,472
0
W
Sun Wukong
AlexTFG
Sun Wukong
19,449
4,800
0
14,825
26,773
21,930
1,056
1,490
25,241
0
122,285
W
13,036
3,987
0
7,547
18,304
14,633
1,066
4,393
13,724
953
93,703
L
Medusa
MadLaplace
Medusa
12,720
5,690
0
7,098
19,691
7,444
0
5,270
14,421
0
90,728
W
10,725
3,862
0
4,953
21,315
25,016
0
4,925
16,244
50,994
0
L
Shiva
Sorc3ry
Shiva
22,403
3,923
331
13,811
27,690
21,915
0
3,225
24,465
321
105,917
L
Arachne
11,448
7,350
0
8,289
23,957
12,973
0
4,932
19,025
0
90,859
L
Artio
bac95
Artio
6,556
1,213
1,062
4,702
26,503
24,025
0
10,767
15,278
39,269
0
L
Discordia
onehits
Discordia
14,336
1,543
165
6,658
14,209
6,042
0
6,027
8,182
94,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,976
Gold Earned
59,749
644
Minions Killed
714
0
Camps Cleared
0
2,033,314
Distance Traveled
2,110,245
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,161
553
154
7
0
440,335
13
W
Baron Samedi
12,347
561
172
8
0
412,445
3
W
Sun Wukong
12,813
582
215
10
0
415,194
2
W
Loki
12,052
548
129
6
0
434,318
4
L
Medusa
9,901
450
126
6
0
380,045
6
W
Kuzenbo
10,376
472
44
2
0
407,953
2
L
Shiva
11,310
514
184
8
0
409,677
4
L
Arachne
9,823
447
127
6
0
425,123
6
L
Artio
9,269
421
40
2
0
413,157
3
L
Discordia
10,673
485
167
8
0
405,312
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role