Player Matchup

Hercules
Hercules
Clunkycylinder
Hercules
Level 134
God Stats
1W - 0L
1,751 SR
Queue Stats
5W - 5L
1,472 Elo+
Party 2
Tiamat
Tiamat
DSM090
Tiamat
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,729 Elo+
Party 2
Ishtar
Ishtar
Neilexx
Ishtar
Level 156
God Stats
4W - 3L
1,732 SR
Queue Stats
5W - 5L
1,472 Elo+
Party 2
Scylla
Scylla
Thalden
Scylla
Level 141
God Stats
4W - 3L
1,694 SR
Queue Stats
5W - 5L
1,472 Elo+
Party 2
Lancelot
Lancelot
sebastienR
Lancelot
Level 154
God Stats
2W - 1L
1,522 SR
Queue Stats
5W - 5L
1,472 Elo+
Party 2
Team Averages
Level 123
1,640 SR
1,524 Elo+

VS

Team Averages
Level 70
1,550 SR
1,538 Elo+
Da Ji
Da Ji
 
Da Ji
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Bajowa
Hercules
Level 48
God Stats
8W - 13L
1,554 SR
Queue Stats
234W - 204L
1,559 Elo+
Party 1
Nu Wa
Nu Wa
Edg4rrrr
Nu Wa
Level 69
God Stats
1W - 1L
1,514 SR
Queue Stats
26W - 22L
1,589 Elo+
Solo
Tyr
Tyr
Joosbocks
Tyr
Level 37
God Stats
6W - 11L
1,627 SR
Queue Stats
207W - 181L
1,566 Elo+
Party 1
Ishtar
Ishtar
SlothFlop
Ishtar
Level 87
God Stats
2W - 1L
1,556 SR
Queue Stats
6W - 8L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
1 / 0 / 7
8,296
1,037
6,476
6,698
6,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
DSM090
Tiamat
14
0 / 2 / 5
7,954
994
4,872
5,484
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
Neilexx
Ishtar
14
0 / 1 / 4
8,089
1,011
10,125
6,614
3,056
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
Thalden
Scylla
15
3 / 0 / 6
9,375
1,172
12,079
5,093
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
sebastienR
Lancelot
14
6 / 1 / 3
9,524
1,191
13,139
11,199
8,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

315

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
1 / 0 / 2
8,383
1,048
5,938
6,620
3,182
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Bajowa
Hercules
14
2 / 0 / 2
8,472
1,059
6,055
12,119
10,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
Edg4rrrr
Nu Wa
14
0 / 3 / 3
8,348
1,044
8,807
6,549
2,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 2 / 3
8,189
1,024
7,666
14,532
14,442
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ishtar
SlothFlop
Ishtar
13
0 / 5 / 2
7,963
995
4,373
10,033
4,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
10
Kills
4
4
Deaths
10
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
0
2
2
L
Hercules
Bajowa
Hercules
2
0
2
3
W
Hercules
1
0
7
4.5
W
Tiamat
DSM090
Tiamat
0
2
5
1.25
L
Nu Wa
Edg4rrrr
Nu Wa
0
3
3
0.5
L
1
2
3
1.25
W
Ishtar
Neilexx
Ishtar
0
1
4
2
L
Ishtar
SlothFlop
Ishtar
0
5
2
0.2
W
Scylla
Thalden
Scylla
3
0
6
6
W
Lancelot
sebastienR
Lancelot
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,691
Damage
32,839
35,088
Taken
49,853
22,698
Mitigated
35,581
6,691
Healing
3,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,938
978
0
0
6,620
3,182
0
2,416
4,086
0
15,056
L
Hercules
Bajowa
Hercules
6,055
1,584
0
2,438
12,119
10,633
0
4,187
7,603
720
7,343
W
Hercules
6,476
822
0
2,068
6,698
6,474
0
2,212
4,458
0
9,432
W
Tiamat
DSM090
Tiamat
4,872
421
0
744
5,484
2,921
0
1,249
4,081
13,835
0
L
Nu Wa
Edg4rrrr
Nu Wa
8,807
2,277
0
0
6,549
2,851
0
1,582
4,779
36,052
0
L
7,666
742
0
912
14,532
14,442
0
5,503
8,758
0
15,389
W
Ishtar
Neilexx
Ishtar
10,125
7,191
0
1,070
6,614
3,056
0
1,021
5,520
0
28,687
L
Ishtar
SlothFlop
Ishtar
4,373
2,744
0
604
10,033
4,473
0
3,263
6,510
0
21,823
W
Scylla
Thalden
Scylla
12,079
939
0
2,355
5,093
1,810
0
2,104
2,989
42,125
0
W
Lancelot
sebastienR
Lancelot
13,139
2,378
0
454
11,199
8,437
0
2,401
8,590
0
28,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,238
Gold Earned
41,355
187
Minions Killed
145
5
Camps Cleared
7
855,060
Distance Traveled
856,437
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,383
1,048
15
2
1
167,887
1
L
Hercules
8,472
1,059
5
1
0
177,980
1
W
Hercules
8,296
1,037
9
1
1
172,755
0
W
Tiamat
7,954
994
15
2
1
159,711
1
L
Nu Wa
8,348
1,044
73
9
4
162,368
2
L
Tyr
8,189
1,024
13
2
0
215,378
2
W
Ishtar
8,089
1,011
46
6
0
160,965
0
L
Ishtar
7,963
995
39
5
2
132,824
2
W
Scylla
9,375
1,172
89
11
1
185,328
1
W
Lancelot
9,524
1,191
28
4
2
176,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role