Player Matchup

Nox
Nox
MiniondaNuwaN1
Nox
Level 160
God Stats
6W - 4L
1,633 SR
Queue Stats
88W - 63L
1,625 Elo+
Party 2
Susano
Susano
joaogsl
Susano
Level 159
God Stats
3W - 3L
1,565 SR
Queue Stats
72W - 52L
1,610 Elo+
Party 2
Hou Yi
Hou Yi
torvoun2
Hou Yi
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,228 Elo+
Solo
Team Averages
Level 117
1,566 SR
1,488 Elo+

VS

Team Averages
Level 151
1,654 SR
1,698 Elo+
Terra
Terra
 
Terra
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
BadDragonXL
Neith
Level 160
God Stats
2W - 1L
1,571 SR
Queue Stats
37W - 9L
1,823 Elo+
Party 1
Baron Samedi
Baron Samedi
zSaitama
Baron Samedi
Level 160
God Stats
1W - 0L
1,890 SR
Queue Stats
54W - 17L
1,771 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 7
10,327
738
9,997
15,273
6,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
joaogsl
Susano
13
4 / 10 / 6
10,408
743
14,858
21,802
8,497
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hou Yi
torvoun2
Hou Yi
14
4 / 6 / 6
10,352
739
14,243
20,323
7,847
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
5 / 6 / 13
11,533
824
7,406
23,239
27,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
9 / 1 / 12
12,213
872
25,086
15,042
6,254
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
zSaitama
Baron Samedi
16
8 / 5 / 12
11,793
842
18,482
19,367
13,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
59
12
Kills
22
22
Deaths
12
19
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
5
6
13
1.92
W
9
1
12
15
L
4
6
7
1.25
L
Susano
joaogsl
Susano
4
10
6
0.7
L
Hou Yi
torvoun2
Hou Yi
4
6
6
1.17
W
Baron Samedi
zSaitama
Baron Samedi
8
5
12
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,098
Damage
50,974
57,398
Taken
57,648
22,954
Mitigated
47,085
4,685
Healing
21,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
7,406
599
1,281
4,942
23,239
27,037
58
7,333
15,906
15,079
0
W
25,086
12,129
0
4,674
15,042
6,254
1,366
1,754
13,288
0
63,125
L
9,997
1,239
0
1,412
15,273
6,610
0
8,657
6,616
34,705
0
L
Susano
joaogsl
Susano
14,858
2,983
0
1,910
21,802
8,497
0
8,054
13,748
0
22,964
L
Hou Yi
torvoun2
Hou Yi
14,243
6,573
0
1,363
20,323
7,847
0
9,277
11,046
0
35,015
W
Baron Samedi
zSaitama
Baron Samedi
18,482
1,239
2,292
8,606
19,367
13,794
471
1,433
17,934
51,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,087
Gold Earned
35,539
119
Minions Killed
150
5
Camps Cleared
6
710,893
Distance Traveled
767,675
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,533
824
10
1
0
277,896
3
W
Neith
12,213
872
81
6
3
254,346
3
L
Nox
10,327
738
60
4
2
242,205
0
L
Susano
10,408
743
17
1
2
230,677
5
L
Hou Yi
10,352
739
42
3
1
238,011
4
W
Baron Samedi
11,793
842
59
4
3
235,433
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role