Player Matchup

Ares
Ares
D3V0N THE DUD3
Ares
Level 136
God Stats
2W - 1L
1,506 SR
Queue Stats
267W - 257L
1,417 Elo+
Party 1
Scylla
Scylla
SnnokedSush1
Scylla
Level 149
God Stats
46W - 50L
1,490 SR
Queue Stats
449W - 410L
1,490 Elo+
Party 1
Medusa
Medusa
TribalChief9275
Medusa
Level 140
God Stats
3W - 0L
1,730 SR
Queue Stats
109W - 108L
1,408 Elo+
Party 1
Team Averages
Level 142
1,575 SR
1,439 Elo+

VS

Team Averages
Level 80
1,453 SR
1,410 Elo+
Medusa
Medusa
Pacho_0804
Medusa
Level 121
God Stats
11W - 16L
1,598 SR
Queue Stats
69W - 79L
1,526 Elo+
Solo
Horus
Horus
Sprinklez417
Horus
Level 33
God Stats
5W - 8L
1,406 SR
Queue Stats
178W - 235L
1,336 Elo+
Party 2
Chronos
Chronos
TheBiggestBoy
Chronos
Level 87
God Stats
0W - 5L
1,355 SR
Queue Stats
265W - 311L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
8,034
730
3,642
10,108
11,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
13
3 / 0 / 4
7,888
717
12,284
5,536
2,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
3 / 1 / 4
8,212
747
7,099
6,884
2,962
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Pacho_0804
Medusa
11
0 / 2 / 2
6,982
635
7,951
9,420
4,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 1 / 1
7,586
690
2,218
9,432
8,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chronos
10
1 / 4 / 0
6,903
628
3,226
8,320
3,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
7
Kills
2
2
Deaths
7
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
L
Medusa
Pacho_0804
Medusa
0
2
2
0.5
W
Scylla
3
0
4
5
L
1
1
1
1.5
L
Chronos
1
4
0
0.25
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,025
Damage
13,395
22,528
Taken
27,172
16,831
Mitigated
16,341
2,764
Healing
6,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,642
123
0
1,443
10,108
11,176
220
647
9,461
9,213
0
L
Medusa
Pacho_0804
Medusa
7,951
3,697
0
250
9,420
4,069
0
6,081
2,983
0
31,000
W
Scylla
12,284
408
0
577
5,536
2,693
324
1,447
4,089
30,527
0
L
2,218
891
2,087
3,682
9,432
8,552
0
5,017
4,129
0
6,753
L
Chronos
3,226
462
0
848
8,320
3,720
0
4,001
3,999
18,263
1,583
W
7,099
2,214
0
744
6,884
2,962
552
1,362
5,522
0
36,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,134
Gold Earned
21,471
131
Minions Killed
114
8
Camps Cleared
1
616,477
Distance Traveled
607,835
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,034
730
7
1
0
210,968
1
L
Medusa
6,982
635
59
5
0
201,450
4
W
Scylla
7,888
717
45
4
5
204,912
6
L
Horus
7,586
690
13
1
0
217,515
4
L
Chronos
6,903
628
42
4
1
188,870
2
W
Medusa
8,212
747
79
7
3
200,597
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role