Player Matchup

Hachiman
Hachiman
ArchonRlix
Hachiman
Level 76
God Stats
2W - 0L
1,707 SR
Queue Stats
37W - 26L
1,581 Elo+
Party 1
Hades
Hades
EpicH0b0
Hades
Level 140
God Stats
4W - 0L
1,756 SR
Queue Stats
50W - 45L
1,572 Elo+
Party 1
Thanatos
Thanatos
Hopain
Thanatos
Level 69
God Stats
1W - 1L
1,271 SR
Queue Stats
16W - 15L
1,520 Elo+
Party 1
Yu Huang
Yu Huang
Horseman30
Yu Huang
Level 139
God Stats
1W - 0L
1,389 SR
Queue Stats
27W - 21L
1,565 Elo+
Party 1
Gilgamesh
Gilgamesh
MaFiCrEw
Gilgamesh
Level 138
God Stats
4W - 6L
1,420 SR
Queue Stats
22W - 39L
1,403 Elo+
Solo
Team Averages
Level 112
1,509 SR
1,528 Elo+

VS

Team Averages
Level 86
1,459 SR
1,529 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
CyBrN1NjA
Tyr
Level 64
God Stats
31W - 28L
1,577 SR
Queue Stats
136W - 129L
1,534 Elo+
Party 3
Charybdis
Charybdis
Emptysalt723
Charybdis
Level 75
God Stats
1W - 2L
1,479 SR
Queue Stats
280W - 255L
1,561 Elo+
Solo
Hun Batz
Hun Batz
cHewiexSW
Hun Batz
Level 155
God Stats
0W - 3L
1,239 SR
Queue Stats
171W - 155L
1,508 Elo+
Party 3
Thoth
Thoth
legendarykhanz
Thoth
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
273W - 276L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ArchonRlix
Hachiman
16
5 / 2 / 12
9,576
798
10,522
10,762
4,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
EpicH0b0
Hades
17
6 / 2 / 9
9,787
816
13,129
17,131
15,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Hopain
Thanatos
15
3 / 4 / 11
8,848
737
10,150
13,545
6,141
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yu Huang
Horseman30
Yu Huang
16
4 / 1 / 9
9,323
777
12,265
6,992
3,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
MaFiCrEw
Gilgamesh
17
3 / 1 / 9
10,052
838
6,389
14,070
13,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
3 / 4 / 6
8,886
741
9,394
16,676
8,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 6 / 5
7,780
648
6,062
14,158
9,716
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charybdis
Emptysalt723
Charybdis
14
2 / 2 / 4
8,467
706
6,263
8,504
3,000
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
cHewiexSW
Hun Batz
16
1 / 7 / 4
8,747
729
11,918
14,049
6,715
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
3 / 2 / 4
9,006
751
10,085
8,942
3,541
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
33
21
Kills
10
10
Deaths
21
50
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
4
6
1.5
W
Hachiman
ArchonRlix
Hachiman
5
2
12
5.5
L
1
6
5
0.58
L
Charybdis
Emptysalt723
Charybdis
2
2
4
2
W
Hades
EpicH0b0
Hades
6
2
9
5.25
W
Thanatos
Hopain
Thanatos
3
4
11
2.13
W
Yu Huang
Horseman30
Yu Huang
4
1
9
8.5
W
Gilgamesh
MaFiCrEw
Gilgamesh
3
1
9
7.5
L
Hun Batz
cHewiexSW
Hun Batz
1
7
4
0.43
L
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,455
Damage
43,722
62,500
Taken
62,329
42,736
Mitigated
31,859
20,194
Healing
5,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,394
403
0
3,036
16,676
8,887
0
7,716
8,429
23,035
0
W
Hachiman
ArchonRlix
Hachiman
10,522
5,684
0
2,169
10,762
4,669
889
4,515
5,973
0
32,424
L
6,062
1,119
0
673
14,158
9,716
0
5,164
8,627
0
11,268
L
Charybdis
Emptysalt723
Charybdis
6,263
3,461
0
679
8,504
3,000
80
2,426
5,872
0
20,866
W
Hades
EpicH0b0
Hades
13,129
1,825
603
6,697
17,131
15,123
577
4,634
12,338
44,755
0
W
Thanatos
Hopain
Thanatos
10,150
2,988
0
5,013
13,545
6,141
0
2,650
10,733
0
25,171
W
Yu Huang
Horseman30
Yu Huang
12,265
599
0
630
6,992
3,114
498
1,974
4,940
27,123
0
W
Gilgamesh
MaFiCrEw
Gilgamesh
6,389
1,655
2,308
2,774
14,070
13,689
847
4,733
9,037
391
23,390
L
Hun Batz
cHewiexSW
Hun Batz
11,918
2,777
0
57
14,049
6,715
0
5,550
8,132
0
41,976
L
10,085
328
0
966
8,942
3,541
0
3,240
5,484
38,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,586
Gold Earned
42,886
245
Minions Killed
208
0
Camps Cleared
0
1,329,508
Distance Traveled
1,209,099
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,886
741
38
3
0
273,692
0
W
Hachiman
9,576
798
53
4
0
280,727
1
L
Tyr
7,780
648
19
2
0
268,139
0
L
Charybdis
8,467
706
34
3
0
176,635
0
W
Hades
9,787
816
74
6
0
257,040
1
W
Thanatos
8,848
737
35
3
0
258,692
0
W
Yu Huang
9,323
777
42
4
0
257,433
0
W
Gilgamesh
10,052
838
41
3
0
275,616
1
L
Hun Batz
8,747
729
65
5
0
250,760
0
L
Thoth
9,006
751
52
4
0
239,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role